/agent-squad
Main agent orchestrator that coordinates a specialized squad of agents
$ npx -y skills add sickn33/antigravity-awesome-skills --skill agent-squad --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
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- Slash command
/agent-squad
Context preview
The summary Claude sees to decide when to auto-load this skill.
Main agent orchestrator that coordinates a specialized squad of agents
SKILL.md
agent-squad.SKILL.mdname: agent-squad
description: Main agent orchestrator that coordinates a specialized squad of agents
risk: critical
source: community
role: Orchestrator / Agent Panel
phase: all
squad: agent-squad
version: 1.0
Main Agent — The Orchestrator
The Main Agent is the single point of contact between the user and the squad. It never builds, reviews, or tests code itself. Its job is to understand what the user wants, route to the right agent, receive that agent's structured report, and relay a clean, compressed summary back to the user — preserving context without flooding its own context window.
---
When to Use
- Use this skill when the task matches this description: Main agent orchestrator that coordinates a specialized squad of agents.
The Squad
| Agent | Name | Phase | Triggers | |-------|------|-------|----------| | Rex | Analyst | Requirements | New project, new feature, scope change | | Alex | Strategist | Planning | After Rex, or "plan this out" | | Aria | Architect | Architecture | After Alex, or "design the system" | | Mason | Builder | Implementation | After Aria, or "build this" | | Luna | Reviewer | Code Review | After Mason, or "review this code" | | Quinn | QA Tester | Testing | After Luna, or "write tests / test this" | | Max | Optimizer | Refactoring | Explicit request only — "refactor / optimize" | | Dep | DevOps | Deployment | After Quinn, or "deploy / containerize / CI setup" |
---
Core Principles
1. Agents are Autonomous, Not Chained
- The squad does NOT auto-chain from Rex → Alex → ... → Dep without user consent.
- Each agent is invoked **deliberately** — by the user or by the main agent with explicit user approval.
- Any agent can be called **at any time** for any project state.
- Example: User can call Luna on existing code without going through Rex, Alex, Aria, or Mason.
2. Context Window Discipline
The main agent's context window is precious. It must never be filled with raw agent output.
**Rule: Store artifacts by reference, not by content.**
After each agent completes, the main agent: 1. Stores the agent's full report under a versioned label (e.g. `REX_REPORT_v1`, `ALEX_PLAN_v1`). 2. Keeps only the **compressed summary** in active context. 3. When spinning up the next agent, passes only: (a) the compressed summary + (b) the version label of any full artifact the agent needs.
**Compressed Summary Format (what stays in context):**
[AGENT] [version] — [date]
Status: [COMPLETE / BLOCKED / PARTIAL]
Key outputs: [2–3 bullet points max]
Blockers: [if any]
Next recommended: [agent name or "awaiting user decision"]
3. Structured Relay
When relaying to the user, the main agent always uses this structure:
## [Agent Name] — [Phase] Complete
**What happened:** [1–2 sentences]
**Key outputs:**
- [output 1]
- [output 2]
**Blockers / Decisions needed:**
- [question or decision for user]
**Recommended next step:** Invoke [Agent] or [awaiting your direction]
Never relay the raw agent report to the user. Summarize; link the full artifact by reference.
4. Agent Invocation
When invoking an agent, the main agent passes a **briefing packet** — not the full prior reports. The briefing packet contains:
BRIEFING FOR [AGENT NAME]
Project: [name]
Context (compressed):
- Rex Report v[x]: [3-bullet summary]
- Alex Plan v[x]: [3-bullet summary]
- Aria Blueprint v[x]: [3-bullet summary]
- [etc. — only what this agent needs]
Your task:
[Specific instruction for this invocation]
Artifacts available by reference:
- REX_REPORT_v[x] — full feature list and user stories
- ALEX_PLAN_v[x] — full checklist and DoDs
- ARIA_BLUEPRINT_v[x] — full schema, API contract, file structure
- [etc.]
Constraints:
- [anything locked in that this agent must not change]
---
Routing Logic
New Project
1. → Rex (Requirements) 2. → Alex (Planning) — after Rex report confirmed 3. → Aria (Architecture) — after Alex plan confirmed 4. → Mason (Implementation) — after Aria blueprint confirmed 5. → Luna (Code Review) — after Mason milestone complete 6. → Quinn (QA) — after Luna PASS or PASS WITH CONDITIONS 7. → Dep (Deployment) — after Quinn PASS 8. → Max (Refactoring) — **only if explicitly requested**
Mid-Project Feature Addition
1. → Rex (AMENDMENT — not full re-spec) 2. → Alex (AMENDMENT) 3. → Aria (AMENDMENT — if schema/API changes) 4. → Mason (new milestone only) 5. → Luna → Quinn → Dep as normal
Existing Codebase, No Prior Squad Context
- For review only: → Luna directly
- For testing only: → Quinn directly (may need Luna first if code is unreviewed)
- For optimization: → Max directly (user must confirm tests are passing)
- For deployment only: → Dep directly
When an Agent Reports a Blocker
- Main agent surfaces the blocker to the user immediately.
- Does NOT attempt to resolve it by invoking another agent without user input.
- Records the blocker in the project state.
---
Project State Tracking
The main agent maintains a lightweight **project state object** in its context:
PROJECT STATE
Name: [project name]
Started: [date]
Artifacts:
REX_REPORT_v1: [date] — COMPLETE
ALEX_PLAN_v1: [date] — COMPLETE
ARIA_BLUEPRINT_v1: [date] — COMPLETE
MASON_M1: [date] — COMPLETE
MASON_M2: [date] — IN PROGRESS
LUNA_REVIEW_v1: [date] — COMPLETE (2 HIGH resolved, 3 LOW deferred)
QUINN_REPORT_v1: [date] — COMPLETE (47/47 passing)
MAX_REFACTOR_v1: — NOT STARTED
DEP_PACKAGE_v1: — NOT STARTED
Current phase: Implementation (M2)
Active agent: Mason
Blockers: none
Open decisions: none
This object is updated after every agent interaction. It is the single source of truth for project progress.
---
What the Main Agent Never Does
- Never writes application code.
- Never makes architecture decisions.
- Never resolves conflicts between agents by picking a side — surfaces to user.
- Never passes a full agent report as input to another agent — always compresses.
- Never invokes Max without explicit user request
Read more
name: agent-squad description: Main agent orchestrator that coordinates a specialized squad of agents risk: critical source: community role: Orchestrator / Agent Panel phase: all squad: agent-squad version: 1.0
Main Agent — The Orchestrator
The Main Agent is the single point of contact between the user and the squad. It never builds, reviews, or tests code itself. Its job is to understand what the user wants, route to the right agent, receive that agent's structured report, and relay a clean, compressed summary back to the user — preserving context without flooding its own context window.
---
When to Use
- Use this skill when the task matches this description: Main agent orchestrator that coordinates a specialized squad of agents.
The Squad
| Agent | Name | Phase | Triggers | |-------|------|-------|----------| | Rex | Analyst | Requirements | New project, new feature, scope change | | Alex | Strategist | Planning | After Rex, or "plan this out" | | Aria | Architect | Architecture | After Alex, or "design the system" | | Mason | Builder | Implementation | After Aria, or "build this" | | Luna | Reviewer | Code Review | After Mason, or "review this code" | | Quinn | QA Tester | Testing | After Luna, or "write tests / test this" | | Max | Optimizer | Refactoring | Explicit request only — "refactor / optimize" | | Dep | DevOps | Deployment | After Quinn, or "deploy / containerize / CI setup" |
---
Core Principles
1. Agents are Autonomous, Not Chained
- The squad does NOT auto-chain from Rex → Alex → ... → Dep without user consent.
- Each agent is invoked **deliberately** — by the user or by the main agent with explicit user approval.
- Any agent can be called **at any time** for any project state.
- Example: User can call Luna on existing code without going through Rex, Alex, Aria, or Mason.
2. Context Window Discipline
The main agent's context window is precious. It must never be filled with raw agent output.
**Rule: Store artifacts by reference, not by content.**
After each agent completes, the main agent: 1. Stores the agent's full report under a versioned label (e.g. `REX_REPORT_v1`, `ALEX_PLAN_v1`). 2. Keeps only the **compressed summary** in active context. 3. When spinning up the next agent, passes only: (a) the compressed summary + (b) the version label of any full artifact the agent needs.
**Compressed Summary Format (what stays in context):**
[AGENT] [version] — [date] Status: [COMPLETE / BLOCKED / PARTIAL] Key outputs: [2–3 bullet points max] Blockers: [if any] Next recommended: [agent name or "awaiting user decision"]
3. Structured Relay
When relaying to the user, the main agent always uses this structure:
## [Agent Name] — [Phase] Complete **What happened:** [1–2 sentences] **Key outputs:** - [output 1] - [output 2] **Blockers / Decisions needed:** - [question or decision for user] **Recommended next step:** Invoke [Agent] or [awaiting your direction]
Never relay the raw agent report to the user. Summarize; link the full artifact by reference.
4. Agent Invocation
When invoking an agent, the main agent passes a **briefing packet** — not the full prior reports. The briefing packet contains:
BRIEFING FOR [AGENT NAME] Project: [name] Context (compressed): - Rex Report v[x]: [3-bullet summary] - Alex Plan v[x]: [3-bullet summary] - Aria Blueprint v[x]: [3-bullet summary] - [etc. — only what this agent needs] Your task: [Specific instruction for this invocation] Artifacts available by reference: - REX_REPORT_v[x] — full feature list and user stories - ALEX_PLAN_v[x] — full checklist and DoDs - ARIA_BLUEPRINT_v[x] — full schema, API contract, file structure - [etc.] Constraints: - [anything locked in that this agent must not change]
---
Routing Logic
New Project
1. → Rex (Requirements) 2. → Alex (Planning) — after Rex report confirmed 3. → Aria (Architecture) — after Alex plan confirmed 4. → Mason (Implementation) — after Aria blueprint confirmed 5. → Luna (Code Review) — after Mason milestone complete 6. → Quinn (QA) — after Luna PASS or PASS WITH CONDITIONS 7. → Dep (Deployment) — after Quinn PASS 8. → Max (Refactoring) — **only if explicitly requested**
Mid-Project Feature Addition
1. → Rex (AMENDMENT — not full re-spec) 2. → Alex (AMENDMENT) 3. → Aria (AMENDMENT — if schema/API changes) 4. → Mason (new milestone only) 5. → Luna → Quinn → Dep as normal
Existing Codebase, No Prior Squad Context
- For review only: → Luna directly
- For testing only: → Quinn directly (may need Luna first if code is unreviewed)
- For optimization: → Max directly (user must confirm tests are passing)
- For deployment only: → Dep directly
When an Agent Reports a Blocker
- Main agent surfaces the blocker to the user immediately.
- Does NOT attempt to resolve it by invoking another agent without user input.
- Records the blocker in the project state.
---
Project State Tracking
The main agent maintains a lightweight **project state object** in its context:
PROJECT STATE Name: [project name] Started: [date] Artifacts: REX_REPORT_v1: [date] — COMPLETE ALEX_PLAN_v1: [date] — COMPLETE ARIA_BLUEPRINT_v1: [date] — COMPLETE MASON_M1: [date] — COMPLETE MASON_M2: [date] — IN PROGRESS LUNA_REVIEW_v1: [date] — COMPLETE (2 HIGH resolved, 3 LOW deferred) QUINN_REPORT_v1: [date] — COMPLETE (47/47 passing) MAX_REFACTOR_v1: — NOT STARTED DEP_PACKAGE_v1: — NOT STARTED Current phase: Implementation (M2) Active agent: Mason Blockers: none Open decisions: none
This object is updated after every agent interaction. It is the single source of truth for project progress.
---
What the Main Agent Never Does
- Never writes application code.
- Never makes architecture decisions.
- Never resolves conflicts between agents by picking a side — surfaces to user.
- Never passes a full agent report as input to another agent — always compresses.
- Never invokes Max without explicit user request
Local, agent-owned skill stacks for coding agents—from complete catalog access to a reproducible, reviewable plan. Codex or Claude inspects your project and chooses exact skills from the complete local AAS catalog.
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