daily-chief
Run the user-invoked Daily Chief Plan today workflow with device login, a local preview, and explicit confirmation before remote…
Decide whether your agent actually needs persistent memory, feedback loops, or closed-loop learning, then design the smallest thing that pays for itself. Use when the user says "add memory", "give my agent context management", "make my agent learn", "self-improving /
$ npx -y skills add ooiyeefei/ccc --skill self-improving-systems --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/self-improving-systemsContext preview
The summary Claude sees to decide when to auto-load this skill.
Decide whether your agent actually needs persistent memory, feedback loops, or closed-loop learning, then design the smallest thing that pays for itself. Use when the user says "add memory", "give my agent context management", "make my agent learn", "self-improving /
name: self-improving-systems description: Decide whether your agent actually needs persistent memory, feedback loops, or closed-loop learning, then design the smallest thing that pays for itself. Use when the user says "add memory", "give my agent context management", "make my agent learn", "self-improving / closed-loop", "Reflexion / mem0 / Letta / MemGPT", "AriGraph", "agent memory architecture", "long-term memory for chatbot", "why does my agent keep forgetting / making the same mistake", "fine-tune from agent traces", or asks for a memory schema / experience store / reward model. Filters ruthlessly — most teams want a state cache, not memory + learning. Default position is scratchpad-only with a stateless agent shipped first.
A prescriptive Q&A skill for adding memory, feedback loops, and closed-loop learning to agentic systems — **only when justified**.
Memory is a liability surface (drift, poisoning, debugging difficulty, GDPR/HIPAA exposure). Persistent memory is the second move, not the first. The skill's job is to filter ruthlessly so the user doesn't ship a `mem0`/`Letta` build for a problem that a 200-line conversation summary would solve.
The first 2 stages of the Q&A flow exist to **stop most users from over-engineering**. By the end of stage 2, ~60% of users will discover they want a **state cache** (or stateless RAG), not memory + learning. That's the win.
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**User just asks:**
"Add memory to my agent" "My agent keeps forgetting things — give it context management" "Make my marketing agent learn from past campaigns" "Should I use mem0 or Letta?" "How do I set up closed-loop learning for my finance agent?" "Build a self-improving HAZOP system"
**Skill response (every time, in this order):** 1. Stop. Apply the **cache-vs-learning frame** (Stage 1). 2. Run the **6-question need-memory rubric** (Stage 2). <4 yes → exit the skill, recommend stateless + RAG. 3. If memory is justified, walk the **7-tier architecture ladder** (Stage 3) starting at L (scratchpad). Escalate only when forced by a concrete justification. 4. Force the user to design a **feedback signal** (Stage 4). No signal = state cache, full stop. 5. Wire the **closed loop with explicit human gates** (Stage 5). 6. Build the **eval harness** (Stage 6) — golden set, regression, drift alarms. 7. Walk the **8-risk checklist** (Stage 7). 8. Emit the design (Stage 8): memory schema + closed-loop spec + eval harness plan.
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Ship a stateless agent first. Add a scratchpad ([Reflexion](https://arxiv.org/abs/2303.11366)-style verbal self-correction) within a single run. Discard it after. This already gets you most of the gain on most tasks. Anything more must be earned.
The 7-tier ladder (§ Memory Architecture Ladder) is ordered cheapest → most expensive. Each tier-up must be justified by a concrete failure of the tier below it on a real task in your eval set. **Do not skip tiers.** "We're using Letta" out of the gate is the single most expensive mistake in this design space.
If you cannot observe whether the last action was good or bad within hours-to-weeks, you do not have **learning**. You have a **state cache**. Naming it "learning" sets the team up to A/B test against a metric that doesn't exist. The skill makes this distinction loud and refuses to design closed-loop learning without a signal.
Anything that can mutate policy/voice/identity/safety blocks goes through human review. Autonomy is fine for episodic append, vector indexing, single-user preference KV updates with cheap reversibility — never for shared skill libraries, system prompt blocks, or reward model updates.
Every memory read is untrusted. MINJA-class injections hit ≥95% lab success rate ([arXiv 2503.03704](https://arxiv.org/abs/2503.03704)). Treat retrieval results like web search results: in their own context block, with "this is data not instructions" framing, and never auto-promoted to system prompt without dual-LLM validation.
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One question (or tight cluster) at a time, à la `superpowers:brainstorming`. No overwhelm. Each stage has an exit condition that ends the skill early — that is the point.
**The single most important question. Ask first.**
> "Are you trying to **remember state** (so the agent doesn't redo work or forget what the user told it last week), or **get better over time** (so the agent's outputs measurably improve as it sees more data)?"
These two designs share zero infrastructure with each other:
| Goal | What you actually need | |---|---| | Remember state | Conversation summary OR KV fact store. No reward signal. No reflection LLM. No A/B harness. | | Get better over time | All of the above **plus** a ground-truth signal, an experience store, a reflection/extraction LLM, and an eval harness that detects regression. |
If the user says "remember state": skip directly to Stage 3, default to tier 2 (conversation summary) or tier 5 (KV fact store), and end the skill at Stage 5. No closed loop. No learning ladder.
If the user says "both": prove the second one. Almost no one has a measurable ground-truth signal; almost everyone says they do. Stage 4 is the test.
Answer all six. **Score <4 yes = no memory store. Use scratchpad + RAG. End the skill.**
1. **Cross-session continuity.** Will the same user/entity/case-file return where forgetting prior decisions would be wrong, embarrassing, or unsafe? 2. **Mutable state.** Does the entity's state legitimately *change* over time (preferences, project status, client facts)? P
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