/swiftui-expert-skill
Use when writing, reviewing, or refactoring SwiftUI code for iOS or macOS, including state management, view composition, performance, Liquid Glass adoption, or Instruments `.trace` capture/analysis for hangs, hitches, CPU hotspots, or
$ npx -y skills add omarshahine/HomeClaw --skill swiftui-expert-skill --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/swiftui-expert-skill
Context preview
The summary Claude sees to decide when to auto-load this skill.
Use when writing, reviewing, or refactoring SwiftUI code for iOS or macOS, including state management, view composition, performance, Liquid Glass adoption, or Instruments `.trace` capture/analysis for hangs, hitches, CPU hotspots, or
SKILL.md
swiftui-expert-skill.SKILL.mdname: swiftui-expert-skill
description: Use when writing, reviewing, or refactoring SwiftUI code for iOS or macOS, including state management, view composition, performance, Liquid Glass adoption, or Instruments `.trace` capture/analysis for hangs, hitches, CPU hotspots, or
excessive view updates.
SwiftUI Expert Skill
Operating Rules
- Consult `references/latest-apis.md` at the start of every task to avoid deprecated APIs
- Prefer native SwiftUI APIs over UIKit/AppKit bridging unless bridging is necessary
- Focus on correctness and performance; do not enforce specific architectures (MVVM, VIPER, etc.)
- Encourage separating business logic from views for testability without mandating how
- Follow Apple's Human Interface Guidelines and API design patterns
- Only adopt Liquid Glass when explicitly requested by the user (see `references/liquid-glass.md`)
- Present performance optimizations as suggestions, not requirements
- Use `#available` gating with sensible fallbacks for version-specific APIs
Task Workflow
Review existing SwiftUI code
- Read the code under review and identify which topics apply
- Flag deprecated APIs (compare against `references/latest-apis.md`)
- Run the Topic Router below for each relevant topic
- Validate `#available` gating and fallback paths for iOS 26+ features
Improve existing SwiftUI code
- Audit current implementation against the Topic Router topics
- Replace deprecated APIs with modern equivalents from `references/latest-apis.md`
- Refactor hot paths to reduce unnecessary state updates
- Extract complex view bodies into separate subviews
- Suggest image downsampling when `UIImage(data:)` is encountered (optional optimization, see `references/image-optimization.md`)
Implement new SwiftUI feature
- Design data flow first: identify owned vs injected state
- Structure views for optimal diffing (extract subviews early)
- Apply correct animation patterns (implicit vs explicit, transitions)
- Use `Button` for all tappable elements; add accessibility grouping and labels
- Gate version-specific APIs with `#available` and provide fallbacks
Record a new Instruments trace
Trigger when the user asks to "record a trace", "profile the app", "capture a session", etc. Full reference: `references/trace-recording.md`.
1. **Confirm target** — attach to a running app, launch an app, or record all processes? If the user didn't say, ask. List connected devices when useful:
python3 "${SKILL_DIR}/scripts/record_trace.py" --list-devices2. **Pick a template based on target kind** — the `SwiftUI` template populates the SwiftUI lane on any **real device**: a physical iOS/iPadOS device **or the host Mac**. The only exception is the **iOS Simulator**, where the SwiftUI lane comes back empty — switch to `--template "Time Profiler"` in that case (still gives Time Profiler + Hangs + Animation Hitches). Always check `--list-devices`: `simulators` kind → `Time Profiler`; `devices` kind (real devices and the host Mac) → default `SwiftUI`. Full decision table in `references/trace-recording.md`. 3. **Start the recording**. For agent-driven sessions where the user says "I'll tell you when I'm done", start in the background and use a stop-file:
python3 "${SKILL_DIR}/scripts/record_trace.py" \
--device "<name|udid>" --attach "<AppName>" \
--stop-file /tmp/stop-trace --output ~/Desktop/session.traceFor interactive sessions, just tell the user to press Ctrl+C when done. 4. **Signal stop** — when the user says they've finished exercising the app, `touch /tmp/stop-trace`. The script cleanly SIGINTs xctrace and waits up to 60s for finalisation. 5. **Analyse** the resulting trace (flow into the "Trace-driven improvement" workflow below).
Trace-driven improvement (Instruments `.trace` provided)
Trigger whenever the user's request references a `.trace` file. A target SwiftUI source file is **optional** — if given, cite specific lines; if not, recommend where to look based on view names and symbols the trace already reveals.
Full reference: `references/trace-analysis.md`. Summary of the composition pattern:
1. **Scope the analysis.** Ask yourself: does the user want the whole trace, or a slice?
- "focus on X / after X / between X and Y / during X" → **resolve to a window first** (see step 2).
- No scoping cue → analyse the whole trace.
2. **Resolve a window (only if the user scoped).** The parser exposes two discovery modes:
# Find a log that marks the start/end of the region of interest:
python3 "${SKILL_DIR}/scripts/analyze_trace.py" --trace <path> \
--list-logs --log-message-contains "loaded feed" --log-limit 5
# Or list os_signpost intervals (paired begin/end), filterable by name:
python3 "${SKILL_DIR}/scripts/analyze_trace.py" --trace <path> \
--list-signposts --signpost-name-contains "ImageDecode"Both modes accept `--window START_MS:END_MS` to scope discovery. Pick the `time_ms` (for logs) or `start_ms`/`end_ms` (for signposts) that match the user's description. Build a window like `--window 10400:11700`. 3. **Run the main analysis** (with or without `--window`):
python3 "${SKILL_DIR}/scripts/analyze_trace.py" --trace <path> \
--json-only --top 10 [--window START_MS:END_MS]4. **Interpret with `references/trace-analysis.md`** — key diagnostics:
- `main_running_coverage_pct` inside each correlation (<25% = blocked; ≥75% = CPU-bound).
- `swiftui-causes.top_sources` reveals *why* updates keep happening — high-edge-count sources like `UserDefaultObserver.send()` or wide `EnvironmentWriter` entries are structural invalidation bugs. Fixing one often collapses many downstream hot views.
5. **When a specific view shows as expensive, ask who's invalidating it.** Use `--fanin-for "<view name>"` to get the ranked list of source nodes driving the updates. 6. **Optionally ground in source.** If the user pointed at a file,
Read more
name: swiftui-expert-skill description: Use when writing, reviewing, or refactoring SwiftUI code for iOS or macOS, including state management, view composition, performance, Liquid Glass adoption, or Instruments `.trace` capture/analysis for hangs, hitches, CPU hotspots, or excessive view updates.
SwiftUI Expert Skill
Operating Rules
- Consult `references/latest-apis.md` at the start of every task to avoid deprecated APIs
- Prefer native SwiftUI APIs over UIKit/AppKit bridging unless bridging is necessary
- Focus on correctness and performance; do not enforce specific architectures (MVVM, VIPER, etc.)
- Encourage separating business logic from views for testability without mandating how
- Follow Apple's Human Interface Guidelines and API design patterns
- Only adopt Liquid Glass when explicitly requested by the user (see `references/liquid-glass.md`)
- Present performance optimizations as suggestions, not requirements
- Use `#available` gating with sensible fallbacks for version-specific APIs
Task Workflow
Review existing SwiftUI code
- Read the code under review and identify which topics apply
- Flag deprecated APIs (compare against `references/latest-apis.md`)
- Run the Topic Router below for each relevant topic
- Validate `#available` gating and fallback paths for iOS 26+ features
Improve existing SwiftUI code
- Audit current implementation against the Topic Router topics
- Replace deprecated APIs with modern equivalents from `references/latest-apis.md`
- Refactor hot paths to reduce unnecessary state updates
- Extract complex view bodies into separate subviews
- Suggest image downsampling when `UIImage(data:)` is encountered (optional optimization, see `references/image-optimization.md`)
Implement new SwiftUI feature
- Design data flow first: identify owned vs injected state
- Structure views for optimal diffing (extract subviews early)
- Apply correct animation patterns (implicit vs explicit, transitions)
- Use `Button` for all tappable elements; add accessibility grouping and labels
- Gate version-specific APIs with `#available` and provide fallbacks
Record a new Instruments trace
Trigger when the user asks to "record a trace", "profile the app", "capture a session", etc. Full reference: `references/trace-recording.md`.
1. **Confirm target** — attach to a running app, launch an app, or record all processes? If the user didn't say, ask. List connected devices when useful:
python3 "${SKILL_DIR}/scripts/record_trace.py" --list-devices2. **Pick a template based on target kind** — the `SwiftUI` template populates the SwiftUI lane on any **real device**: a physical iOS/iPadOS device **or the host Mac**. The only exception is the **iOS Simulator**, where the SwiftUI lane comes back empty — switch to `--template "Time Profiler"` in that case (still gives Time Profiler + Hangs + Animation Hitches). Always check `--list-devices`: `simulators` kind → `Time Profiler`; `devices` kind (real devices and the host Mac) → default `SwiftUI`. Full decision table in `references/trace-recording.md`. 3. **Start the recording**. For agent-driven sessions where the user says "I'll tell you when I'm done", start in the background and use a stop-file:
python3 "${SKILL_DIR}/scripts/record_trace.py" \
--device "<name|udid>" --attach "<AppName>" \
--stop-file /tmp/stop-trace --output ~/Desktop/session.traceFor interactive sessions, just tell the user to press Ctrl+C when done. 4. **Signal stop** — when the user says they've finished exercising the app, `touch /tmp/stop-trace`. The script cleanly SIGINTs xctrace and waits up to 60s for finalisation. 5. **Analyse** the resulting trace (flow into the "Trace-driven improvement" workflow below).
Trace-driven improvement (Instruments `.trace` provided)
Trigger whenever the user's request references a `.trace` file. A target SwiftUI source file is **optional** — if given, cite specific lines; if not, recommend where to look based on view names and symbols the trace already reveals.
Full reference: `references/trace-analysis.md`. Summary of the composition pattern:
1. **Scope the analysis.** Ask yourself: does the user want the whole trace, or a slice?
- "focus on X / after X / between X and Y / during X" → **resolve to a window first** (see step 2).
- No scoping cue → analyse the whole trace.
2. **Resolve a window (only if the user scoped).** The parser exposes two discovery modes:
# Find a log that marks the start/end of the region of interest:
python3 "${SKILL_DIR}/scripts/analyze_trace.py" --trace <path> \
--list-logs --log-message-contains "loaded feed" --log-limit 5
# Or list os_signpost intervals (paired begin/end), filterable by name:
python3 "${SKILL_DIR}/scripts/analyze_trace.py" --trace <path> \
--list-signposts --signpost-name-contains "ImageDecode"Both modes accept `--window START_MS:END_MS` to scope discovery. Pick the `time_ms` (for logs) or `start_ms`/`end_ms` (for signposts) that match the user's description. Build a window like `--window 10400:11700`. 3. **Run the main analysis** (with or without `--window`):
python3 "${SKILL_DIR}/scripts/analyze_trace.py" --trace <path> \
--json-only --top 10 [--window START_MS:END_MS]4. **Interpret with `references/trace-analysis.md`** — key diagnostics:
- `main_running_coverage_pct` inside each correlation (<25% = blocked; ≥75% = CPU-bound).
- `swiftui-causes.top_sources` reveals *why* updates keep happening — high-edge-count sources like `UserDefaultObserver.send()` or wide `EnvironmentWriter` entries are structural invalidation bugs. Fixing one often collapses many downstream hot views.
5. **When a specific view shows as expensive, ask who's invalidating it.** Use `--fanin-for "<view name>"` to get the ranked list of source nodes driving the updates. 6. **Optionally ground in source.** If the user pointed at a file,
HomeKit smart home control via MCP — lights, locks, thermostats, and scenes for Claude Desktop, Claude Code, and OpenClaw
Repo: omarshahine/HomeClaw
Other skills on homeclaw.
- /ios-app-intents
Design and implement App Intents, app entities, and App Shortcuts for iOS apps so useful actions and content are available to Shortcuts, Siri, Spotlight, widgets, controls, and other intent-driven system surfaces. Use when exposing app actions outside the UI, adding `AppEntity`
Open skill - /ios-debugger-agent
Use XcodeBuildMCP to build, run, launch, and debug the current iOS project on a booted simulator. Trigger when asked to run an iOS app, interact with the simulator UI, inspect on-screen state, capture logs/console output, or diagnose runtime behavior using XcodeBuildMCP tools.
Open skill - /ios-ettrace-performance
Capture and interpret ETTrace profiles for iOS simulator apps, including symbolicated launch and runtime flamegraphs. Use when asked to profile an iOS app flow, gather simulator performance traces, identify CPU-heavy stacks, compare before/after traces, or produce flamegraph
Open skill - /ios-memgraph-leaks
Capture, inspect, compare, and root-cause iOS memory graph leaks using Apple's leaks and memgraph tools. Use when debugging leaked iOS objects, simulator memgraphs, retain-cycle suspicions, memory growth after navigation/logout/account changes, or when asked to prove an iOS leak
Open skill - /spm-build-analysis
Analyze Swift Package Manager dependencies, package plugins, module variants, and CI-oriented build overhead that slow Xcode builds. Use when a developer suspects packages, plugins, or dependency graph shape are hurting clean or incremental build performance, mentions SPM
Open skill - /swiftui-liquid-glass
Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.
Open skill

