Skip to content
Design
Skill

/balise-webmotion

Research, direct, collect resources for, and build Awwwards-level web motion. Use for motion inspiration, moodboards, reference or competitor research, interaction reproduction, animation direction, scroll storytelling, page transitions, micro-interactions, easter eggs, animated

BOOST
From plugin
balise-skills
1215 skills
Install
$ npx -y skills add mrstev3n/balise-skills --skill balise-webmotion --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/balise-webmotion

Context preview

The summary Claude sees to decide when to auto-load this skill.

Research, direct, collect resources for, and build Awwwards-level web motion. Use for motion inspiration, moodboards, reference or competitor research, interaction reproduction, animation direction, scroll storytelling, page transitions, micro-interactions, easter eggs, animated

SKILL.md

balise-webmotion.SKILL.md
name: balise-webmotion
description: Research, direct, collect resources for, and build Awwwards-level web motion. Use for motion inspiration, moodboards, reference or competitor research, interaction reproduction, animation direction, scroll storytelling, page transitions, micro-interactions, easter eggs, animated assets, or a fast motion prototype; also use before building an ambitious landing page, portfolio, hero, microsite, campaign, or product surface, and when existing motion feels generic, flat, or dated. Guide users who want to arbitrate, and autonomously choose tools, acquire or generate assets, and prototype when the user asks for speed, delegates decisions, or lacks motion expertise.

Webmotion

Set an award-level motion direction, then carry it into a working prototype. Research and production are one loop: inspect, choose, collect, build, compare, refine. Do not stop at advice when the user expects execution.

Load only what the task needs

  • [references/research-method.md](references/research-method.md) — image/video/live capture, temporal decomposition, compact research, and stop conditions. Load for reference research or reproduction.
  • [references/source-strategy.md](references/source-strategy.md) — source roles, platforms, and Browser/Computer Use/MCP/CLI collection routes. Load before external research or asset acquisition.
  • [references/asset-acquisition.md](references/asset-acquisition.md) — portable image generation, provider routing, dependency setup, chroma key, transparency, and web delivery. Load before creating, acquiring, installing tooling for, or cutting out still-image assets.
  • [references/autonomous-production.md](references/autonomous-production.md) — capability inventory, tool choice, asset acquisition, and prototype loop. Load for autonomous or hybrid production.
  • [references/quality-rubric.md](references/quality-rubric.md) — measurable Awwwards-level quality gate. Load before acceptance criteria, self-review, or final review.
  • [references/micro-interactions.md](references/micro-interactions.md) — compact micro-interaction catalog.
  • [references/easter-eggs.md](references/easter-eggs.md) — optional surprise layer and its constraints.
  • [assets/webmotion-reference-brief.md](assets/webmotion-reference-brief.md) — optional compact handoff template. Use only when a durable brief is useful.

Choose the operating mode

Inspect the project, stack, brand, code, and assets before asking anything. Ask at most three questions, only when the answers would materially change or block the work.

1. **Guided mode.** Use when the user asks for options, research, a moodboard, or wants to arbitrate. Present up to three distinct directions, recommend one, and wait only at the explicit decision gate. 2. **Autonomous mode.** Use when the user asks for a fast prototype, says to choose, provides a vague brief, or clearly lacks motion vocabulary. Choose the direction, sources, stack, assets, fallbacks, and prototype scope; explain decisions after making progress. 3. **Hybrid mode — default.** Recommend one direction, explain it briefly, and begin the smallest useful implementation. Surface alternatives only when they represent a meaningful tradeoff.

Explicit user intent overrides inference. Never make a novice design the process through a long questionnaire.

Creative doctrine: capter → adapter → transformer → surpasser

Treat public references as creative material. Choose either route, or combine them:

  • **Rendered artifact:** inspect an image, video, screen recording, or live site; reconstruct timing, easing, layering, state, camera, and interaction.
  • **Accessible source:** copy a public prompt, snippet, component, shader, or boilerplate; adapt its code and behavior to the project.

A faithful reprise is acceptable when requested. Otherwise improve the result through context, combination, or execution. Check asset usage terms only when integrating or redistributing the asset; do not turn that check into a research dossier.

Core workflow

1. Inspect and frame

  • Determine the surface, user action, narrative goal, desired feeling, stack, devices, and constraints from available evidence.
  • State one motion thesis tying behavior to brand or narrative.
  • Choose guided, autonomous, or hybrid mode.

2. Choose source roles

  • Name the material needed: quality reference, prompt, code component, interaction pattern, shader/material, video, vector animation, sound, or technical proof.
  • Select complementary sources by role, not by a permanent ranking. No platform is the default source.
  • Load [references/source-strategy.md](references/source-strategy.md) and choose the cheapest viable collection route.

3. Collect or reconstruct

  • Prefer an available MCP or existing CLI when it returns inspectable material efficiently.
  • Use Browser or Computer Use for visual search, filters, previews, copy buttons, downloads, and sites that expose no suitable API.
  • Copy useful prompts, snippets, code, assets, or URLs; adapt them immediately rather than building a source archive.
  • Reconstruct the observable mechanism when the original material cannot be acquired.
  • When a custom still image is needed, load [references/asset-acquisition.md](references/asset-acquisition.md), inspect live capabilities, and install the reversible local cutout runtime when authorized and useful.

4. Build

  • Load [references/autonomous-production.md](references/autonomous-production.md).
  • Select the smallest combination that can deliver the chosen choreography.
  • Build the signature moment first, then the necessary interaction system and responsive/reduced-motion variants.
  • Use available specialist capabilities when they help, but remain able to continue with direct implementation when they are absent.

5. Compare and refine

  • Compare the prototype against the useful temporal and visual properties of the references.
  • Test interruption, repeat use, touch, keyboard, respo
Read more
Ships withbalise-skills

Des skills portables pour Claude Code, Codex, Cursor, le Figma Agent, Figma Make et les autres outils compatibles avec le standard Agent Skills. Installez un skill précis ou une collection prête à l’emploi. Chaque skill utilise SKILL.md comme format canonique.

Get the whole plugin

Other skills on balise-skills.