/sota-observability
State-of-the-art observability and reliability engineering (2026). Use when instrumenting code (structured logging, metrics, distributed tracing with OpenTelemetry, SLOs, alerting, health endpoints) or auditing an existing codebase's observability posture (can on-call answer
$ npx -y skills add martinholovsky/SOTA-skills --skill sota-observability --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
- You can call itInvoke it directly when you want it.
- Slash command
/sota-observability
Context preview
The summary Claude sees to decide when to auto-load this skill.
State-of-the-art observability and reliability engineering (2026). Use when instrumenting code (structured logging, metrics, distributed tracing with OpenTelemetry, SLOs, alerting, health endpoints) or auditing an existing codebase's observability posture (can on-call answer
Make your AI coding assistant build and audit like your most senior engineer. Your assistant is brilliant — it just doesn't know your standards, and it forgets the ones it does know as the task grows long.
Repo: martinholovsky/SOTA-skills
Other skills on sota-skills.
- /sota-api-design
State-of-the-art API design and audit guidance (2026) covering REST/HTTP, GraphQL, gRPC, WebSockets/SSE/realtime, webhooks, versioning/evolution, and API security/operations. Use when designing or building any API surface (endpoints, schemas, protos, realtime channels, webhook
Open skill - /sota-architecture
State-of-the-art software and system architecture rules (2026) for both building and auditing. Use when designing, building, refactoring, or extending system architecture — boundaries, DDD, hexagonal/clean architecture, event-driven design, CQRS, sagas, messaging, caching,
Open skill - /sota-async-concurrency
State-of-the-art rules for writing and auditing asynchronous and concurrent code across runtimes (Python asyncio, JS/Node, Go, Rust, JVM). Use when building anything with async/await, threads, processes, event loops, task groups, channels, or queues — and when auditing existing
Open skill - /sota-c-cpp
State-of-the-art C and C++ engineering rules (2026 baseline) that Claude applies when writing or auditing C/C++. Covers modern idioms (RAII, value semantics, smart pointers, C++23), memory safety (lifetimes, bounds, sanitizers, hardening flags), undefined behavior, security (SEI
Open skill - /sota-cli-ux
State-of-the-art CLI and developer-tool UX guidance (2026) covering command and flag design, output and interaction (stdout/stderr, --json, TTY detection, exit codes, prompts), runtime behavior and lifecycle (signals, dry-run, idempotency, XDG paths, completions, telemetry), and
Open skill - /sota-cloud-infrastructure
State-of-the-art cloud infrastructure architecture (2026). Applies when designing, building, or auditing cloud environments on AWS, GCP, or Azure — account/project structure and landing zones, IAM and workload identity, VPC/network design, DNS/TLS/CDN, compute selection
Open skill

