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/deepen

Optional design-improvement pass for when you have spare usage to drain. Finds the shallowest modules in the code the spec touches, researches a deeper design, and proposes refactors that shrink interfaces and hide decisions — behavior held constant, tests green before and

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$ npx -y skills add JuliusBrussee/cavekit --skill deepen --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/deepen

Context preview

The summary Claude sees to decide when to auto-load this skill.

Optional design-improvement pass for when you have spare usage to drain. Finds the shallowest modules in the code the spec touches, researches a deeper design, and proposes refactors that shrink interfaces and hide decisions — behavior held constant, tests green before and

SKILL.md

deepen.SKILL.md
name: deepen
description: |
  Optional design-improvement pass for when you have spare usage to drain. Finds
  the shallowest modules in the code the spec touches, researches a deeper
  design, and proposes refactors that shrink interfaces and hide decisions —
  behavior held constant, tests green before and after. Proposes §I/§V/§T edits,
  never silent rewrites. Triggers when the user says "deepen this", "improve the
  design", "this module feels shallow", "pull complexity down", "use spare
  budget on the codebase", or invokes /ck:deepen. Leans on the codebase-design
  skill's deep-module vocabulary when present.

deepen — make modules deep

**Behavior is sacred: tests green before AND after. Every change shrinks an interface or hides a decision — deepen, don't churn.**

A **deep module** hides a lot behind a small interface; a **shallow** one's interface costs as much to use as writing the code yourself. Complexity = dependencies + obscurity, and it compounds. Deepen spends spare usage paying that down *before* it becomes a §B. Run it when the build is green & you have budget to drain — not under deadline.

WHEN TO DEEPEN

  • Build is green, tests pass, & you have token budget spare.
  • A module's interface feels as complex as its implementation (shallow smell).
  • The same change keeps touching many files (change amplification).
  • User explicitly asks to improve design quality.

⊥ run mid-feature or under pressure. Deepen is the deliberate pass, not the reflex.

FIVE STEPS

1. PICK THE SHALLOW

Scan the modules the spec touches. Rank by shallowness — interface surface vs work done. Pick the **one** worst offender. Tells:

  • Pass-through method that only forwards to one other (shallow layer).
  • Caller must set 5 flags right to use it (config leakage).
  • Same abstraction repeated at two layers (no information hiding).
  • A `?` or §B that traces back to a confusing interface.

One module per pass. Deepening is surgical, ⊥ a codebase sweep.

2. DIAGNOSE

Name the design defect in caveman, citing file:line: > src/auth/token.go: 6-arg ctor leaks rotation policy to every caller. shallow. Complexity is real only if it shows: change amplification, high cognitive load, or an unknown-unknown (caller must know a hidden fact to call it right).

3. RESEARCH THE DEEPENING

What does a deeper version look like? Pull a known pattern (hand to **research** for the external case → §R) or derive from the codebase's own better modules. Moves that deepen:

  • **Pull complexity down** — hide the hard part inside, give callers the simple path.
  • **Define errors out of existence** — design the interface so the edge can't occur.
  • **Information hiding** — one decision, one module; callers don't learn it.
  • **General-purpose interface** over a pile of special-case methods.

4. PROPOSE

Draft the change as spec edits, not a silent rewrite:

  • New/simpler §I shape for the module.
  • §V that locks the deepened invariant so a future build can't re-shallow it.
  • §T refactor row(s), each citing the §V/§I it serves.

Hand to **spec** to write. Show the before/after interface so the user sees the shrink.

5. VERIFY BEHAVIOR HELD

Refactor ≠ rewrite. Full suite green before you start AND after. A deepening that changes behavior is a feature in disguise — stop, route through `/spec` + `/build`. New interface gets a test proving the old callers still work.

WHEN TO STOP

Done when the chosen module's interface is strictly smaller, its hidden decision no longer leaks, tests are green, and §I/§V record the new shape. One module deepened beats five churned. Budget left → pick the next shallowest, fresh pass.

BOUNDARIES

  • ⊥ change behavior. Green before, green after. Pure structure.
  • ⊥ write SPEC.md. Propose §I/§V/§T; spec writes.
  • ⊥ deepen more than one module per pass.
  • ⊥ run under deadline or mid-feature. This is the spare-budget pass.
  • ⊥ add abstraction for single-use code. A deep module earns its hiding; a speculative one is just more surface.
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A Claude Code plugin that turns natural language into blueprints, blueprints into parallel build plans, and build plans into working software with automated iteration, validation, and cross-model peer review.

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Repo: JuliusBrussee/cavekit

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