hf-mcp
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AI demos and GPU compute with Gradio Spaces and Hugging Face Spaces ZeroGPU. Use when writing or reviewing code that uses `@spaces.GPU`, configuring `python_version` or `requirements.txt` for a ZeroGPU Space, or handling ZeroGPU-specific code constraints — pickle-based process
$ npx -y skills add huggingface/skills --skill huggingface-zerogpu --agent claude-codeHow it fires
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/huggingface-zerogpuContext preview
The summary Claude sees to decide when to auto-load this skill.
AI demos and GPU compute with Gradio Spaces and Hugging Face Spaces ZeroGPU. Use when writing or reviewing code that uses `@spaces.GPU`, configuring `python_version` or `requirements.txt` for a ZeroGPU Space, or handling ZeroGPU-specific code constraints — pickle-based process
name: huggingface-zerogpu description: AI demos and GPU compute with Gradio Spaces and Hugging Face Spaces ZeroGPU. Use when writing or reviewing code that uses `@spaces.GPU`, configuring `python_version` or `requirements.txt` for a ZeroGPU Space, or handling ZeroGPU-specific code constraints — pickle-based process isolation, `gr.State` semantics across the worker boundary, no `torch.compile` (use AoTI instead), CUDA wheel-only builds (no `nvcc` at build or runtime), large vs xlarge sizing, and dynamic duration callables. Make sure to use this skill whenever the user mentions ZeroGPU, `@spaces.GPU`, or the `spaces` Python package, or hits ZeroGPU-specific code errors like `PicklingError` across the worker boundary, `illegal duration`, or `flash-attn` wheel-build failures — even when the user does not explicitly ask for ZeroGPU coding guidance. Trigger on `import spaces` or `@spaces.GPU` in code.
Rules and patterns for ML demos on Hugging Face Spaces with **ZeroGPU** hardware. Covers `@spaces.GPU`, duration and quota tuning, process isolation, the CUDA availability model, concurrency safety, and CUDA build constraints.
This skill is for **Gradio SDK Spaces using ZeroGPU hardware**. Docker and Static Spaces cannot schedule onto ZeroGPU, and Streamlit apps now run as Docker Spaces — so this skill applies only to Gradio. For general Gradio coding (components, layouts, event listeners), see the `huggingface-gradio` skill in this repo. The authoritative ZeroGPU docs live at https://huggingface.co/docs/hub/spaces-zerogpu — refer to them for the current backing GPU, runtime version lists, and tier thresholds, all of which change over time.
| Reference | When to read | |-----------|--------------| | `references/concurrency.md` | Always read alongside SKILL.md when writing ZeroGPU code — handlers run in parallel by default | | `references/how-zerogpu-works.md` | When reasoning about cold-starts, worker reuse, why module-scope warmup does not carry to requests, or why returning CUDA tensors hangs | | `references/how-quota-works.md` | When choosing `duration` values, debugging `illegal duration` vs `quota exceeded` errors, or explaining why default 60s blocks short tasks | | `references/cuda-and-deps.md` | When installing CUDA-dependent packages (e.g. `flash-attn`), pinning torch side-cars, or reading wheel filename tags |
ZeroGPU exposes two GPU sizes that map to a fraction of the backing card:
| `size` | Slice of backing GPU | Quota cost | |--------|----------------------|------------| | `large` *(default)* | Half | 1x | | `xlarge` | Full | 2x |
Default `large` gives half a physical GPU, so memory bandwidth and compute are significantly lower than the full card's specs. Use `xlarge` only when the workload genuinely needs the extra memory or compute.
> **Backing GPU changes without notice.** ZeroGPU has already migrated across GPU generations several times; older write-ups may name A100 or H200, but those are outdated. For the current backing GPU and exact per-size VRAM, always check the [ZeroGPU docs](https://huggingface.co/docs/hub/spaces-zerogpu) before sizing workloads.
import spaces
import torch
from transformers import pipeline
pipe = pipeline("text-generation", model="...", device="cuda")
@spaces.GPU
def generate(prompt: str) -> str:
return pipe(prompt, max_new_tokens=100)[0]["generated_text"]Key rules:
1. **Instantiate models at module scope** and call `.to("cuda")` eagerly. ZeroGPU handles the actual device mapping transparently (see CUDA availability model below). 2. **Decorate GPU functions with `@spaces.GPU`**. The decorator is a no-op outside ZeroGPU, so it is safe to keep in all environments. 3. **Set `duration` to match the realistic worst-case workload** (default 60s). The platform pre-checks `requested duration` against the user's `remaining quota` — not against the actual run time — so a 10-second task left at the 60s default fails with `quota exceeded` as soon as the user's remaining quota drops below 60s. Smaller declared `duration` also ranks higher in the node-level queue. See "Duration and Quota" below. 4. **`torch.compile` is NOT supported.** Use PyTorch [ahead-of-time compilation (AoTI)](https://huggingface.co/blog/zerogpu-aoti) (torch 2.8+) instead. 5. **Use `size="xlarge"` sparingly.** It allocates the full backing GPU, but costs 2x quota and tends to queue longer.
@spaces.GPU(duration=120)
def generate_image(prompt: str):
return pipe(prompt).images[0]Real GPU access is **only** available inside `@spaces.GPU`-decorated functions. Outside those functions, the GPU is not attached to the process.
However, `import spaces` **monkey-patches `torch`** so that:
This is intentional. Module-scope `model.to("cuda")` calls register tensors with the ZeroGPU backend, which writes them to a disk offload directory at a startup "pack" step and frees the corresponding RAM. When a `@spaces.GPU` call lands, a forked GPU worker process streams those weights from disk into VRAM via a pinned-memory pipeline. Warm workers (reused across requests on the same GPU slot) keep weights resident on the GPU and skip the disk → VRAM step. The user-facing rule: write `device="cuda"` at module scope and it works — see `references/how-zerogpu-works.md` for the full lifecycle.
| Action | Where | Why | |--------|-------|-----| | `model.to("cuda")` / `pipe(..., device="cuda")` | **Module scope** | ZeroGPU registers the tensor and manages device migration | | Actual CUDA computation (inference, etc.) | **Inside `@spaces.GPU`** | Real GPU is only attached during the decorated call | | Branching on `torch.cuda.is_available()` | Avoid relying on it | Always returns `True` due to the monkey-patch |
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Hugging Face Skills are definitions for AI/ML tasks like dataset creation, model training, and evaluation.
Repo: huggingface/skills
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