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/cli-anything-blender

Command-line interface for Blender - A stateful command-line interface for 3D scene editing, following the same patterns as the GIMP CLI ...

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cli-anything
59k71 skills9 commands

Claude Code

$ npx -y skills add HKUDS/CLI-Anything --skill cli-anything-blender --agent claude-code

SKILL.md

cli-anything-blender.SKILL.md
name: "cli-anything-blender"
description: >-
  Command-line interface for Blender - A stateful command-line interface for 3D scene editing, following the same patterns as the GIMP CLI ...

cli-anything-blender

A stateful command-line interface for 3D scene editing, following the same patterns as the GIMP CLI harness. Uses a JSON scene description format with bpy script generation for actual Blender rendering.

Installation

This CLI is installed as part of the cli-anything-blender package:

pip install cli-anything-blender

**Prerequisites:**

  • Python 3.10+
  • blender (>= 4.2) must be installed on your system

Usage

Basic Commands

# Show help
cli-anything-blender --help

# Start interactive REPL mode
cli-anything-blender

# Create a new scene project
cli-anything-blender scene new -o scene.blend-cli.json

# Run with JSON output (for agent consumption)
cli-anything-blender --json --project scene.blend-cli.json scene info

REPL Mode

When invoked without a subcommand, the CLI enters an interactive REPL session:

cli-anything-blender
# Enter commands interactively with tab-completion and history

Command Groups

Scene

Scene management commands.

| Command | Description | |---------|-------------| | `new` | Create a new scene | | `open` | Open an existing scene | | `save` | Save the current scene | | `info` | Show scene information | | `profiles` | List available scene profiles | | `json` | Print raw scene JSON |

Object Group

3D object management commands.

| Command | Description | |---------|-------------| | `add` | Add a 3D primitive object | | `remove` | Remove an object by index | | `duplicate` | Duplicate an object | | `transform` | Transform an object (translate, rotate, scale) | | `set` | Set an object property (name, visible, location, rotation, scale, parent) | | `list` | List all objects | | `get` | Get detailed info about an object |

Material

Material management commands.

| Command | Description | |---------|-------------| | `create` | Create a new material | | `assign` | Assign a material to an object | | `set` | Set a material property (color, metallic, roughness, specular, alpha, etc.) | | `list` | List all materials | | `get` | Get detailed info about a material |

Modifier Group

Modifier management commands.

| Command | Description | |---------|-------------| | `list-available` | List all available modifiers | | `info` | Show details about a modifier | | `add` | Add a modifier to an object | | `remove` | Remove a modifier by index | | `set` | Set a modifier parameter | | `list` | List modifiers on an object |

Camera

Camera management commands.

| Command | Description | |---------|-------------| | `add` | Add a camera to the scene | | `set` | Set a camera property | | `set-active` | Set the active camera | | `list` | List all cameras |

Light

Light management commands.

| Command | Description | |---------|-------------| | `add` | Add a light to the scene | | `set` | Set a light property | | `list` | List all lights |

Animation

Animation and keyframe commands.

| Command | Description | |---------|-------------| | `keyframe` | Set a keyframe on an object | | `remove-keyframe` | Remove a keyframe from an object | | `frame-range` | Set the animation frame range | | `fps` | Set the animation FPS | | `list-keyframes` | List keyframes for an object |

Render Group

Render settings and output commands.

| Command | Description | |---------|-------------| | `settings` | Configure render settings | | `info` | Show current render settings | | `presets` | List available render presets | | `execute` | Render the scene (generates bpy script) | | `script` | Generate bpy script without rendering |

Preview

Real preview bundle capture and live preview session commands.

| Command | Description | |---------|-------------| | `preview recipes` | List available preview recipes | | `preview capture` | Render a real preview bundle for the active scene | | `preview latest` | Return the latest existing preview bundle | | `preview live start` | Start a live preview session and publish the first bundle | | `preview live push` | Publish a refreshed bundle into the live session | | `preview live status` | Read current live-session state without rendering | | `preview live stop` | Stop the live session without deleting artifacts |

Typical bundle artifacts for recipe `quick`:

  • `hero.png` from real Eevee preview rendering
  • `workbench.png` from real Blender Workbench rendering

Live sessions persist:

  • `session.json` as the mutable head
  • immutable bundle directories
  • `trajectory.json` as append-only command-to-preview history

Viewer side:

  • `cli-hub previews inspect <bundle-or-session>`
  • `cli-hub previews html <bundle-or-session> -o page.html`
  • `cli-hub previews watch <session-dir> --open`
  • `cli-hub previews open <bundle-or-session>`

Session

Session management commands.

| Command | Description | |---------|-------------| | `status` | Show session status | | `undo` | Undo the last operation | | `redo` | Redo the last undone operation | | `history` | Show undo history |

Examples

Create a New Project

Create a new Blender scene project file.

cli-anything-blender scene new -o myscene.blend-cli.json
# Or with JSON output for programmatic use
cli-anything-blender --json scene new -o myscene.blend-cli.json

Interactive REPL Session

Start an interactive session with undo/redo support.

cli-anything-blender
# Enter commands interactively
# Use 'help' to see available commands
# Use 'undo' and 'redo' for history navigation

State Management

The CLI maintains session state with:

  • **Undo/Redo**: Up to 50 levels of history
  • **Project persistence**: Save/load project state as JSON
  • **Session tracking**: Track modifications and changes

Output Formats

All commands support dual output modes:

  • **Human-readable** (default)
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Questions about cli-anything-blender.

Which coding agents can use cli-anything-blender?
cli-anything-blender installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.