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Skill

/07-design-empty-states

Create helpful, actionable zero-content states

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refactoring-ui-skills
44511 skills
Install
$ npx -y skills add gnurio/refactoring-ui-plugin --skill 07-design-empty-states --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/07-design-empty-states

Context preview

The summary Claude sees to decide when to auto-load this skill.

Create helpful, actionable zero-content states

SKILL.md

07-design-empty-states.SKILL.md
name: design-empty-states
description: Create helpful, actionable zero-content states
domain: ui-design
skill-type: generative
version: 1.0.0
author: refactoring-ui-expert
prerequisites: []
dependencies:
  - 05-design-button-hierarchy

Skill: Design Empty States

Purpose

Create helpful, actionable empty/zero states that guide users forward instead of leaving them at a dead end.

Type

Generative + Evaluative

Input

  • Context (what would be here normally)
  • User state (first-time vs. cleared content)
  • Available actions (what can the user do)

Output

  • Empty state design specification
  • Copy recommendations
  • Primary action to highlight
  • Pass/Fail assessment

Transformation Performed

Transforms blank screens into onboarding/guidance moments with context, explanation, and clear next steps.

Decision Criteria

PASS (Good Empty State)

  • Explains what would be here (sets expectation)
  • Tells user how to add content (clear instruction)
  • Provides clear primary action button
  • Uses appropriate illustration/icon (not generic)
  • Friendly, helpful tone (not "No items found")
  • Hides useless UI (tabs, filters that don't work without content)

FAIL (Poor Empty State)

  • Blank screen or just "No data"
  • Technical error message as empty state
  • No guidance on what to do next
  • Generic illustration unrelated to context
  • Dead end with no actions

Empty State Components

1. **Illustration/Icon** (optional but helpful)

  • Relevant to the content type
  • Not generic "404" style
  • Can be simple icon or custom illustration

2. **Headline**

  • Friendly, explanatory
  • Not "Empty" or "No items"
  • Example: "No projects yet" or "Start your first campaign"

3. **Description**

  • Brief explanation of what this area is for
  • How to add content
  • Benefits of adding content

4. **Primary Action**

  • Clear CTA button
  • Takes user to creation flow
  • Obvious next step

5. **Secondary Info** (optional)

  • Learn more link
  • Example/template
  • Import option

Types of Empty States

| Type | Context | Approach | |------|---------|----------| | **First-time** | New user, no content | Onboarding, education, clear CTA | | **User-cleared** | User deleted everything | Confirmation, undo option, re-add CTA | | **No results** | Search/filter returned nothing | Adjust filters, clear search, try different terms | | **No access** | Permission restrictions | Explain why, how to request access | | **Error state** | Failed to load | Retry action, support contact |

Common Failure Modes

| Failure | Description | Fix | |---------|-------------|-----| | **The Void** | Blank white space | Add context, illustration, CTA | | **Error as Empty** | "404" or "Null" message | Distinguish error states from empty states | | **No Way Forward** | Message but no action | Always provide primary CTA | | **Generic Illustration** | Unrelated cute character | Use relevant icon or context illustration | | **Negative Framing** | "You have no friends" | Positive framing: "Connect with people" | | **Too Much Info** | Paragraphs of text | Keep to 1-2 sentences + CTA |

Prerequisites

  • Understanding of user goals
  • Knowledge of creation flow

Dependencies

  • `design-button-hierarchy` (needs clear primary action)
  • `apply-typography-scale` (headline + body hierarchy)

Refactoring UI References

  • "Never leave users at a dead end"
  • "Empty states are opportunities"
  • "Set expectations"

Example Assessment

**Input:** Dashboard showing "No data available" in small gray text, no other content

**Evaluation:** FAIL

  • Negative framing
  • No context about what should be here
  • No action to take
  • Visual treatment too subtle

**Recommendation:**

  • Headline: "No reports yet"
  • Description: "Create your first report to start tracking metrics"
  • Primary button: "Create Report"
  • Optional: Small illustration or icon
  • Consider: Template/example preview
Read more
Ships withrefactoring-ui-skills

Ten structured AI skills for evaluating and improving UI designs — covering visual hierarchy, typography, color, spacing, buttons, clutter, empty states, shadows, contrast, and grouping.

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