/pufferlib
This skill should be used when working with reinforcement learning tasks including high-performance RL training, custom environment development, vectorized parallel simulation, multi-agent systems, or integration with existing RL environments (Gymnasium, PettingZoo, Atari,
$ npx -y skills add foryourhealth111-pixel/Vibe-Skills --skill pufferlib --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/pufferlib
Context preview
The summary Claude sees to decide when to auto-load this skill.
This skill should be used when working with reinforcement learning tasks including high-performance RL training, custom environment development, vectorized parallel simulation, multi-agent systems, or integration with existing RL environments (Gymnasium, PettingZoo, Atari,
SKILL.md
pufferlib.SKILL.mdname: pufferlib
description: This skill should be used when working with reinforcement learning tasks including high-performance RL training, custom environment development, vectorized parallel simulation, multi-agent systems, or integration with existing RL environments (Gymnasium, PettingZoo, Atari, Procgen, etc.). Use this skill for implementing PPO training, creating PufferEnv environments, optimizing RL performance, or developing policies with CNNs/LSTMs.
PufferLib - High-Performance Reinforcement Learning
Overview
PufferLib is a high-performance reinforcement learning library designed for fast parallel environment simulation and training. It achieves training at millions of steps per second through optimized vectorization, native multi-agent support, and efficient PPO implementation (PuffeRL). The library provides the Ocean suite of 20+ environments and seamless integration with Gymnasium, PettingZoo, and specialized RL frameworks.
When to Use This Skill
Use this skill when:
- **Training RL agents** with PPO on any environment (single or multi-agent)
- **Creating custom environments** using the PufferEnv API
- **Optimizing performance** for parallel environment simulation (vectorization)
- **Integrating existing environments** from Gymnasium, PettingZoo, Atari, Procgen, etc.
- **Developing policies** with CNN, LSTM, or custom architectures
- **Scaling RL** to millions of steps per second for faster experimentation
- **Multi-agent RL** with native multi-agent environment support
Core Capabilities
1. High-Performance Training (PuffeRL)
PuffeRL is PufferLib's optimized PPO+LSTM training algorithm achieving 1M-4M steps/second.
**Quick start training:**
# CLI training
puffer train procgen-coinrun --train.device cuda --train.learning-rate 3e-4
# Distributed training
torchrun --nproc_per_node=4 train.py
**Python training loop:**
import pufferlib
from pufferlib import PuffeRL
# Create vectorized environment
env = pufferlib.make('procgen-coinrun', num_envs=256)
# Create trainer
trainer = PuffeRL(
env=env,
policy=my_policy,
device='cuda',
learning_rate=3e-4,
batch_size=32768
)
# Training loop
for iteration in range(num_iterations):
trainer.evaluate() # Collect rollouts
trainer.train() # Train on batch
trainer.mean_and_log() # Log results**For comprehensive training guidance**, read `references/training.md` for:
- Complete training workflow and CLI options
- Hyperparameter tuning with Protein
- Distributed multi-GPU/multi-node training
- Logger integration (Weights & Biases, Neptune)
- Checkpointing and resume training
- Performance optimization tips
- Curriculum learning patterns
2. Environment Development (PufferEnv)
Create custom high-performance environments with the PufferEnv API.
**Basic environment structure:**
import numpy as np
from pufferlib import PufferEnv
class MyEnvironment(PufferEnv):
def __init__(self, buf=None):
super().__init__(buf)
# Define spaces
self.observation_space = self.make_space((4,))
self.action_space = self.make_discrete(4)
self.reset()
def reset(self):
# Reset state and return initial observation
return np.zeros(4, dtype=np.float32)
def step(self, action):
# Execute action, compute reward, check done
obs = self._get_observation()
reward = self._compute_reward()
done = self._is_done()
info = {}
return obs, reward, done, info**Use the template script:** `scripts/env_template.py` provides complete single-agent and multi-agent environment templates with examples of:
- Different observation space types (vector, image, dict)
- Action space variations (discrete, continuous, multi-discrete)
- Multi-agent environment structure
- Testing utilities
**For complete environment development**, read `references/environments.md` for:
- PufferEnv API details and in-place operation patterns
- Observation and action space definitions
- Multi-agent environment creation
- Ocean suite (20+ pre-built environments)
- Performance optimization (Python to C workflow)
- Environment wrappers and best practices
- Debugging and validation techniques
3. Vectorization and Performance
Achieve maximum throughput with optimized parallel simulation.
**Vectorization setup:**
import pufferlib
# Automatic vectorization
env = pufferlib.make('environment_name', num_envs=256, num_workers=8)
# Performance benchmarks:
# - Pure Python envs: 100k-500k SPS
# - C-based envs: 100M+ SPS
# - With training: 400k-4M total SPS**Key optimizations:**
- Shared memory buffers for zero-copy observation passing
- Busy-wait flags instead of pipes/queues
- Surplus environments for async returns
- Multiple environments per worker
**For vectorization optimization**, read `references/vectorization.md` for:
- Architecture and performance characteristics
- Worker and batch size configuration
- Serial vs multiprocessing vs async modes
- Shared memory and zero-copy patterns
- Hierarchical vectorization for large scale
- Multi-agent vectorization strategies
- Performance profiling and troubleshooting
4. Policy Development
Build policies as standard PyTorch modules with optional utilities.
**Basic policy structure:**
import torch.nn as nn
from pufferlib.pytorch import layer_init
class Policy(nn.Module):
def __init__(self, observation_space, action_space):
super().__init__()
# Encoder
self.encoder = nn.Sequential(
layer_init(nn.Linear(obs_dim, 256)),
nn.ReLU(),
layer_init(nn.Linear(256, 256)),
nn.ReLU()
)
# Actor and critic heads
self.actor = layer_init(nn.Linear(256, num_actions), std=0.01)
self.critic = layer_init(nn.Linear(256, 1), std=1.0)
def forward(self, observations):
features = self.encoder(observations)
returRead more
name: pufferlib description: This skill should be used when working with reinforcement learning tasks including high-performance RL training, custom environment development, vectorized parallel simulation, multi-agent systems, or integration with existing RL environments (Gymnasium, PettingZoo, Atari, Procgen, etc.). Use this skill for implementing PPO training, creating PufferEnv environments, optimizing RL performance, or developing policies with CNNs/LSTMs.
PufferLib - High-Performance Reinforcement Learning
Overview
PufferLib is a high-performance reinforcement learning library designed for fast parallel environment simulation and training. It achieves training at millions of steps per second through optimized vectorization, native multi-agent support, and efficient PPO implementation (PuffeRL). The library provides the Ocean suite of 20+ environments and seamless integration with Gymnasium, PettingZoo, and specialized RL frameworks.
When to Use This Skill
Use this skill when:
- **Training RL agents** with PPO on any environment (single or multi-agent)
- **Creating custom environments** using the PufferEnv API
- **Optimizing performance** for parallel environment simulation (vectorization)
- **Integrating existing environments** from Gymnasium, PettingZoo, Atari, Procgen, etc.
- **Developing policies** with CNN, LSTM, or custom architectures
- **Scaling RL** to millions of steps per second for faster experimentation
- **Multi-agent RL** with native multi-agent environment support
Core Capabilities
1. High-Performance Training (PuffeRL)
PuffeRL is PufferLib's optimized PPO+LSTM training algorithm achieving 1M-4M steps/second.
**Quick start training:**
# CLI training puffer train procgen-coinrun --train.device cuda --train.learning-rate 3e-4 # Distributed training torchrun --nproc_per_node=4 train.py
**Python training loop:**
import pufferlib
from pufferlib import PuffeRL
# Create vectorized environment
env = pufferlib.make('procgen-coinrun', num_envs=256)
# Create trainer
trainer = PuffeRL(
env=env,
policy=my_policy,
device='cuda',
learning_rate=3e-4,
batch_size=32768
)
# Training loop
for iteration in range(num_iterations):
trainer.evaluate() # Collect rollouts
trainer.train() # Train on batch
trainer.mean_and_log() # Log results**For comprehensive training guidance**, read `references/training.md` for:
- Complete training workflow and CLI options
- Hyperparameter tuning with Protein
- Distributed multi-GPU/multi-node training
- Logger integration (Weights & Biases, Neptune)
- Checkpointing and resume training
- Performance optimization tips
- Curriculum learning patterns
2. Environment Development (PufferEnv)
Create custom high-performance environments with the PufferEnv API.
**Basic environment structure:**
import numpy as np
from pufferlib import PufferEnv
class MyEnvironment(PufferEnv):
def __init__(self, buf=None):
super().__init__(buf)
# Define spaces
self.observation_space = self.make_space((4,))
self.action_space = self.make_discrete(4)
self.reset()
def reset(self):
# Reset state and return initial observation
return np.zeros(4, dtype=np.float32)
def step(self, action):
# Execute action, compute reward, check done
obs = self._get_observation()
reward = self._compute_reward()
done = self._is_done()
info = {}
return obs, reward, done, info**Use the template script:** `scripts/env_template.py` provides complete single-agent and multi-agent environment templates with examples of:
- Different observation space types (vector, image, dict)
- Action space variations (discrete, continuous, multi-discrete)
- Multi-agent environment structure
- Testing utilities
**For complete environment development**, read `references/environments.md` for:
- PufferEnv API details and in-place operation patterns
- Observation and action space definitions
- Multi-agent environment creation
- Ocean suite (20+ pre-built environments)
- Performance optimization (Python to C workflow)
- Environment wrappers and best practices
- Debugging and validation techniques
3. Vectorization and Performance
Achieve maximum throughput with optimized parallel simulation.
**Vectorization setup:**
import pufferlib
# Automatic vectorization
env = pufferlib.make('environment_name', num_envs=256, num_workers=8)
# Performance benchmarks:
# - Pure Python envs: 100k-500k SPS
# - C-based envs: 100M+ SPS
# - With training: 400k-4M total SPS**Key optimizations:**
- Shared memory buffers for zero-copy observation passing
- Busy-wait flags instead of pipes/queues
- Surplus environments for async returns
- Multiple environments per worker
**For vectorization optimization**, read `references/vectorization.md` for:
- Architecture and performance characteristics
- Worker and batch size configuration
- Serial vs multiprocessing vs async modes
- Shared memory and zero-copy patterns
- Hierarchical vectorization for large scale
- Multi-agent vectorization strategies
- Performance profiling and troubleshooting
4. Policy Development
Build policies as standard PyTorch modules with optional utilities.
**Basic policy structure:**
import torch.nn as nn
from pufferlib.pytorch import layer_init
class Policy(nn.Module):
def __init__(self, observation_space, action_space):
super().__init__()
# Encoder
self.encoder = nn.Sequential(
layer_init(nn.Linear(obs_dim, 256)),
nn.ReLU(),
layer_init(nn.Linear(256, 256)),
nn.ReLU()
)
# Actor and critic heads
self.actor = layer_init(nn.Linear(256, num_actions), std=0.01)
self.critic = layer_init(nn.Linear(256, 1), std=1.0)
def forward(self, observations):
features = self.encoder(observations)
returVibeSkills is a general-purpose Skill that automatically routes local Skills and intelligently orchestrates harness workflows.
Repo: foryourhealth111-pixel/Vibe-Skills
Other skills on vibe-skills.
- /LQF_Machine_Learning_Expert_Guide
LQF Machine Learning Expert Guide - Routed skill for ML/Statistical Modeling with Critical Discussion Mode. Triggers on: machine learning, modeling, prediction, training, classification, regression, clustering, deep learning, neural network, model evaluation, feature
Open skill - /adaptyv
Cloud laboratory platform for automated protein testing and validation. Use when designing proteins and needing experimental validation including binding assays, expression testing, thermostability measurements, enzyme activity assays, or protein sequence optimization. Also use
Open skill - /aeon
This skill should be used for time series machine learning tasks including classification, regression, clustering, forecasting, anomaly detection, segmentation, and similarity search. Use when working with temporal data, sequential patterns, or time-indexed observations
Open skill - /algorithmic-art
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing
Open skill - /alpha-vantage
Access real-time and historical stock market data, forex rates, cryptocurrency prices, commodities, economic indicators, and 50+ technical indicators via the Alpha Vantage API. Use when fetching stock prices (OHLCV), company fundamentals (income statement, balance sheet, cash
Open skill - /architecture-patterns
Implement proven backend architecture patterns including Clean Architecture, Hexagonal Architecture, and Domain-Driven Design. Use when architecting complex backend systems or refactoring existing applications for better maintainability.
Open skill
