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Agent Orchestration
Skill

/evotown-dispatch-complete

Report Evotown dispatch job completion after the agent finishes real work.

From plugin
evotown
1572 skills

Claude Code

$ npx -y skills add EXboys/evotown --skill evotown-dispatch-complete --agent claude-code

SKILL.md

evotown-dispatch-complete.SKILL.md
name: evotown-dispatch-complete
description: Report Evotown dispatch job completion after the agent finishes real work.

Evotown dispatch complete

Evotown dispatch messages include a footer like `[evotown] job_id=job_…`. **Do not** treat the OpenClaw hook HTTP response as task completion.

When the user-visible work is done:

evotown-agent-setup.py complete \
  --job-id <job_id from the message> \
  --status succeeded \
  --summary "One-line outcome for the control plane"

On failure:

evotown-agent-setup.py complete --job-id <job_id> --status failed --exit-code 1 --summary "reason"

Requires `EVOTOWN_ENGINE_INGEST_TOKEN` (`evi_…`) in `~/.config/evotown/evotown.agent.env`.

Alternatively POST `run.completed` to `{EVOTOWN_URL}/api/v1/events` with the same `run_id` as in the message footer.

@exboys
Ships withevotown

In one sentence: Evotown is the private control plane for enterprise Agents — employees keep running OpenClaw, Hermes, or SkillLite on their machines; IT uses Evotown to unify models, Skills, knowledge, and compliance in one place.

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Questions about evotown-dispatch-complete.

Which coding agents can use evotown-dispatch-complete?
evotown-dispatch-complete installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.