gearboy
Gearboy is an accurate, cross-platform Game Boy / Game Boy Color / Super Game Boy emulator written in C++ that runs on Windows, macOS, Linux, BSD and RetroArch, with an embedded MCP server for AI debugging and development.
gearcoleco is a Claude Code plugin with 2 hand-picked skills, indexed on Flowy in the Debugging category.
$ npx -y skills add drhelius/gearcoleco --agent claude-code
Gearcoleco is a very accurate, cross-platform ColecoVision and Coleco ADAM emulator written in C++ that runs on Windows, macOS, Linux, BSD and RetroArch, with an embedded MCP server for AI debugging and development.
This is an open source project with its ongoing development made possible thanks to the support by these awesome backers. If you find it useful, please consider sponsoring.
Don't hesitate to report bugs or ask for new features by opening an issue.
Notes:
brew trust --tap drhelius/geardomelibsdl33aa93ef3; filenames colecovision.rom, coleco.rom or os7.u2). ADAM additionally needs ADAM > EOS ROM (eos.rom, 8192 bytes, common CRC32 05a37a34) and ADAM > SmartWriter ROM (writer.rom, wp.rom or wp_r80.rom, 32768 bytes, common CRC32 58d86a2a)..ddp, 160/320 KiB .dsk, ZIP archives containing one valid ADAM image, and .m3u playlists containing images of the same type. Each drive has its own recent images, playlist and write protection controls. Insert/eject affects only that drive; dropped images use an available matching drive or prompt for a destination. Gearcoleco > Open ROM... starts ColecoVision cartridges.F12 toggles fullscreen. ADAM > Controller 1 / Controller 2 selects gamepad (default), keyboard or no hand controller per port. Bindings come from Input > Gamepads or Input > Keyboard Configuration; keys mapped to a hand controller do not type into ADAM. ADAM controller choices are saved separately from ColecoVision settings.Backspace by default) or a mapped gamepad shortcut to step backwards through recent gameplay.Top+Bottom and Aspect Ratio Standard (4:3 DAR) in the Video menu.--portable, or create an empty file named portable.ini in the same directory as the application binary. On macOS, place the file next to the .app bundle.Normal letters, digits, punctuation, Return, Escape, Backspace, Tab, Shift, Control, Caps Lock and arrow keys map directly. The dedicated ADAM keys use these defaults:
| Host key | ADAM key |
|---|---|
| F1-F6 | SmartKey I-VI |
| F7 / F8 | Undo / Wild Card |
| Home / Insert / Delete | ADAM Home / Insert / Delete |
| Page Up / Page Down | Move-Copy / Store-Fetch |
| End | Clear |
| Print Screen |
Saved keyboard mappings are preserved. Use ADAM > Keyboard > Restore Defaults to adopt this layout in an existing configuration.
When ADAM owns keyboard focus, overlapping emulator hotkeys are available from the menus so SmartKeys and editing keys reach the emulated keyboard. Leaving the window releases every held ADAM key.
ADAM keyboard input follows focus automatically. In normal use, type directly; in debug mode, focus Output to type into ADAM or focus a debugger tool to use its shortcuts. F12 remains the default fullscreen shortcut.
gearcoleco subdirectory using the firmware names above. ADAM starts automatically for .ddp, .dsk, ADAM .zip, .m3u or no content; without bootable media it opens SmartWriter. Cartridges use ColecoVision unless Cartridge Hardware is set to ADAM.Save-directory working copy to save complete modified images in the frontend save directory, leaving source files untouched. ADAM Disk Control Drive selects Disk 1/2 or Data Pack 1/2; Loaded media (default) targets the primary content drive. Each drive has its own image list. Swap through the frontend's eject, select and close sequence; other drives stay mounted.adam) loads up to five slots before boot: Cartridge, Disk 1, Disk 2, Data Pack 1, Data Pack 2, in that order. All slots are optional and each drive supports playlists. Update older three-slot configurations to this layout; use normal content loading for a single image or playlist.Gearboy is an accurate, cross-platform Game Boy / Game Boy Color / Super Game Boy emulator written in C++ that runs on Windows, macOS, Linux, BSD and RetroArch, with an embedded MCP server for AI debugging and development.
Gearsystem is a very accurate, cross-platform Sega Master System / Game Gear / SG-1000 emulator written in C++ that runs on Windows, macOS, Linux, BSD and RetroArch, with an embedded MCP server for AI debugging and development.
Geargrafx is a very accurate, cross-platform TurboGrafx-16 / PC Engine / SuperGrafx / CD-ROM² / LD-ROM² emulator written in C++ that runs on Windows, macOS, Linux, BSD and RetroArch, with an embedded MCP server for AI debugging and development.
gearcoleco is a Claude Code plugin with 2 hand-picked skills, indexed on Flowy in the Debugging category. Install it with the command on its page. It includes gearcoleco-debugging, gearcoleco-romhacking. Its skills do not fire on their own yet. Request auto-invocation to have Flowy route them as you prompt. Free and open source.
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