commit
Selectively stages and commits only the changes related to the current session, skipping unrelated modifications.
Create three UI mockup options per round, then refine the user's favorite until they approve one. Works from screenshots of the current product or from agreed references for something new, with whatever tools are available (an image model, HTML/CSS in a browser, or a wireframe).
$ npx -y skills add dcouple/Pane --skill ui-mockup --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/ui-mockupContext preview
The summary Claude sees to decide when to auto-load this skill.
Create three UI mockup options per round, then refine the user's favorite until they approve one. Works from screenshots of the current product or from agreed references for something new, with whatever tools are available (an image model, HTML/CSS in a browser, or a wireframe).
name: ui-mockup description: Create three UI mockup options per round, then refine the user's favorite until they approve one. Works from screenshots of the current product or from agreed references for something new, with whatever tools are available (an image model, HTML/CSS in a browser, or a wireframe). Use for "mock this up," "UI mockup," or "show me what this would look like" for interfaces. Saves the approved design with the ticket or brief.
Show the person what an interface could look like before anyone builds it. Match the product's visual language when there is a product, and make every option easy to compare.
specific user state is needed, run the app or open an accessible page and capture with the browser or app tools available (for example Playwright), following the repository's setup notes. Ask for screenshots when the screen or state can't be reached.
to follow), and label the result as a new concept.
Ask about gaps that change the design; decide the rest yourself.
Use the most faithful medium you have, and say which one you used:
1. **An image model with editing** (edits a screenshot, or generates from references): best for changes to an existing screen. Read its prompting guidance first. Get the person's agreement before using a paid API. 2. **HTML and CSS in a browser:** always available where a browser is. Rebuild the relevant part of the screen with the product's fonts, colors, spacing, and components, render it, and screenshot it. Good for layout and copy changes, and the result is closer to what gets built. 3. **A wireframe** (ASCII or a quick SVG): for early structure questions when fidelity doesn't matter yet.
The same steps apply to every medium.
theme, typography, density, icons, and untouched regions as they are unless the option is about them. Mark each input as an edit target or a style reference.
refinements of the favorite. Label them 1 to 3.
and anything that couldn't really be built. Open all three for the person; if opening fails, show them inline with file links, and note any fidelity limits.
starting point. Keep the original screenshots, earlier options, and the things that must stay the same. A favorite guides the next round; only explicit approval makes a design final.
and `brief`), in Grain when it's connected, or in the page bundle (see `page`) otherwise. Honor local-only and draft-only requests. A standalone mockup stays local.
the prompts or source, the references, and the earlier options, marked as drafts or rejected.
acceptance criteria with the design, and treat incidental details in the image as illustration.
before sharing anything publicly.
fails, keep the local files and report their paths and what is still outstanding.
Repo: dcouple/Pane
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