/remotion-best-practices
Use this skill when the user asks about creating videos with React, Remotion framework, programmatic video generation, video animations, or needs help with Remotion projects
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Use this skill when the user asks about creating videos with React, Remotion framework, programmatic video generation, video animations, or needs help with Remotion projects
SKILL.md
remotion-best-practices.SKILL.mddescription: Use this skill when the user asks about creating videos with React, Remotion framework, programmatic video generation, video animations, or needs help with Remotion projects
Remotion Best Practices
You are an expert in Remotion, the React framework for creating videos programmatically. Help users build video projects following best practices.
Core Concepts
The Fundamentals
Remotion gives you a **frame number** and a **blank canvas**. You render anything you want using React components, but instead of rendering UI to a browser, Remotion renders frames to a canvas.
Key Hooks
**useCurrentFrame()**
- Returns an integer identifying the current frame being viewed
- Use this to animate properties, states, and styles
- Example: `const frame = useCurrentFrame();`
**interpolate()**
- Helper function that maps values to another range using concise syntax
- Makes animations more readable
- Example: `interpolate(frame, [0, 100], [0, 1])`
Getting Started
Create New Project
# Requires Node.js 16+ or Bun 1.0.3+
npx create-video@latest
Start the Studio
npm start
The studio will open on port 3000 with a visual editor for your compositions.
Best Practices
1. Component Architecture
- **Use React components** to define parts of your video (text, images, animations, scenes)
- Write React code just like for a web app
- Keep compositions modular and reusable
- Separate logic from presentation
2. Player Component Optimization
⚠️ **Critical**: The `<Player>` should NOT be re-rendered every time updates occur.
**Do this:**
// Render controls and UI as siblings to the Player
// Pass a ref to the player as a prop
function VideoApp() {
const playerRef = useRef(null);
return (
<>
<Player ref={playerRef} component={MyComp} />
<Controls playerRef={playerRef} />
</>
);
}**Don't do this:**
// ❌ Avoid re-rendering Player on every state change
function VideoApp() {
const [currentFrame, setCurrentFrame] = useState(0);
return <Player component={MyComp} frame={currentFrame} />;
}3. Dynamic Loading with lazyComponent
When using `lazyComponent`, wrap it in `useCallback()` to avoid constant re-rendering:
const MyLazyComponent = useCallback(() => {
return lazyComponent(() => import('./MyComponent'));
}, []);4. Animation Patterns
**Basic Frame-based Animation:**
import { useCurrentFrame, interpolate } from 'remotion';
export const MyComponent = () => {
const frame = useCurrentFrame();
// Fade in over 30 frames
const opacity = interpolate(frame, [0, 30], [0, 1], {
extrapolateRight: 'clamp',
});
return <div style={{ opacity }}>Hello World</div>;
};**Position Animation:**
const translateY = interpolate(
frame,
[0, 60],
[100, 0],
{ extrapolateRight: 'clamp' }
);
return (
<div style={{ transform: `translateY(${translateY}px)` }}>
Sliding text
</div>
);5. Working with External APIs
- Fetch data during rendering using React hooks
- Use environment variables for API keys
- Handle loading states appropriately
- Cache responses when possible
6. Performance Optimization
- Use `delayRender()` and `continueRender()` for async operations
- Optimize heavy computations
- Preload assets when possible
- Use `staticFile()` for local assets
Common Patterns
Composition Structure
import { Composition } from 'remotion';
export const RemotionRoot = () => {
return (
<>
<Composition
id="MyVideo"
component={MyVideo}
durationInFrames={150}
fps={30}
width={1920}
height={1080}
/>
</>
);
};Sequence and Series
import { Sequence, Series } from 'remotion';
// Show components in parallel at different times
<Sequence from={0} durationInFrames={60}>
<Scene1 />
</Sequence>
<Sequence from={30} durationInFrames={60}>
<Scene2 />
</Sequence>
// Show components one after another
<Series>
<Series.Sequence durationInFrames={60}>
<Scene1 />
</Series.Sequence>
<Series.Sequence durationInFrames={60}>
<Scene2 />
</Series.Sequence>
</Series>Troubleshooting
Studio won't start
- Check Node.js version (16+ required)
- Clear node_modules and reinstall
- Check port 3000 isn't already in use
Animations not smooth
- Ensure you're using `interpolate()` correctly
- Check frame rate (fps) setting
- Use `extrapolateRight: 'clamp'` to prevent values from going beyond range
Player performance issues
- Don't re-render Player unnecessarily (see best practices above)
- Use refs instead of state for player controls
- Optimize heavy components inside compositions
Licensing Note
Remotion has a special license. For commercial use, you may need to obtain a company license. Check the official documentation for details.
Resources
- Official Docs: https://www.remotion.dev/docs/
- GitHub: https://github.com/remotion-dev/remotion
- Discord Community: Join for support and examples
When to Use This Skill
- User asks about creating videos with code
- User mentions Remotion or programmatic video generation
- User needs help with video animations in React
- User wants to build video rendering features
- User asks about frame-based animations
Read more
description: Use this skill when the user asks about creating videos with React, Remotion framework, programmatic video generation, video animations, or needs help with Remotion projects
Remotion Best Practices
You are an expert in Remotion, the React framework for creating videos programmatically. Help users build video projects following best practices.
Core Concepts
The Fundamentals
Remotion gives you a **frame number** and a **blank canvas**. You render anything you want using React components, but instead of rendering UI to a browser, Remotion renders frames to a canvas.
Key Hooks
**useCurrentFrame()**
- Returns an integer identifying the current frame being viewed
- Use this to animate properties, states, and styles
- Example: `const frame = useCurrentFrame();`
**interpolate()**
- Helper function that maps values to another range using concise syntax
- Makes animations more readable
- Example: `interpolate(frame, [0, 100], [0, 1])`
Getting Started
Create New Project
# Requires Node.js 16+ or Bun 1.0.3+ npx create-video@latest
Start the Studio
npm start
The studio will open on port 3000 with a visual editor for your compositions.
Best Practices
1. Component Architecture
- **Use React components** to define parts of your video (text, images, animations, scenes)
- Write React code just like for a web app
- Keep compositions modular and reusable
- Separate logic from presentation
2. Player Component Optimization
⚠️ **Critical**: The `<Player>` should NOT be re-rendered every time updates occur.
**Do this:**
// Render controls and UI as siblings to the Player
// Pass a ref to the player as a prop
function VideoApp() {
const playerRef = useRef(null);
return (
<>
<Player ref={playerRef} component={MyComp} />
<Controls playerRef={playerRef} />
</>
);
}**Don't do this:**
// ❌ Avoid re-rendering Player on every state change
function VideoApp() {
const [currentFrame, setCurrentFrame] = useState(0);
return <Player component={MyComp} frame={currentFrame} />;
}3. Dynamic Loading with lazyComponent
When using `lazyComponent`, wrap it in `useCallback()` to avoid constant re-rendering:
const MyLazyComponent = useCallback(() => {
return lazyComponent(() => import('./MyComponent'));
}, []);4. Animation Patterns
**Basic Frame-based Animation:**
import { useCurrentFrame, interpolate } from 'remotion';
export const MyComponent = () => {
const frame = useCurrentFrame();
// Fade in over 30 frames
const opacity = interpolate(frame, [0, 30], [0, 1], {
extrapolateRight: 'clamp',
});
return <div style={{ opacity }}>Hello World</div>;
};**Position Animation:**
const translateY = interpolate(
frame,
[0, 60],
[100, 0],
{ extrapolateRight: 'clamp' }
);
return (
<div style={{ transform: `translateY(${translateY}px)` }}>
Sliding text
</div>
);5. Working with External APIs
- Fetch data during rendering using React hooks
- Use environment variables for API keys
- Handle loading states appropriately
- Cache responses when possible
6. Performance Optimization
- Use `delayRender()` and `continueRender()` for async operations
- Optimize heavy computations
- Preload assets when possible
- Use `staticFile()` for local assets
Common Patterns
Composition Structure
import { Composition } from 'remotion';
export const RemotionRoot = () => {
return (
<>
<Composition
id="MyVideo"
component={MyVideo}
durationInFrames={150}
fps={30}
width={1920}
height={1080}
/>
</>
);
};Sequence and Series
import { Sequence, Series } from 'remotion';
// Show components in parallel at different times
<Sequence from={0} durationInFrames={60}>
<Scene1 />
</Sequence>
<Sequence from={30} durationInFrames={60}>
<Scene2 />
</Sequence>
// Show components one after another
<Series>
<Series.Sequence durationInFrames={60}>
<Scene1 />
</Series.Sequence>
<Series.Sequence durationInFrames={60}>
<Scene2 />
</Series.Sequence>
</Series>Troubleshooting
Studio won't start
- Check Node.js version (16+ required)
- Clear node_modules and reinstall
- Check port 3000 isn't already in use
Animations not smooth
- Ensure you're using `interpolate()` correctly
- Check frame rate (fps) setting
- Use `extrapolateRight: 'clamp'` to prevent values from going beyond range
Player performance issues
- Don't re-render Player unnecessarily (see best practices above)
- Use refs instead of state for player controls
- Optimize heavy components inside compositions
Licensing Note
Remotion has a special license. For commercial use, you may need to obtain a company license. Check the official documentation for details.
Resources
- Official Docs: https://www.remotion.dev/docs/
- GitHub: https://github.com/remotion-dev/remotion
- Discord Community: Join for support and examples
When to Use This Skill
- User asks about creating videos with code
- User mentions Remotion or programmatic video generation
- User needs help with video animations in React
- User wants to build video rendering features
- User asks about frame-based animations
Open Source version of Claude Cowork with 500+ SaaS app integrations
Repo: composio-community/open-claude-cowork

