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/kotlin-concurrency-and-flow

Use when writing or reviewing Kotlin coroutine scope ownership, raw Thread or Executor work, init launches, non-suspending launch APIs, runBlocking, cancellation, StateFlow, SharedFlow, Channel, stateIn, SharingStarted, state updates, or one-shot events.

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chrisbanes-skills
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$ npx -y skills add chrisbanes/skills --skill kotlin-concurrency-and-flow --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/kotlin-concurrency-and-flow

Context preview

The summary Claude sees to decide when to auto-load this skill.

Use when writing or reviewing Kotlin coroutine scope ownership, raw Thread or Executor work, init launches, non-suspending launch APIs, runBlocking, cancellation, StateFlow, SharedFlow, Channel, stateIn, SharingStarted, state updates, or one-shot events.

SKILL.md

kotlin-concurrency-and-flow.SKILL.md
name: kotlin-concurrency-and-flow
description: Use when writing or reviewing Kotlin coroutine scope ownership, raw Thread or Executor work, init launches, non-suspending launch APIs, runBlocking, cancellation, StateFlow, SharedFlow, Channel, stateIn, SharingStarted, state updates, or one-shot events.

Kotlin concurrency and Flow

Core principle

Give asynchronous work an explicit owner and lifetime, then model durable state and transient events with primitives whose delivery and replay semantics match the product contract.

Procedure

1. Identify each coroutine owner, cancellation boundary, producer, consumer, durable state, and transient event. 2. Before changing an API, compare its existing caller-visible contract with the required owner and lifetime. If a suspend API already gives its caller cancellation, result, and failure ownership, finish with no change; do not add a scope, `launch`, callback, or deferred wrapper merely for convenience. 3. Select a scope whose lifecycle owns the work; do not retain arbitrary scopes or hide unstructured launches behind non-suspending APIs. 4. Model renderable, current data as state and imperative one-shot work as an event only when its loss and replay behavior are explicitly acceptable. For a one-consumer navigation handoff that must survive a collector gap, choose a buffered `Channel` exposed as `receiveAsFlow()`; do not preserve a replay-zero `SharedFlow` after identifying event loss as the defect. 5. Choose Flow sharing and buffering semantics from the producer and consumer lifetimes rather than from a default. 6. Read the focused reference for the material concern below. 7. Finish when cancellation, restart, replay, and failure behavior are all observable from the public API and no caller must guess who owns the work.

Topic router

| Signal | Read | |---|---| | Stored `CoroutineScope`, raw `Thread` or `Executor` work, `init { launch }`, fire-and-forget API, `runBlocking`, broad catch, or cancellation boundary | [Structured concurrency](references/structured-concurrency.md) | | `StateFlow`, `SharedFlow`, `Channel`, `stateIn`, `SharingStarted`, `.value`, state updates, sentinel values, or one-shot events | [Flow state and events](references/flow-state-events.md) | | Compose collection or UI effect handling | [Compose state and effects](../compose-state-and-effects/SKILL.md) |

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Ships withchrisbanes-skills

A set of skills for Kotlin, Jetpack Compose, Android development, and grounded writing. The repository is also a portable Agent Plugins and the immediate skill directories under skills/.

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