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/compose-ui-testing-patterns

Use when writing or reviewing Jetpack Compose UI tests, screenshot tests, previews, semantics assertions, fake image loading, keyboard input, focus assertions, interaction state (hover/pressed/focused), or tests for plain state-driven UI composables.

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$ npx -y skills add chrisbanes/skills --skill compose-ui-testing-patterns --agent claude-code

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  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
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  • Slash command/compose-ui-testing-patterns

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Use when writing or reviewing Jetpack Compose UI tests, screenshot tests, previews, semantics assertions, fake image loading, keyboard input, focus assertions, interaction state (hover/pressed/focused), or tests for plain state-driven UI composables.

SKILL.md

compose-ui-testing-patterns.SKILL.md
name: compose-ui-testing-patterns
description: Use when writing or reviewing Jetpack Compose UI tests, screenshot tests, previews, semantics assertions, fake image loading, keyboard input, focus assertions, interaction state (hover/pressed/focused), or tests for plain state-driven UI composables.

Compose: UI testing patterns

Core principle

Test the smallest UI contract that proves the behavior. Prefer plain state-driven UI tests with callbacks. Add integration only when lifecycle, navigation, DI, or platform behavior is the thing under test.

Procedure

1. State the behavior and test concern the task asks you to prove. 2. Inspect the existing test against that concern and choose the smallest sufficient seam from the table below. 3. Keep focused edits within the requested test concern. Do not move test-only helpers into production or broaden production APIs unless that production boundary is itself under test. 4. Drive controlled state or input, synchronize through Compose when needed, and assert an observable semantic, visual, or callback result. 5. Finish with no edit when the existing test already uses the narrowest valid seam and proves the requested behavior.

Test target choice

| What you need to prove | Test shape | |---|---| | Text, button, loading/error branch, conditional content | Plain UI Compose test | | Callback wiring from click/input | Plain UI Compose test | | Focus navigation or keyboard behavior | Compose test with key input | | Visual layout, clipping, elevation, typography, image composition | Screenshot test | | State holder updates UI correctly | State holder/unit test plus one wiring smoke test | | Hover, pressed, focused, dragged interaction state | Plain UI test with MutableInteractionSource | | Navigation, lifecycle, DI integration | Integration test |

Prefer plain UI tests

If the screen has a state holder/UI split, test the plain UI composable:

composeTestRule.setContent {
    ProfileScreen(
        state = ProfileUiState(name = "Ada", canSave = true),
        onNameChange = {},
        onSaveClick = { saved = true },
        onBackClick = {},
    )
}

composeTestRule.onNodeWithText("Ada").assertIsDisplayed()
composeTestRule.onNodeWithText("Save").performClick()

assertThat(saved).isTrue()

This avoids constructing ViewModels, components, repositories, navigation, and dependency graphs for layout behavior.

Semantics first

Assert semantics when behavior is semantic:

  • Text exists: `onNodeWithText`.
  • Button is enabled/disabled: `assertIsEnabled`, `assertIsNotEnabled`.
  • Content is selected/focused/toggled: use semantics assertions.
  • Content is absent: `assertDoesNotExist`.

Use test tags for nodes that have no stable user-visible text or where multiple nodes share text. Do not use tags as the first choice for all assertions; user-visible semantics are usually stronger.

Callback testing

Use simple counters or captured values:

var selectedId: String? = null

composeTestRule.setContent {
    ItemList(
        items = listOf(ItemUi("movie-1", "Movie")),
        onItemClick = { selectedId = it },
    )
}

composeTestRule.onNodeWithText("Movie").performClick()

assertThat(selectedId).isEqualTo("movie-1")

For plain captured callback values, a direct assertion after the action is usually enough. Use `runOnIdle` when the assertion needs Compose to finish applying snapshot state, recomposition, or queued UI work before reading the result.

Keep UI tests deterministic

For layout, branch, and callback behavior, render controlled state with `setContent` instead of constructing the production app graph. Production DI, repositories, lifecycle observers, and background effects add asynchronous work that is irrelevant to a plain UI contract and can make the test flaky.

Do not use `Thread.sleep` to wait for Compose. Drive the UI to a known state, then use semantic assertions and Compose synchronization (`waitForIdle`, `runOnIdle`, or a bounded `waitUntil` for a real asynchronous condition). Reserve full-app integration for behavior that actually depends on navigation, lifecycle, DI, or platform wiring.

Interaction state with MutableInteractionSource

When a composable's appearance or behavior depends on interaction state (hover, focus, press, drag), inject a `MutableInteractionSource` and emit the desired state directly. Do not try to simulate pointer/mouse events to trigger interaction states — that approach is fragile, environment-dependent, and produces flaky tests.

val interactionSource = MutableInteractionSource()

composeTestRule.setContent {
    OutlinedButton(
        onClick = {},
        interactionSource = interactionSource,
    )
}

// Assert default (un-hovered) state
composeTestRule.onNodeWithText("OutlinedButton").assertIsDisplayed()

// Emit hover — interactionSource.emit is a suspend function,
// so call it from a test coroutine scope.
TestScope().launch {
    interactionSource.emit(HoverInteraction.Enter())
}

composeTestRule.waitForIdle()

// Assert the visual/semantic change that hover produces
// (e.g., border color, elevation, or capture for screenshot test)
composeTestRule.onNodeWithText("OutlinedButton").assertIsDisplayed()

The same pattern works for `PressInteraction.Press` / `Release` / `Cancel`, `FocusInteraction.Focus` / `Unfocus`, and `DragInteraction.Start` / `Stop` / `Cancel`. Emit the entry interaction, `waitForIdle`, then assert the result.

Key points:

  • **Always inject `MutableInteractionSource`** rather than relying on the default internal source. This gives you full control over state transitions.
  • **Emit interactions from a coroutine scope** (e.g. `TestScope().launch { }`) since `emit` is a suspend function. Do not use `LaunchedEffect` — that is a production Compose effect, not a test tool.
  • **Assert the *result* of the interaction** (visual change, semantic change, enabled state), not the interaction itself. The interaction sourc
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A set of skills for Kotlin, Jetpack Compose, Android development, and grounded writing. The repository is also a portable Agent Plugins and the immediate skill directories under skills/.

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