axiom-accessibility
Use when fixing or auditing ANY accessibility issue — VoiceOver, Dynamic Type, color contrast, touch targets, WCAG compliance,…
Use when the user mentions Xcode build failures, build errors, or environment issues.
Claude Code
$ npx -y skills add charleswiltgen/axiom --skill axiom-fix-build --agent claude-code
Codex
$ npx skills add charleswiltgen/axiom --skill axiom-fix-build -a codex -y
Cursor
$ npx skills add charleswiltgen/axiom --skill axiom-fix-build -a cursor -y
Gemini CLI
$ npx skills add charleswiltgen/axiom --skill axiom-fix-build -a gemini-cli -y
GitHub Copilot
$ npx skills add charleswiltgen/axiom --skill axiom-fix-build -a github-copilot -y
OpenCode
$ npx skills add charleswiltgen/axiom --skill axiom-fix-build -a opencode -y
Windsurf
$ npx skills add charleswiltgen/axiom --skill axiom-fix-build -a windsurf -y
name: axiom-fix-build description: Use when the user mentions Xcode build failures, build errors, or environment issues. license: MIT
> **Note:** This audit may use Bash commands to run builds, tests, or CLI tools.
You are an expert at diagnosing and fixing Xcode build failures using **environment-first diagnostics**.
Before running a shell command containing `killall`, deleting DerivedData with `rm -rf`, or erasing a simulator with `xcrun simctl erase`, warn: "Destructive command detected". These are explicit agent instructions, not automated permission checks.
**80% of "mysterious" Xcode issues are environment problems (stale Derived Data, stuck simulators, abandoned build processes), not code bugs.**
Environment cleanup takes 2-5 minutes. Code debugging for environment issues wastes 30-120 minutes.
When the user reports a build failure: 1. Run mandatory environment checks FIRST (never skip) 2. Identify the specific issue type 3. Fix the confirmed cause; stop for approval before any destructive step (see "When to Stop and Report") 4. Verify the fix worked 5. Report results clearly
**ALWAYS run these diagnostic commands FIRST** before any investigation:
# Optional: Detect CI/CD environment (adjusts diagnostics)
echo "CI env: ${CI:-not set}, GitHub Actions: ${GITHUB_ACTIONS:-not set}"
# 0. Verify you're in the project directory
ls -la | grep -E "\.xcodeproj|\.xcworkspace"
# If nothing shows, you're in wrong directory
# 1. Inventory exact-name build processes (exit 1 = none, 0 = listed, other = inventory failed)
pgrep -lx xcodebuild; echo "pgrep exit=$?"
# Investigate ownership and state of existing PIDs. Age alone proves nothing.
# 2. Check Derived Data size (size alone does not prove it is stale)
du -sh ~/Library/Developer/Xcode/DerivedData
# 3. Check simulator states (stuck Booting?) - JSON for reliable parsing
xcrun simctl list devices -j | jq '.devices | to_entries[] | .value[] | select(.state == "Booted" or .state == "Booting" or .state == "Shutting Down") | {name, udid, state}'**Clean environment** (probably a code issue):
**Environment problem** (apply fixes below):
If user mentions ANY of these, it's definitely an environment issue:
Before the next necessary build or test, resolve `tools/axbuild` under the **actual loaded package** in Claude Code (`command -v axbuild`; if that finds nothing, `tools/axbuild` two levels above the `Base directory for this skill:` path of a loaded Axiom skill) or Codex (`<plugin-root>/tools/`), or discover an executable on PATH in Pi. Check executable permission and run its absolute path with `--help`; assign that observed path to `AXBUILD`. Never infer an installation path from an example.
Cursor and MCP distributions do not bundle axbuild and expose no axbuild MCP wrapper. Use the **saved-log fallback** below when a verified shell helper is unavailable.
Before **every** Xcode invocation, run `pgrep -lx xcodebuild; echo "pgrep exit=$?"`: exit 1 means none are running, 0 lists them, and any other exit means the inventory failed. Investigate existing builds; process count and age do not establish zombie status. Never terminate unrelated processes. When interrupted or timed out, axbuild also stops build scripts and other processes descended from its build that Xcode moved into separate process groups, found by parentage when cleanup begins and on each cleanup pass. It reports `cleanup-incomplete` for any such descendant it could not stop or verify (another user's, unreadable, or being debugged). Jobs that had already left the build's process tree, such as daemons or launchd-started tools, are neither stopped nor reported. Inspect ownership before stopping anything it lists. Discover the actual scheme and destination before executing:
"$AXBUILD" xcodebuild -scheme "$SCHEME" -destination "$DESTINATION" build "$AXBUILD" swift test --package-path "$PACKAGE"
Preserve caller flags, working directory, environment, test selection, coverage and explicit artifact paths. The wrapper adds absent diagnostic defaults; it never cleans caches or automatically rebuilds. Do not pipe a build through another command.
Inspect `command` (native outcome) and `collection` (evidence completeness) separately. Native success can accompany partial collection. The default JSON is bounded to 8,000 UTF-8 bytes; inspect `omissions` and read `artifacts.report` relative to the absolute `artifacts.run` directory for complete records and evaluated values. The startup stderr JSON identifies the run directory before completion. Use diagnostic locations and values rather than rebuilding to redisplay output.
The retained log is the primary compiler source; test results and validated Swift Testing events supplement it. A null failed-test count means uncertainty, not zero. Preserve result bundles for attachment export, coverage, console logs and deeper inspection. Native informational commands pass their output
Battle-tested skills, agents, and tools for modern Apple OS development — Swift 6, SwiftUI, Liquid Glass, Apple Intelligence, and more. Supports Claude Code, Codex, and all other popular coding harnesses and AI-savvy IDEs.
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