aaai-artifact-evaluati…
Use when packaging AAAI code, data, multimedia appendices, technical appendices, reproducibility evidence, and post-acceptance artifact releases without…
Use when strengthening AAMAS reproducibility evidence for interaction claims, including proofs and game definitions, opponent and population sets, self-play protocols, random seeds, compute, uncertainty on strategic outcomes, baselines, and consistency between what the paper
$ npx -y skills add brycewang-stanford/Awesome-Journal-Skills --skill aamas-reproducibility --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/aamas-reproducibilityContext preview
The summary Claude sees to decide when to auto-load this skill.
Use when strengthening AAMAS reproducibility evidence for interaction claims, including proofs and game definitions, opponent and population sets, self-play protocols, random seeds, compute, uncertainty on strategic outcomes, baselines, and consistency between what the paper
name: aamas-reproducibility description: Use when strengthening AAMAS reproducibility evidence for interaction claims, including proofs and game definitions, opponent and population sets, self-play protocols, random seeds, compute, uncertainty on strategic outcomes, baselines, and consistency between what the paper claims about agents and what the artifact can actually show.
Use this before submission and again before camera-ready. The reproducibility question at AAMAS is not only "can I rerun the model" but "can I reproduce the *interaction* - the same agents, the same game, the same emergent outcome."
verifiable location in the paper, appendix, supplement, or artifact.
proof dependencies, and failure modes clearly enough for a game theorist.
regime, evaluation opponents, metrics, hyperparameter ranges, chosen settings, seeds, repeated runs, compute, and runtime.
intervals, or paired tests over seeds and over opponents.
the interaction in principle.
review-risk multiplier.
| Claim | Pure-theory answer | Learning-plus-game answer | |---|---|---| | Solution concept reached | Proof with the game and information structure stated | Plus convergence curves under other agents' adaptation | | Opponents / population | NA if fully analytical | The exact opponent set and how it was chosen | | Seeds and variance | NA for deterministic results | Required for every stochastic curve and payoff table | | Compute | NA | Hardware, per-run time, and total number of self-play runs |
Claiming an equilibrium result while the evaluation only shows two fixed agents playing once is the recognizable AAMAS gap: reviewers read the mismatch between the strategic claim and the thinness of the interaction evidence as carelessness about the rest.
Consider a submission proving convergence to a coarse-correlated equilibrium in a repeated game, validated by self-play. Its reproducibility spine: the game generator and payoff scale, the learning rule and its step sizes, the opponent set, the replication seeds, the convergence metric, and one honest sentence on the regime where convergence is only empirical, not proved.
seeds.
For AAMAS, the strategic core should be turnkey because reviewers actually re-run small games; large real-world or human-in-the-loop pipelines may stay scripted with deviations documented. Stating the achieved level honestly beats overpromising turnkey behavior that fails on a clean machine.
[Claim inventory] <claim -> evidence location> [Artifact consistency] complete / inconsistent / missing [Interaction reproducibility gaps] <game/opponents/seeds/uncertainty/compute> [Paper fixes] <must appear in main PDF> [Supplement fixes] <appendix or artifact additions>
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Use when packaging AAAI code, data, multimedia appendices, technical appendices, reproducibility evidence, and post-acceptance artifact releases without…
Use when drafting an AAAI author response (rebuttal) under the single short character-limited author-feedback window, the no-URL rule, no-new-results guidance,…
Use when preparing an accepted AAAI paper for camera-ready source submission to AAAI Press, including proceedings page limits, two-column template compliance,…
Use when designing or auditing AAAI experiments for the broad-AI program committee, including baselines, ablations, statistical significance, robustness, human…
Use when positioning an AAAI paper's novelty against archival work, contemporaneous arXiv or workshop papers, and AAAI/IJCAI/NeurIPS/ICML/ICLR neighbors across…
Use when strengthening an AAAI paper's reproducibility checklist (placed after references), experimental traceability, seed and hyperparameter reporting,…