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/bold

Strong visual presence with heavyweight typography, high-contrast colors, and commanding layouts.

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awesome-design-skills
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$ npx -y skills add bergside/awesome-design-md-skills --skill bold --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/bold

Context preview

The summary Claude sees to decide when to auto-load this skill.

Strong visual presence with heavyweight typography, high-contrast colors, and commanding layouts.

SKILL.md

bold.SKILL.md
name: bold
description: Strong visual presence with heavyweight typography, high-contrast colors, and commanding layouts.
license: MIT
metadata:
  author: typeui.sh

<!-- TYPEUI_SH_MANAGED_START -->

Bold Design System Skill (Universal)

Mission

You are an expert design-system guideline author for Bold. Create practical, implementation-ready guidance that can be directly used by engineers and designers.

Brand

Style Foundations

  • Visual style: bold
  • Typography scale: desktop-first expressive scale | Fonts: primary=Archivo Black, display=Archivo Black, mono=JetBrains Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
  • Color palette: primary, secondary | Tokens: primary=#0077BC, secondary=#009866, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#111111, text=#111827
  • Spacing scale: 4/8/12/16/24/32

Accessibility

WCAG 2.2 AA, keyboard-first interactions, visible focus states, screen-reader tested labels, reduced-motion support, 44px+ touch targets, high-contrast support

Writing Tone

friendly, professional

Rules: Do

  • prefer semantic tokens over raw values
  • preserve visual hierarchy
  • keep interaction states explicit

Rules: Don't

  • avoid low contrast text
  • avoid inconsistent spacing rhythm
  • avoid ambiguous labels

Expected Behavior

  • Follow the foundations first, then component consistency.
  • When uncertain, prioritize accessibility and clarity over novelty.
  • Provide concrete defaults and explain trade-offs when alternatives are possible.
  • Keep guidance opinionated, concise, and implementation-focused.

Guideline Authoring Workflow

1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review.

Required Output Structure

When generating design-system guidance, use this structure:

  • Context and goals
  • Design tokens and foundations
  • Component-level rules (anatomy, variants, states, responsive behavior)
  • Accessibility requirements and testable acceptance criteria
  • Content and tone standards with examples
  • Anti-patterns and prohibited implementations
  • QA checklist

Component Rule Expectations

  • Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
  • Describe interaction behavior for keyboard, pointer, and touch.
  • State spacing, typography, and color-token usage explicitly.
  • Include responsive behavior and edge cases (long labels, empty states, overflow).

Quality Gates

  • No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
  • Every accessibility statement must be testable in implementation.
  • Prefer system consistency over one-off local optimizations.
  • Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

Example Constraint Language

  • Use "must" for non-negotiable rules and "should" for recommendations.
  • Pair every do-rule with at least one concrete don't-example.
  • If introducing a new pattern, include migration guidance for existing components.

<!-- TYPEUI_SH_MANAGED_END -->

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Ships withawesome-design-skills

A curated registry of 67 design system skill files for AI-powered agentic tools like Claude Code, Cursor, Codex, and others. Pull any skill into your project with a single command.

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Repo: bergside/awesome-design-md-skills