Skip to content

/xcode-project-analyzer

Audit Xcode project configuration, build settings, scheme behavior, and script phases to find build-time improvements with explicit approval gates. Use when a developer wants project-level build analysis, slow incremental builds, guidance on target dependencies, build settings

From plugin
xcode-build-skills
1.3k6 skills

Claude Code

$ npx -y skills add AvdLee/Xcode-Build-Optimization-Agent-Skill --skill xcode-project-analyzer --agent claude-code

SKILL.md

xcode-project-analyzer.SKILL.md
name: xcode-project-analyzer
description: Audit Xcode project configuration, build settings, scheme behavior, and script phases to find build-time improvements with explicit approval gates. Use when a developer wants project-level build analysis, slow incremental builds, guidance on target dependencies, build settings review, run script phase analysis, parallelization improvements, or module-map and DEFINES_MODULE configuration.

Xcode Project Analyzer

Use this skill for project- and target-level build inefficiencies that are unlikely to be solved by source edits alone.

Core Rules

  • Recommendation-first by default.
  • Require explicit approval before changing project files, schemes, or build settings.
  • Prefer measured findings tied to timing summaries, build logs, or project configuration evidence.
  • Distinguish debug-only pain from release-only pain.

What To Review

  • scheme build order and target dependencies
  • debug vs release build settings against the [build settings best practices](references/build-settings-best-practices.md)
  • run script phases and dependency-analysis settings
  • derived-data churn or obviously invalidating custom steps
  • opportunities for parallelization
  • explicit module dependency settings and module-map readiness
  • "Planning Swift module" time in the Build Timing Summary -- if it dominates incremental builds, suspect unexpected input modification or macro-related invalidation
  • asset catalog compilation time, especially in targets with large or numerous catalogs
  • `ExtractAppIntentsMetadata` time in the Build Timing Summary -- if this phase consumes significant time, record it as `xcode-behavior` (report the cost and impact, but do not suggest a repo-local optimization unless there is explicit Apple guidance)
  • zero-change build overhead -- if a no-op rebuild exceeds a few seconds, investigate fixed-cost phases (script execution, codesign, validation, CopySwiftLibs)
  • CocoaPods usage -- if a `Podfile` or `Pods.xcodeproj` exists, CocoaPods is deprecated; recommend migrating to SPM and do not attempt CocoaPods-specific optimizations (see [project-audit-checks.md](references/project-audit-checks.md))
  • Task Backtraces (Xcode 16.4+: Scheme Editor > Build > Build Debugging) to diagnose why tasks re-run unexpectedly in incremental builds

Build Settings Best Practices Audit

Every project audit should include a build settings checklist comparing the project's Debug and Release configurations against the recommended values in [build-settings-best-practices.md](references/build-settings-best-practices.md). Present results using checkmark/cross indicators (`[x]`/`[ ]`). The scope is strictly build performance -- do not flag language-migration settings like `SWIFT_STRICT_CONCURRENCY` or `SWIFT_UPCOMING_FEATURE_*`.

Apple-Derived Checks

Review these items in every audit:

  • target dependencies are accurate and not missing or inflated
  • schemes build in `Dependency Order`
  • run scripts declare inputs and outputs
  • `.xcfilelist` files are used when scripts have many inputs or outputs
  • `DEFINES_MODULE` is enabled where custom frameworks or libraries should expose module maps
  • headers are self-contained enough for module-map use
  • explicit module dependency settings are consistent for targets that should share modules

Typical Wins

  • skip debug-time scripts that only matter in release
  • add missing script guards or dependency-analysis metadata
  • remove accidental serial bottlenecks in schemes
  • align build settings that cause unnecessary module variants
  • fix stale project structure that forces broader rebuilds than necessary
  • identify linters or formatters that touch file timestamps without changing content, silently invalidating build inputs and forcing module replanning
  • split large asset catalogs into separate resource bundles across targets to parallelize compilation
  • use Task Backtraces to pinpoint the exact input change that triggers unnecessary incremental work

Reporting Format

For each issue, include:

  • evidence
  • likely scope
  • why it affects clean builds, incremental builds, or both
  • estimated impact
  • approval requirement

If the evidence points to package graph or build plugins, hand off to [`spm-build-analysis`](../spm-build-analysis/SKILL.md) by reading its SKILL.md and applying its workflow to the same project context.

Additional Resources

  • For the detailed audit checklist, see [references/project-audit-checks.md](references/project-audit-checks.md)
  • For build settings best practices, see [references/build-settings-best-practices.md](references/build-settings-best-practices.md)
  • For the shared recommendation structure, see [references/recommendation-format.md](references/recommendation-format.md)
  • For Apple-aligned source summaries, see [references/build-optimization-sources.md](references/build-optimization-sources.md)
Read more
@avdlee
Ships withxcode-build-skills

Open-source Agent Skills for benchmarking and optimizing Xcode build performance across clean builds, incremental builds, compile hotspots, project settings, and Swift Package Manager overhead.

Stars on GitHub

Momentum

stars in total
1.3k
Star history of AvdLee/Xcode-Build-Optimization-Agent-Skill on GitHub, a chart by star-history.com

Other skills on xcode-build-skills.

xcode-build-fixer
Auto-invoked

xcode-build-fixer

Apply approved Xcode build optimization changes following best practices, then re-benchmark to verify improvement. Use when a…

More skills from other plugins.

deep-code-review

deep-code-review

In-depth design-focused code review - understands codebase context before evaluating PR changes, posts structured feedback to…

expo1d53k
@expo@expoInstall Skill
modlens

modlens

Plug-in vision for text-only models. Hard rule: when a file path or URL with an image extension (.png, .jpg, .jpeg, .webp, .gif,…

modlens2w4.6k
@liustack@liustackInstall Skill
appllama-app-design-skill

appllama-app-design-sk…

Build native-feeling, benchmark-quality mobile app screens (Expo / React Native). Use when designing or implementing any mobile…

appllama2mo3.9k
@appllama@appllamaInstall Skill

Questions about xcode-project-analyzer.

Which coding agents can use xcode-project-analyzer?
xcode-project-analyzer installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.