a11y-pass
Catch the accessibility failures that ship in almost every AI-built UI. Use after building any interactive component.
Decide whether to add, keep, or remove a dependency. Use before adding any package.
$ npx -y skills add Archive228/loopkit --skill dependency-audit --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/dependency-auditContext preview
The summary Claude sees to decide when to auto-load this skill.
Decide whether to add, keep, or remove a dependency. Use before adding any package.
name: dependency-audit description: Decide whether to add, keep, or remove a dependency. Use before adding any package. when_to_use: adding a package, a bloated lockfile, a CVE alert, "do we need this dep"
Before adding a package, ask: 1. **Can the stdlib do it?** No lodash for `Array.map`. No left-pad-tier packages. 2. **Is it already in the tree?** Don't add axios if the project uses fetch. 3. **Is it alive?** Last commit, open issues, maintainer responsiveness. 4. **Cost?** A 500KB dep to format a date isn't worth it. Check the install size and transitive deps. 5. **Security?** Known CVEs? Postinstall scripts? When you do add one, justify it in the PR body. Never silently grow package.json. For existing deps: anything unused or one-function gets removed.
33 battle-tested skills + minimal .claude harness for any coding agent (Claude Code, Cursor, Codex, Gemini CLI).
Catch the accessibility failures that ship in almost every AI-built UI. Use after building any interactive component.
Before compaction Loopkit extracts decisions into claude-decisions.json (machine-readable). Read it alongside claude-progress.txt…
Review a diff against the goal spec assuming the code is BROKEN. The reviewer
Verify that an endpoint checks ownership, not just authentication. Use on any handler that reads or mutates user data.
Find the exact commit that introduced a bug. Use when something worked before and broke, and you don't know which change did it.
Before picking new work, smoke-test the last "completed" feature. If it's broken, revert and re-open it before touching anything…