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Zoom Meeting SDK for Unreal Engine wrapper integrations. Use when building Unreal projects that embed Zoom meetings with C++ and Blueprint wrappers, including wrapper-to-SDK mapping concerns.

From plugin
knowledge-work-plugins
36k200 skills5 agents15 commands40 MCP

Claude Code

$ npx -y skills add anthropics/knowledge-work-plugins --skill unreal --agent claude-code

SKILL.md

unreal.SKILL.md
name: zoom-meeting-sdk-unreal
description: |
  Zoom Meeting SDK for Unreal Engine wrapper integrations. Use when building Unreal projects that
  embed Zoom meetings with C++ and Blueprint wrappers, including wrapper-to-SDK mapping concerns.
user-invocable: false
triggers:
  - "meeting sdk unreal"
  - "zoom unreal sdk"
  - "unreal zoom wrapper"
  - "blueprint zoom sdk"
  - "unreal meeting integration"

Zoom Meeting SDK (Unreal Engine)

Use this skill when integrating Meeting SDK into Unreal Engine projects.

Start Here

1. [unreal.md](unreal.md) 2. [concepts/lifecycle-workflow.md](concepts/lifecycle-workflow.md) 3. [concepts/architecture.md](concepts/architecture.md) 4. [examples/join-start-pattern.md](examples/join-start-pattern.md) 5. [scenarios/high-level-scenarios.md](scenarios/high-level-scenarios.md) 6. [references/unreal-reference-map.md](references/unreal-reference-map.md) 7. [references/environment-variables.md](references/environment-variables.md) 8. [references/versioning-and-compatibility.md](references/versioning-and-compatibility.md) 9. [troubleshooting/common-issues.md](troubleshooting/common-issues.md)

Key Sources

  • Docs: https://developers.zoom.us/docs/meeting-sdk/unreal/
  • API reference: https://marketplacefront.zoom.us/sdk/meeting/unreal/MSDKUnrealSDKreferencedocs.html
  • Broader guide: [../SKILL.md](../SKILL.md)

Operations

  • [RUNBOOK.md](RUNBOOK.md) - 5-minute preflight and debugging checklist.
Read more
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Plugins that turn Claude into a specialist for your role, team, and company. Built for Claude Cowork, also compatible with Claude Code.

36k200 skills5 agents40 MCP
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Questions about unreal.

Which coding agents can use unreal?
unreal installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.