Skip to content
Automation
Skill

/choosing-swarm-patterns

Use when coordinating multiple AI agents with Agent Relay's workflow engine and need to pick the right orchestration pattern - covers the 10 core patterns (fan-out, pipeline, hub-spoke, consensus, mesh, handoff, cascade, dag, debate, hierarchical) plus 14 specialized ones, with

From plugin
relay
79017 skills39 agents
Install
$ npx -y skills add AgentWorkforce/relay --skill choosing-swarm-patterns --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/choosing-swarm-patterns

Context preview

The summary Claude sees to decide when to auto-load this skill.

Use when coordinating multiple AI agents with Agent Relay's workflow engine and need to pick the right orchestration pattern - covers the 10 core patterns (fan-out, pipeline, hub-spoke, consensus, mesh, handoff, cascade, dag, debate, hierarchical) plus 14 specialized ones, with

SKILL.md

choosing-swarm-patterns.SKILL.md
name: choosing-swarm-patterns
description: Use when coordinating multiple AI agents with Agent Relay's workflow engine and need to pick the right orchestration pattern - covers the 10 core patterns (fan-out, pipeline, hub-spoke, consensus, mesh, handoff, cascade, dag, debate, hierarchical) plus 14 specialized ones, with decision framework and accurate workflow/YAML examples.

Choosing Swarm Patterns

Overview

The Agent Relay workflow engine (`@relayflows/core`) supports 24 swarm patterns via a single `swarm.pattern` field. Patterns are configured declaratively in YAML or programmatically via the `workflow()` fluent builder — there are no standalone `fanOut(...)` / `hubAndSpoke(...)` helpers. Pick the simplest pattern that solves the problem; add complexity only when the system proves it's insufficient.

Two ways to run a pattern

**1. YAML (portable):**

import { runWorkflow } from '@relayflows/core';

const run = await runWorkflow('workflows/feature-dev.yaml', {
  vars: { task: 'Add OAuth login' },
});

**2. Fluent builder (programmatic):**

import { workflow } from '@relayflows/core';

const run = await workflow('feature-dev')
  .pattern('hub-spoke')
  .channel('swarm-feature-dev')
  .agent('lead', { cli: 'claude', role: 'lead' })
  .agent('developer', { cli: 'codex', role: 'worker', interactive: false })
  .step('plan', { agent: 'lead', task: 'Plan {{task}}' })
  .step('implement', { agent: 'developer', task: 'Implement: {{steps.plan.output}}', dependsOn: ['plan'] })
  .run();

Both paths hit the same `WorkflowRunner`.

Quick Decision Framework

Is the task independent per agent?
  YES → fan-out (parallel workers, hub collects)

Does each step need the previous step's output?
  YES → Is it strictly linear?
    YES → pipeline
    NO  → dag (parallel where possible, `dependsOn` edges)

Does a coordinator need to stay alive and adapt?
  YES → hub-spoke (single-level hub + workers)
        hierarchical (structurally identical in current impl; use for naming/intent)

Is the task about making a decision?
  YES → Do agents need to argue opposing sides?
    YES → debate (adversarial, full mesh)
    NO  → consensus (cooperative, full mesh + coordination.consensusStrategy)

Does the right specialist emerge during processing?
  YES → handoff (sequential chain, one active at a time)

Do all agents need to freely collaborate?
  YES → mesh (full peer-to-peer edges)

Is cost the primary concern?
  YES → cascade (chain of increasingly capable agents; each step's prompt
        decides whether to pass through or redo the prior output)

Pattern Reference (Core 10)

| # | Pattern | Topology (actual edges) | Best For | | --- | ---------------- | ------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------- | | 1 | **fan-out** | Hub broadcasts to N workers; workers reply to hub only | Independent subtasks (reviews, research, tests) | | 2 | **pipeline** | Linear chain (agent*i → agent*{i+1}) | Ordered stages (design → implement → test) | | 3 | **hub-spoke** | Hub ↔ spokes (bidirectional); no spoke-to-spoke | Dynamic coordination, lead reviews/adjusts | | 4 | **consensus** | Full mesh; decision via `coordination.consensusStrategy` | Architecture decisions, approval gates | | 5 | **mesh** | Full mesh (every agent ↔ every other) | Brainstorming, collaborative debugging | | 6 | **handoff** | Chain; passes control forward | Triage, specialist routing | | 7 | **cascade** | Chain of `dependsOn` steps; all run on success, downstream skipped on upstream failure (no built-in "fall through") | Cost optimization: cheap first, each step's prompt passes through or redoes | | 8 | **dag** | Edges from step `dependsOn` | Mixed dependencies, parallel where possible | | 9 | **debate** | Full mesh (same topology as mesh; roles drive behavior) | Rigorous adversarial examination | | 10 | **hierarchical** | Hub + subordinates (single-level in current impl) | Large teams; semantic distinction from hub-spoke |

> **Heads up:** `hierarchical` resolves to the same edge structure as `hub-spoke` in `coordinator.ts:313-319`. Multi-level tree topology is not currently implemented — use pattern name for intent, but expect the same runtime graph.

Additional Patterns (role-driven)

These 14 additional patterns exist in `SwarmPattern` (types.ts:114-139). The coordinator has role-based auto-selection heuristics (`coordinator.ts:51-165`), but they only fire when `swarm.pattern` is **omitted** — YAML validation requires it (`runner.ts:2105-2117`), so auto-selection is effectively a programmatic-API feature. In YAML, set `swarm.pattern` explicitly.

Topology is still resolved per-pat

Read more
Ships withrelay

Let Claude Code message Codex. Let your Hyperagent talk to your Hermes agent. Give your custom agents a way to message each other.

Get the whole plugin