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/debugging-patterns

Root cause analysis frameworks including log-first investigation, git bisect correlation, and pattern-based diagnosis with confidence scoring.

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babysitter
1.9k200 skills3 agents21 commands1 MCP

Claude Code

$ npx -y skills add a5c-ai/babysitter --skill debugging-patterns --agent claude-code

SKILL.md

debugging-patterns.SKILL.md
name: debugging-patterns
description: Root cause analysis frameworks including log-first investigation, git bisect correlation, and pattern-based diagnosis with confidence scoring.
allowed-tools: Read, Bash, Grep, Glob, WebSearch
graph:
  domains: [domain:software-engineering]
  skillAreas: [skill-area:agentic-loops, skill-area:orchestration-loop]
  workflows: [workflow:feature-development]
  topics: [topic:developer-experience]
  roles: [role:tech-lead, role:backend-engineer]
2. DO NOT form hypotheses before reading evidence
3. Identify the exact error: message, file, line, call stack
4. Determine reproduction steps from evidence
5. Check git log for recent changes correlating with bug introduction

Pattern-Based Diagnosis

  • Check patterns.md for known gotchas matching the error
  • Cross-reference with common patterns: null pointer, race condition, resource leak, config error
  • Rate root cause confidence (>=80% to proceed with fix)

Evidence Collection

  • Stack traces with full call chain
  • Error messages with context
  • Exit codes from reproduction attempts
  • Git blame/log for change correlation
  • Environment differences (if applicable)

When to Use

  • During DEBUG workflow investigation phase
  • When BUILD tests fail unexpectedly
  • When reviewing error handling gaps

Agents Used

  • `bug-investigator` (primary consumer)
  • `silent-failure-hunter` (pattern reference)
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Questions about debugging-patterns.

Which coding agents can use debugging-patterns?
debugging-patterns installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.