agni-kai
Zuko's Agni Kai for bakeoffs. The formal firebending duel, where competing implementations fight under the same rules and a judge…
Sokka's plan for the Day of Black Sun, the one ambitious operation that needed a plan built just for it. Use for figure-it-out, /figure-it-out, "figure it out", a large migration, an ambitious multi-part change, work no narrower skill fits, or work a human reviews after stepping
$ npx -y skills add tmcfarlane/team-avatar --skill day-of-black-sun --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/day-of-black-sunContext preview
The summary Claude sees to decide when to auto-load this skill.
Sokka's plan for the Day of Black Sun, the one ambitious operation that needed a plan built just for it. Use for figure-it-out, /figure-it-out, "figure it out", a large migration, an ambitious multi-part change, work no narrower skill fits, or work a human reviews after stepping
name: day-of-black-sun description: Sokka's plan for the Day of Black Sun, the one ambitious operation that needed a plan built just for it. Use for figure-it-out, /figure-it-out, "figure it out", a large migration, an ambitious multi-part change, work no narrower skill fits, or work a human reviews after stepping away. Designs a bespoke, auditable workflow, scales rigor to the stakes, runs a hypothesis loop, and logs every decision.
No existing battle plan fit the invasion. Sokka designed one from nothing. It had a fixed window, a falsifiable goal, scouts before soldiers, a fallback for every stage, and a record of every call so the council could judge it afterward. When a task matches no skill, design its plan the same way. The deliverable before any code is the workflow itself. It is a sequence of phases that scales rigor to the task, runs the scientific method, and leaves a decision trail a human can audit after stepping away.
On Codex, read [avatar-mode/references/codex.md](../avatar-mode/references/codex.md) for tool equivalents.
Open a todolist whose first item is to read the principles in `four-elements`. Then add the phases below as todos.
Ground first, then commit. Do not start the run until you can state each of these:
Present the framing and the tradeoffs before you commit to a long run. Reversible work proceeds without asking (Never Block on the Human, Fire in `four-elements`), but a multi-hour run earns one checkpoint.
Break the work into atomic units that land on their own. Sequence the riskiest unknown first. Scaffolding and verification come before features.
Then execute the design. Add its steps to the todolist as concrete items between the Phase C and Phase D entries. Run each step under the Phase C loop discipline. Weave the Phase D log through them, one row as each step lands, rather than saving the whole trail for the end.
Each unit is an experiment. State the hypothesis, make the smallest change, measure against the predicate on the real artifact, keep the change if it advanced, and revert it if it did not. Verify each unit before you start the next instead of batching checks at the end (Sequence Work into Verifiable Units, Fire in `four-elements`).
Log the run with `battle-map`. Work at this scale is usually ambitious enough to commit the trail, so the reviewer can read it in the PR. The trail plus the diff is what lets the human come back and trust the work.
Check the whole against the Phase A predicate on the real product, not only the harness. Encode any recurring correction as a gate, a lint rule, a check, or a script (Encode Lessons in Structure, Fire in `four-elements`). Hand the change to `yip-yip` when it is ready for a PR.
The workflow you designed, the rigor level and why, the decision-trail path, what is verified against the predicate, and what is still open. End with the "Attention" section that `battle-map` requires.
Team Avatar: a universal agent orchestrator for Claude Code, Codex, and Cursor. Nine Avatar characters, 58 engineering skills. pstack with Avatar characters on top.
Zuko's Agni Kai for bakeoffs. The formal firebending duel, where competing implementations fight under the same rules and a judge…
Aang showing a new friend around the team. Explains Team Avatar to a user, the roster and who owns what, how to invoke a skill on…
Aang's operating mode for Team Avatar, principal-level engineering where each task goes to the character who owns that…
Aang choosing which bender takes which fight. Configures which model each Team Avatar character runs on, the default reasoning…
Sokka's battle map, the decision trail he keeps so anyone can see how the campaign was won. Use for show-me-your-work,…
Appa's morning departure for picking up paused or handed-off work. The team breaks camp, reads the map they left, and flies on…