/goal-to-game
Generates polished, fully playable 3D game prototypes in Unity or three.js, with high quality (.glb) meshes generated through the Thrixel API. Use when the user wants to make a game, build a playable prototype, or generate 3D assets.
shell
$ npx -y skills add thrixel/goal-to-game --skill goal-to-game --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
- You can call itInvoke it directly when you want it.
- Slash command
/goal-to-game
Context preview
The summary Claude sees to decide when to auto-load this skill.
Generates polished, fully playable 3D game prototypes in Unity or three.js, with high quality (.glb) meshes generated through the Thrixel API. Use when the user wants to make a game, build a playable prototype, or generate 3D assets.
Ships withgoal-to-game
Build beautiful games with high-quality 3D assets using Thrixel and Claude Code. Claude Code handles the game logic and scene setup. Thrixel generates, organizes, and manages the 3D assets.
Get the whole plugin, auto-invoked
Stats
10
Stars
1
Forks
JavaScript
Language
Apache-2.0
License
Repo: thrixel/goal-to-game

