/motion-react-microinteractions
Design tactile interaction feedback and timing.
$ npx -y skills add TheGoat395/Codex-Skills --skill motion-react-microinteractions --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/motion-react-microinteractions
Context preview
The summary Claude sees to decide when to auto-load this skill.
Design tactile interaction feedback and timing.
SKILL.md
motion-react-microinteractions.SKILL.mdname: "motion-react-microinteractions"
description: "Design tactile interaction feedback and timing."
Motion React Microinteractions
For substantial web work, reuse the [scoped web contract](../website-operating-rules/references/scoped-web-contract.md) when available; it replaces duplicated policy here. Match the requested scope and existing decisions; a missing optional sibling does not block this local procedure.
Overview
Make small interactions feel crafted. Microinteractions are state communication. They should be quiet, fast, and consistent.
Workflow
1. Identify the requested component or architecture outcome, affected files and existing decisions; reuse established content and visual direction. 2. Inspect the project before editing when code exists. 3. Apply this skill's specific rules from `references/motion-react-microinteractions-guide.md`. 4. Explain material implementation choices while continuing authorized work. 5. Implement when requested, inspect affected output, fix observed defects, and run the smallest decisive relevant checks.
Reference
Read `references/motion-react-microinteractions-guide.md` when this skill triggers for a concrete website build, redesign, visual review, or implementation plan.
Ownership
Own interaction-state feedback and timing craft. Use `motion-react-patterns` for detailed Motion API/lifecycle work, `motion-react-layout-transitions` for shared layout, and `motion-react-page-transitions` for navigation. CSS-only feedback does not require Motion.
Read more
name: "motion-react-microinteractions" description: "Design tactile interaction feedback and timing."
Motion React Microinteractions
For substantial web work, reuse the [scoped web contract](../website-operating-rules/references/scoped-web-contract.md) when available; it replaces duplicated policy here. Match the requested scope and existing decisions; a missing optional sibling does not block this local procedure.
Overview
Make small interactions feel crafted. Microinteractions are state communication. They should be quiet, fast, and consistent.
Workflow
1. Identify the requested component or architecture outcome, affected files and existing decisions; reuse established content and visual direction. 2. Inspect the project before editing when code exists. 3. Apply this skill's specific rules from `references/motion-react-microinteractions-guide.md`. 4. Explain material implementation choices while continuing authorized work. 5. Implement when requested, inspect affected output, fix observed defects, and run the smallest decisive relevant checks.
Reference
Read `references/motion-react-microinteractions-guide.md` when this skill triggers for a concrete website build, redesign, visual review, or implementation plan.
Ownership
Own interaction-state feedback and timing craft. Use `motion-react-patterns` for detailed Motion API/lifecycle work, `motion-react-layout-transitions` for shared layout, and `motion-react-page-transitions` for navigation. CSS-only feedback does not require Motion.
An unofficial, open-source, Codex-first Agent Skills library for premium frontend, website, design-engineering, and reliable agent workflows.

