Skip to content
Development
Skill

/design-an-interface

Generates and compares parallel interface designs (Ousterhout 'Design It Twice'). Triggers: design API, interface options, compare modules, design it twice.

From plugin
ai-toolkit
161111 skills44 agents
Install
$ npx -y skills add softspark/ai-toolkit --skill design-an-interface --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/design-an-interface

Context preview

The summary Claude sees to decide when to auto-load this skill.

Generates and compares parallel interface designs (Ousterhout 'Design It Twice'). Triggers: design API, interface options, compare modules, design it twice.

SKILL.md

design-an-interface.SKILL.md
name: design-an-interface
description: "Generates and compares parallel interface designs (Ousterhout 'Design It Twice'). Triggers: design API, interface options, compare modules, design it twice."
user-invocable: true
effort: high
argument-hint: "[module or interface to design]"
allowed-tools: Read, Grep, Glob, Bash, Agent

Design an Interface

$ARGUMENTS

Generate 3+ radically different interface designs using parallel sub-agents, then compare. Based on "Design It Twice" from "A Philosophy of Software Design."

Usage

/design-an-interface [module or interface to design]

What This Command Does

1. **Gathers** requirements and constraints 2. **Spawns** 3+ parallel sub-agents with different design constraints 3. **Presents** each design with signatures, usage examples, and trade-offs 4. **Compares** on simplicity, depth, efficiency, and correctness 5. **Synthesizes** best elements into final recommendation

Process

1. Gather Requirements

Before designing, understand:

  • [ ] What problem does this module solve?
  • [ ] Who are the callers? (other modules, external users, tests)
  • [ ] What are the key operations?
  • [ ] Any constraints? (performance, compatibility, existing patterns)
  • [ ] What should be hidden inside vs exposed?

2. Generate Designs (Parallel Sub-Agents)

Spawn 3+ sub-agents simultaneously using Agent tool. Each gets a **radically different** constraint:

| Agent | Constraint | |-------|-----------| | Agent 1 | Minimize method count — aim for 1-3 methods max | | Agent 2 | Maximize flexibility — support many use cases | | Agent 3 | Optimize for the most common case | | Agent 4 | Take inspiration from a specific paradigm/library |

Each agent outputs: 1. Interface signature (types/methods) 2. Usage example (how caller uses it) 3. What this design hides internally 4. Trade-offs of this approach

3. Present Designs

Show each design sequentially so user can absorb each approach before comparison: 1. **Interface signature** — types, methods, params 2. **Usage examples** — how callers actually use it 3. **What it hides** — complexity kept internal

4. Compare Designs

Compare in prose (not tables) on:

| Criterion | Description | |-----------|-------------| | Interface simplicity | Fewer methods, simpler params | | General-purpose vs specialized | Flexibility vs focus | | Implementation efficiency | Does shape allow efficient internals? | | Depth | Small interface hiding significant complexity (good) vs large interface with thin implementation (bad) | | Ease of correct use | vs ease of misuse |

5. Synthesize

Often the best design combines insights from multiple options. Give an opinionated recommendation. Ask:

  • Which design best fits the primary use case?
  • Any elements from other designs worth incorporating?

Visual Companion (Optional)

When upcoming design explorations will involve visual content (mockups, layout comparisons, architecture diagrams), offer the browser companion:

> "Some of these interface designs might be easier to compare visually. I can show diagrams and side-by-side comparisons in a browser. Want to try it?"

**This offer MUST be its own message.** Do not combine with other questions. Wait for response.

If accepted, start the server and use it for visual comparisons only. Text/conceptual questions stay in terminal.

See [../write-a-prd/reference/visual-companion.md](../write-a-prd/reference/visual-companion.md) for details.

Anti-Patterns

  • Don't let sub-agents produce similar designs — enforce radical difference
  • Don't skip comparison — the value is in contrast
  • Don't implement — this is purely about interface shape
  • Don't evaluate based on implementation effort

READ-ONLY

This skill designs interfaces. It does NOT write implementation code.

Read more
Ships withai-toolkit

Professional-grade AI coding toolkit with multi-platform support. Machine-enforced safety, 109 skills, 44 agents, expanded lifecycle hooks, persona presets, experimental opt-in plugin packs, and benchmark tooling — works with Claude Code, Claude Chat/Cowork,

Get the whole plugin