/zig-build-system
Zig build system skill for multi-file Zig projects. Use when writing or debugging build.zig files, adding executables or libraries, integrating C source files, configuring build-time options, running tests with zig build test, or managing build.zig.zon package manifests.
$ npx -y skills add mohitmishra786/low-level-dev-skills --skill zig-build-system --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/zig-build-system
Context preview
The summary Claude sees to decide when to auto-load this skill.
Zig build system skill for multi-file Zig projects. Use when writing or debugging build.zig files, adding executables or libraries, integrating C source files, configuring build-time options, running tests with zig build test, or managing build.zig.zon package manifests.
SKILL.md
zig-build-system.SKILL.mdname: zig-build-system
description: Zig build system skill for multi-file Zig projects. Use when writing or debugging build.zig files, adding executables or libraries, integrating C source files, configuring build-time options, running tests with zig build test, or managing build.zig.zon package manifests. Activates on queries about build.zig, b.addExecutable, addCSourceFiles, b.option, zig build, build.zig.zon, or Zig package management.
Zig Build System
Purpose
Guide agents through writing `build.zig` files: executables, libraries, C source integration, build options, test configuration, and `build.zig.zon` package manifests.
Triggers
- "How do I set up a build.zig file?"
- "How do I add a C library to a Zig project?"
- "How do I define build-time options in Zig?"
- "How do I run Zig tests with zig build test?"
- "What is build.zig.zon and how do I use it?"
- "How do I add a Zig package dependency?"
Workflow
1. Project initialization
# Initialize a new project
mkdir myproject && cd myproject
zig init # creates src/main.zig and build.zig
# Build
zig build
# Run
zig build run
# Test
zig build test
2. build.zig structure
const std = @import("std");
pub fn build(b: *std.Build) void {
// Standard options (--optimize, --target)
const optimize = b.standardOptimizeOption(.{});
const target = b.standardTargetOptions(.{});
// Executable
const exe = b.addExecutable(.{
.name = "myapp",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
// Install step (zig build → copies to zig-out/bin/)
b.installArtifact(exe);
// Run step (zig build run)
const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
// Test step (zig build test)
const unit_tests = b.addTest(.{
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
const run_unit_tests = b.addRunArtifact(unit_tests);
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_unit_tests.step);
}3. Libraries
// Static library
const lib = b.addStaticLibrary(.{
.name = "mylib",
.root_source_file = b.path("src/mylib.zig"),
.target = target,
.optimize = optimize,
});
b.installArtifact(lib);
// Shared library
const shared_lib = b.addSharedLibrary(.{
.name = "mylib",
.root_source_file = b.path("src/mylib.zig"),
.target = target,
.optimize = optimize,
.version = .{ .major = 1, .minor = 0, .patch = 0 },
});
b.installArtifact(shared_lib);
// Link library into executable
exe.linkLibrary(lib);4. Adding C source files
// Single C file
exe.addCSourceFile(.{
.file = b.path("src/legacy.c"),
.flags = &.{ "-std=c11", "-Wall", "-Wextra" },
});
// Multiple C files
exe.addCSourceFiles(.{
.files = &.{
"src/a.c",
"src/b.c",
"src/c.c",
},
.flags = &.{ "-std=c11", "-O2" },
});
// Include directories
exe.addIncludePath(b.path("include/"));
exe.addIncludePath(.{ .cwd_relative = "/usr/local/include" });
// System libraries
exe.linkSystemLibrary("curl");
exe.linkSystemLibrary("ssl");
exe.linkLibC(); // link libc (required if calling C stdlib)5. Build-time options
pub fn build(b: *std.Build) void {
// Boolean option
const enable_logging = b.option(
bool,
"logging",
"Enable debug logging",
) orelse false;
// Enum option
const Backend = enum { opengl, vulkan, software };
const backend = b.option(
Backend,
"backend",
"Rendering backend",
) orelse .opengl;
// Integer option
const max_connections = b.option(
u32,
"max-connections",
"Maximum concurrent connections",
) orelse 64;
// Pass to Zig code as compile-time constant
const options = b.addOptions();
options.addOption(bool, "enable_logging", enable_logging);
options.addOption(Backend, "backend", backend);
options.addOption(u32, "max_connections", max_connections);
exe.root_module.addOptions("build_options", options);
}In Zig source:
const build_options = @import("build_options");
pub fn main() void {
if (build_options.enable_logging) {
std.debug.print("Logging enabled\n", .{});
}
}# Pass options on command line
zig build -Dlogging=true -Dbackend=vulkan -Dmax-connections=256
6. Module system
// Create a module (reusable across targets)
const mymodule = b.addModule("mymodule", .{
.root_source_file = b.path("src/mymodule.zig"),
});
// Use module in executable
exe.root_module.addImport("mymodule", mymodule);
// Share module between exe and tests
const utils = b.addModule("utils", .{
.root_source_file = b.path("src/utils.zig"),
});
exe.root_module.addImport("utils", utils);
unit_tests.root_module.addImport("utils", utils);In Zig source:
const utils = @import("utils");
const mymodule = @import("mymodule");7. Package management with build.zig.zon
// build.zig.zon
.{
.name = "myapp",
.version = "0.1.0",
.minimum_zig_version = "0.13.0",
.dependencies = .{
.zig_clap = .{
.url = "https://github.com/Hejsil/zig-clap/archive/refs/tags/0.9.1.tar.gz",
.hash = "1220...", // Run zig build to get the hash
},
.known_folders = .{
.url = "https://github.com/ziglibs/known-folders/archive/refs/heads/master.tar.gz",
.hash = "1220...",
},
},
.paths = .{
"build.zig",
"build.zig.zon",
"src",
"LICENSE",
"README.md",
},
}// build.zig — use the dependency
const clap_dep = b.depen
Read more
name: zig-build-system description: Zig build system skill for multi-file Zig projects. Use when writing or debugging build.zig files, adding executables or libraries, integrating C source files, configuring build-time options, running tests with zig build test, or managing build.zig.zon package manifests. Activates on queries about build.zig, b.addExecutable, addCSourceFiles, b.option, zig build, build.zig.zon, or Zig package management.
Zig Build System
Purpose
Guide agents through writing `build.zig` files: executables, libraries, C source integration, build options, test configuration, and `build.zig.zon` package manifests.
Triggers
- "How do I set up a build.zig file?"
- "How do I add a C library to a Zig project?"
- "How do I define build-time options in Zig?"
- "How do I run Zig tests with zig build test?"
- "What is build.zig.zon and how do I use it?"
- "How do I add a Zig package dependency?"
Workflow
1. Project initialization
# Initialize a new project mkdir myproject && cd myproject zig init # creates src/main.zig and build.zig # Build zig build # Run zig build run # Test zig build test
2. build.zig structure
const std = @import("std");
pub fn build(b: *std.Build) void {
// Standard options (--optimize, --target)
const optimize = b.standardOptimizeOption(.{});
const target = b.standardTargetOptions(.{});
// Executable
const exe = b.addExecutable(.{
.name = "myapp",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
// Install step (zig build → copies to zig-out/bin/)
b.installArtifact(exe);
// Run step (zig build run)
const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
// Test step (zig build test)
const unit_tests = b.addTest(.{
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
const run_unit_tests = b.addRunArtifact(unit_tests);
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_unit_tests.step);
}3. Libraries
// Static library
const lib = b.addStaticLibrary(.{
.name = "mylib",
.root_source_file = b.path("src/mylib.zig"),
.target = target,
.optimize = optimize,
});
b.installArtifact(lib);
// Shared library
const shared_lib = b.addSharedLibrary(.{
.name = "mylib",
.root_source_file = b.path("src/mylib.zig"),
.target = target,
.optimize = optimize,
.version = .{ .major = 1, .minor = 0, .patch = 0 },
});
b.installArtifact(shared_lib);
// Link library into executable
exe.linkLibrary(lib);4. Adding C source files
// Single C file
exe.addCSourceFile(.{
.file = b.path("src/legacy.c"),
.flags = &.{ "-std=c11", "-Wall", "-Wextra" },
});
// Multiple C files
exe.addCSourceFiles(.{
.files = &.{
"src/a.c",
"src/b.c",
"src/c.c",
},
.flags = &.{ "-std=c11", "-O2" },
});
// Include directories
exe.addIncludePath(b.path("include/"));
exe.addIncludePath(.{ .cwd_relative = "/usr/local/include" });
// System libraries
exe.linkSystemLibrary("curl");
exe.linkSystemLibrary("ssl");
exe.linkLibC(); // link libc (required if calling C stdlib)5. Build-time options
pub fn build(b: *std.Build) void {
// Boolean option
const enable_logging = b.option(
bool,
"logging",
"Enable debug logging",
) orelse false;
// Enum option
const Backend = enum { opengl, vulkan, software };
const backend = b.option(
Backend,
"backend",
"Rendering backend",
) orelse .opengl;
// Integer option
const max_connections = b.option(
u32,
"max-connections",
"Maximum concurrent connections",
) orelse 64;
// Pass to Zig code as compile-time constant
const options = b.addOptions();
options.addOption(bool, "enable_logging", enable_logging);
options.addOption(Backend, "backend", backend);
options.addOption(u32, "max_connections", max_connections);
exe.root_module.addOptions("build_options", options);
}In Zig source:
const build_options = @import("build_options");
pub fn main() void {
if (build_options.enable_logging) {
std.debug.print("Logging enabled\n", .{});
}
}# Pass options on command line zig build -Dlogging=true -Dbackend=vulkan -Dmax-connections=256
6. Module system
// Create a module (reusable across targets)
const mymodule = b.addModule("mymodule", .{
.root_source_file = b.path("src/mymodule.zig"),
});
// Use module in executable
exe.root_module.addImport("mymodule", mymodule);
// Share module between exe and tests
const utils = b.addModule("utils", .{
.root_source_file = b.path("src/utils.zig"),
});
exe.root_module.addImport("utils", utils);
unit_tests.root_module.addImport("utils", utils);In Zig source:
const utils = @import("utils");
const mymodule = @import("mymodule");7. Package management with build.zig.zon
// build.zig.zon
.{
.name = "myapp",
.version = "0.1.0",
.minimum_zig_version = "0.13.0",
.dependencies = .{
.zig_clap = .{
.url = "https://github.com/Hejsil/zig-clap/archive/refs/tags/0.9.1.tar.gz",
.hash = "1220...", // Run zig build to get the hash
},
.known_folders = .{
.url = "https://github.com/ziglibs/known-folders/archive/refs/heads/master.tar.gz",
.hash = "1220...",
},
},
.paths = .{
"build.zig",
"build.zig.zon",
"src",
"LICENSE",
"README.md",
},
}// build.zig — use the dependency const clap_dep = b.depen
A curated suite of AI agent skills for systems and low-level programming — C/C++, Rust, Zig, GPU, bare-metal firmware, Linux kernel/driver development, computer architecture, compiler internals, HPC, and more.
Repo: mohitmishra786/low-level-dev-skills
Other skills on low-level-dev-skills.
- /custom-allocators
Custom allocator skill for memory allocation strategies. Use when implementing pool/slab/arena allocators, tuning jemalloc/mimalloc, writing Rust GlobalAlloc, or benchmarking allocator performance. Activates on queries about jemalloc, mimalloc, tcmalloc, arena allocator,
Open skill - /numa-programming
NUMA programming skill for multi-socket memory locality. Use when detecting NUMA topology, binding processes with numactl, using libnuma API, building NUMA-aware data structures, or measuring remote access penalties. Activates on queries about numactl, libnuma, NUMA topology,
Open skill - /af-xdp
AF_XDP skill for high-performance XDP sockets. Use when creating AF_XDP sockets, configuring UMEM and XSK rings, XDP_REDIRECT programs, copy vs zero-copy mode, or comparing with DPDK. Activates on queries about AF_XDP, xsk_umem, XDP_REDIRECT, libbpf xsk, or zero-copy XDP.
Open skill - /dpdk
DPDK skill for userspace packet I/O. Use when initializing EAL, configuring PMD drivers, using mbuf pools and rte_ring, setting up huge pages, RSS, or testpmd validation. Activates on queries about DPDK, EAL, rte_eth_rx_burst, hugepages, PMD, or testpmd.
Open skill - /io-uring
io_uring skill for Linux async I/O. Use when building high-performance servers with liburing, multi-shot operations, provided buffers, fixed files, zero-copy send, or tokio-uring. Activates on queries about io_uring, SQE/CQE, liburing, IORING_OP_PROVIDE_BUFFERS, or io_uring vs
Open skill - /adc-dac-baremetal
Bare-metal ADC and DAC skill. Use when configuring analog sampling, DMA-driven ADC, calibration, or DAC output on MCUs. Activates on queries about ADC bare-metal, sampling time, DMA ADC, or DAC channel setup.
Open skill

