custom-allocators
Custom allocator skill for memory allocation strategies. Use when implementing…
JIT compilation skill for runtime code generation. Use when building LLVM ORC JIT, LLJIT, Cranelift JIT, inline caches, trampolines, or Rust dynasm codegen. Activates on queries about ORC JIT, LLJIT, Cranelift, ExecutionSession, inline cache, W^X, or dynasm.
$ npx -y skills add mohitmishra786/low-level-dev-skills --skill jit-compilation --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/jit-compilationContext preview
The summary Claude sees to decide when to auto-load this skill.
JIT compilation skill for runtime code generation. Use when building LLVM ORC JIT, LLJIT, Cranelift JIT, inline caches, trampolines, or Rust dynasm codegen. Activates on queries about ORC JIT, LLJIT, Cranelift, ExecutionSession, inline cache, W^X, or dynasm.
name: jit-compilation description: JIT compilation skill for runtime code generation. Use when building LLVM ORC JIT, LLJIT, Cranelift JIT, inline caches, trampolines, or Rust dynasm codegen. Activates on queries about ORC JIT, LLJIT, Cranelift, ExecutionSession, inline cache, W^X, or dynasm.
Guide agents through just-in-time compilation: LLVM ORC JIT v2 (`ExecutionSession`, `IRLayer`, `ObjectLayer`), LLJIT for simpler use cases, Cranelift JIT, inline caches for dynamic dispatch, trampolines for lazy compilation, security considerations (W^X, code signing), and Rust `dynasm` for x86 codegen.
Source/AST/Bytecode
→ IR (LLVM IR or Cranelift CLIF)
→ Object file (in memory)
→ Runtime linker (RTDyldObjectLinkingLayer)
→ Executable code in R+X memory
→ Function pointer call#include "llvm/ExecutionEngine/Orc/LLJIT.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/IRBuilder.h"
using namespace llvm;
using namespace llvm::orc;
int main() {
auto JIT = cantFail(LLJITBuilder().create());
LLVMContext Context;
auto M = std::make_unique<Module>("jit", Context);
IRBuilder<> Builder(Context);
// int add(int a, int b) { return a + b; }
Function *AddFn = Function::Create(
FunctionType::get(Builder.getInt32Ty(),
{Builder.getInt32Ty(), Builder.getInt32Ty()}, false),
Function::ExternalLinkage, "add", M.get());
BasicBlock *BB = BasicBlock::Create(Context, "entry", AddFn);
Builder.SetInsertPoint(BB);
auto Args = AddFn->arg_begin();
Value *Sum = Builder.CreateAdd(Args, Args + 1);
Builder.CreateRet(Sum);
cantFail(JIT->addIRModule(ThreadSafeModule(std::move(M), std::make_unique<LLVMContext>())));
auto AddSym = JIT->lookup("add");
auto *AddPtr = (int (*)(int, int))AddSym->getValue();
int result = AddPtr(3, 4); // 7
return 0;
}clang++ -std=c++17 jit.cpp $(llvm-config --cxxflags --ldflags --libs core orcjit native) -o jit
ExecutionSession ES;
auto &MainJD = ES.createBareJITDylib("main");
RTDyldObjectLinkingLayer ObjectLayer(
ES, []() { return std::make_unique<SectionMemoryManager>(); });
IRCompileLayer CompileLayer(
ES, ObjectLayer, std::make_unique<TargetMachineBuilder>());
// Add IR module to JITDylib
ThreadSafeModule TSM = ...;
CompileLayer.add(MainJD, std::move(TSM));
// Resolve symbol
auto Sym = ES.lookup({&MainJD}, "my_func");Layers:
First call → trampoline → compile function → patch trampoline → direct call
// Simplified lazy compile on first invocation
void *LazyCompile(const std::string &Name) {
if (!Compiled.count(Name)) {
auto Fn = CompileFromAST(Name);
Compiled[Name] = Fn;
// Patch call site or update function pointer table
}
return Compiled[Name];
}ORC supports lazy reexports and lazy compilation via `LazyCallThroughManager`.
// Concept: monomorphic call site caches resolved target
// Pseudocode for dynamic language
function call_site(obj, method, args) {
if (obj.class_id === cache.class_id) {
return cache.fn_ptr(args); // fast path
}
cache.class_id = obj.class_id;
cache.fn_ptr = resolve_method(obj, method);
return cache.fn_ptr(args);
}JIT generates specialized code per cached type; deoptimize on cache miss.
use cranelift::prelude::*;
use cranelift_jit::{JITBuilder, JITModule};
use cranelift_module::{Linkage, Module};
let isa = cranelift_native::builder().finish(settings::Flags::new(settings::builder()))?;
let jit_builder = JITBuilder::with_isa(isa, cranelift_module::default_libcall_names());
let mut module = JITModule::new(jit_builder);
let mut ctx = module.make_context();
ctx.func = Function::with_name_signature(
module.declare_function("add", Linkage::Export, &sig)?,
sig,
);
// ... build IR in ctx.func ...
module.define_function(func_id, &mut ctx)?;
module.finalize_definitions()?;
let code = module.get_finalized_function(func_id);
let add_fn: fn(i32, i32) -> i32 = unsafe { std::mem::transmute(code) };Cranelift: faster compile times than LLVM, good for embeddable JITs.
W^X (Write XOR Execute) ├── Memory page is writable OR executable, never both ├── JIT: allocate RW → write code → mprotect(RX) └── macOS hardened runtime requires signed JIT pages
#include <sys/mman.h>
void *mem = mmap(NULL, size, PROT_READ | PROT_WRITE,
MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
// write machine code to mem
mprotect(mem, size, PROT_READ | PROT_EXEC);Linux: `MAP_JIT` on Apple platforms; `sealed` memfd on hardened systems.
use dynasm::dynasm;
use dynasmrt::{Assembler, ExecutableBuffer};
let mut asm = Assembler::new().unwrap();
dynasm!(asm
; .arch x86_64
; add:
; add eax, ecx
; ret
);
let buf = asm.finalize().unwrap();
let add_fn: fn(i32, i32) -> i32 = unsafe { std::mem::transmute(buf.ptr(0)) };Use for lightweight asm snippets without LLVM dependency.
JIT backend choice? ├── Need LLVM optimizations → ORC JIT / LLJIT ├── Fast compile, embeddable → Cranelift ├── Tiny asm snippets → dynasm └── ML workloads → MLIR → ORC
A curated suite of AI agent skills for systems and low-level programming — C/C++, Rust, Zig, GPU, bare-metal firmware, Linux kernel/driver development, computer architecture, compiler internals, HPC, and more.
Repo: mohitmishra786/low-level-dev-skills
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