custom-allocators
Custom allocator skill for memory allocation strategies. Use when implementing…
Include What You Use (IWYU) skill for optimizing C/C++ header includes. Use when reducing compilation cascades, interpreting IWYU reports, applying mapping files, deciding between forward declarations and full includes, or integrating IWYU with CMake. Activates on queries about
$ npx -y skills add mohitmishra786/low-level-dev-skills --skill include-what-you-use --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/include-what-you-useContext preview
The summary Claude sees to decide when to auto-load this skill.
Include What You Use (IWYU) skill for optimizing C/C++ header includes. Use when reducing compilation cascades, interpreting IWYU reports, applying mapping files, deciding between forward declarations and full includes, or integrating IWYU with CMake. Activates on queries about
name: include-what-you-use description: Include What You Use (IWYU) skill for optimizing C/C++ header includes. Use when reducing compilation cascades, interpreting IWYU reports, applying mapping files, deciding between forward declarations and full includes, or integrating IWYU with CMake. Activates on queries about IWYU, include-what-you-use, header bloat, reducing includes, forward declarations, compilation cascade, or slow C++ compilation from headers.
Guide agents through using IWYU to reduce unnecessary `#include` directives, interpret IWYU reports and mapping files, decide between forward declarations and full includes, and integrate IWYU into CMake builds to reduce compilation cascades in large codebases.
# Install apt-get install iwyu # Ubuntu/Debian brew install include-what-you-use # macOS # Run on a single file iwyu -Xiwyu --error main.cpp 2>&1 # Run via compile_commands.json iwyu_tool.py -p build/ src/main.cpp 2>&1 | tee iwyu.log # Run on entire project iwyu_tool.py -p build/ 2>&1 | tee iwyu.log
# CMakeLists.txt — use IWYU as include checker during build
find_program(IWYU_PROGRAM NAMES include-what-you-use iwyu)
if(IWYU_PROGRAM)
set(CMAKE_CXX_INCLUDE_WHAT_YOU_USE
${IWYU_PROGRAM}
-Xiwyu --mapping_file=${CMAKE_SOURCE_DIR}/iwyu.imp
-Xiwyu --no_comments
)
endif()# Build with IWYU analysis cmake -S . -B build -DCMAKE_CXX_COMPILER=clang++ cmake --build build 2>&1 | tee iwyu.log
main.cpp should add these lines: #include <string> // for std::string #include "mylib/widget.h" // for Widget main.cpp should remove these lines: - #include <vector> // lines 5-5 - #include "internal/detail.h" // lines 8-8 The full include-list for main.cpp: #include <iostream> // for std::cout #include <string> // for std::string #include "mylib/widget.h" // for Widget ---
Reading the output:
# fix_include script (comes with IWYU) fix_include < iwyu.log # Options fix_include --nosafe_headers < iwyu.log # more aggressive — also removes system headers fix_include --comments < iwyu.log # preserve // comments in includes fix_include --dry_run < iwyu.log # preview changes without applying # Limit to specific files fix_include --only_re='src/.*\.cpp' < iwyu.log # Run and apply in one pipeline iwyu_tool.py -p build/ 2>&1 | fix_include
IWYU prefers forward declarations (class/struct declarations without definition) when the full type isn't needed:
// full_include.h — DON'T include this if only a pointer is used #include "widget.h" // full definition: Widget members, vtable, etc. // forward_decl.h — OK when Widget* or Widget& is sufficient class Widget; // forward declaration void process(Widget *w); // pointer: forward decl is enough // When forward declaration is sufficient: // - Pointer or reference parameter: Widget*, Widget& // - Return type as pointer: Widget* // - Base class declared elsewhere (but defined in .cpp) // When full include is required: // - Inheriting from Widget: class MyWidget : public Widget // - Accessing Widget members: w.field, w.method() // - Creating Widget instances: Widget w; // - Sizeof(Widget) // - Template instantiation: std::vector<Widget>
// IWYU-friendly header
#pragma once
class Widget; // forward declare (saves downstream compilation)
class Container {
Widget *head_; // pointer: forward decl is enough
public:
void add(Widget *w);
Widget *get(int idx);
};
// Container.cpp includes "widget.h" — only .cpp pays the compile costIWYU mapping files teach IWYU about indirect includes (where `#include <vector>` is provided by some internal STL header):
# iwyu.imp — IWYU mapping file
[
# Map internal LLVM headers to public ones
{ "include": ["<llvm/ADT/StringRef.h>", "private",
"<llvm/ADT/StringRef.h>", "public"] },
# Map system headers to POSIX equivalents
{ "include": ["<bits/types.h>", "private", "<sys/types.h>", "public"] },
{ "include": ["<bits/socket.h>", "private", "<sys/socket.h>", "public"] },
# Symbol → header mappings
{ "symbol": ["std::string", "private", "<string>", "public"] },
{ "symbol": ["NULL", "private", "<cstddef>", "public"] },
]# Use mapping file iwyu -Xiwyu --mapping_file=iwyu.imp main.cpp # IWYU ships with common mappings ls /usr/share/include-what-you-use/ # gcc.stl.headers.imp, boost-1.62.imp, libcxx.imp, etc. iwyu -Xiwyu --mapping_file=/usr/share/include-what-you-use/gcc.stl.headers.imp
IWYU has limits — be aware:
# IWYU may give wrong advice for: # - Macros from headers (hard to track) # - Template specializations in included headers # - Headers required for correct ODR linking # Safe iterative workflow: # 1. Run IWYU # 2. Apply fixes with fix_include # 3. Rebuild and run tests # 4. Revert any changes that break the build # 5. Repeat until clean # Check for compilation cascade: how many TUs include a header grep -rl '#include "expensive.h"' src/ | wc -l
A curated suite of AI agent skills for systems and low-level programming — C/C++, Rust, Zig, GPU, bare-metal firmware, Linux kernel/driver development, computer architecture, compiler internals, HPC, and more.
Repo: mohitmishra786/low-level-dev-skills
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