juangangzhedieshu
当用户需要生成卷纲、分卷大纲、卷一大纲,或要求按「折叠树/十环节/大高潮/10个故事」形式整理卷级大纲时使用。触发词:卷纲、分卷大纲、卷一大纲、折叠树、10个故事、大高潮、起承转合十环节。…
Use when a novel outline needs worldbuilding after plot, hook, goals, and characters are known, or when the user is overbuilding lore before the story works. Trigger on 世界观, 设定太多, 境界, 等级, 宗门, 背景故事, worldbuilding. Do not use to create lore before the story premise exists.
$ npx -y skills add mochocyang/qmai --skill worldbuilding-outline-last --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/worldbuilding-outline-lastContext preview
The summary Claude sees to decide when to auto-load this skill.
Use when a novel outline needs worldbuilding after plot, hook, goals, and characters are known, or when the user is overbuilding lore before the story works. Trigger on 世界观, 设定太多, 境界, 等级, 宗门, 背景故事, worldbuilding. Do not use to create lore before the story premise exists.
name: worldbuilding-outline-last title: 世界观后置 description: Use when a novel outline needs worldbuilding after plot, hook, goals, and characters are known, or when the user is overbuilding lore before the story works. Trigger on 世界观, 设定太多, 境界, 等级, 宗门, 背景故事, worldbuilding. Do not use to create lore before the story premise exists.
Worldbuilding comes last. Add only settings that support the plot, selling point, goal ladder, and character functions. Do not write an encyclopedia before the story can move.
1. **Read prior components**
2. **Derive necessary settings**
3. **Write minimum viable worldbuilding**
4. **Cut decorative lore**
## 世界观设定 ### 必要规则 ### 势力和地点 ### 等级或资源体系 ### 与卖点的连接 ### 暂不展开的设定
From `大纲如何写.mp3`: “最后一步,才是世界观...不要把精力浪费在这上面...一定要根据前面的内容来设定。”
Repo: mochocyang/qmai
当用户需要生成卷纲、分卷大纲、卷一大纲,或要求按「折叠树/十环节/大高潮/10个故事」形式整理卷级大纲时使用。触发词:卷纲、分卷大纲、卷一大纲、折叠树、10个故事、大高潮、起承转合十环节。…
Use when all major novel outline components exist and need to be merged into a complete…
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