juangangzhedieshu
当用户需要生成卷纲、分卷大纲、卷一大纲,或要求按「折叠树/十环节/大高潮/10个故事」形式整理卷级大纲时使用。触发词:卷纲、分卷大纲、卷一大纲、折叠树、10个故事、大高潮、起承转合十环节。…
Use when writing combat, action scenes, duels, power display, tactical fights, or high-martial battle chapters.
$ npx -y skills add mochocyang/qmai --skill combat-action --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/combat-actionContext preview
The summary Claude sees to decide when to auto-load this skill.
Use when writing combat, action scenes, duels, power display, tactical fights, or high-martial battle chapters.
name: combat-action title: 战斗与动作 description: Use when writing combat, action scenes, duels, power display, tactical fights, or high-martial battle chapters.
玄幻战斗、都市高武、动作戏、追逐、对决、比赛、打脸场景。
1. 目标:双方为什么打。 2. 差距:力量、信息、环境、资源差异。 3. 试探:第一轮行动暴露能力边界。 4. 变化:误判、底牌、环境利用或第三方介入。 5. 代价:伤势、消耗、身份暴露、资源损失。 6. 结果:胜负如何改变关系和主线。
Repo: mochocyang/qmai
当用户需要生成卷纲、分卷大纲、卷一大纲,或要求按「折叠树/十环节/大高潮/10个故事」形式整理卷级大纲时使用。触发词:卷纲、分卷大纲、卷一大纲、折叠树、10个故事、大高潮、起承转合十环节。…
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