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/honest-review

Shared step of the marketing playbooks (make-static-ads, run-organic-social): how to review generated images and video honestly. Covers what was seen by eye versus read automatically, findings framed as things for the human to confirm, remakes only after a yes to the price, and

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goose-skills
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$ npx -y skills add gooseworks-ai/goose-skills --skill honest-review --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/honest-review

Context preview

The summary Claude sees to decide when to auto-load this skill.

Shared step of the marketing playbooks (make-static-ads, run-organic-social): how to review generated images and video honestly. Covers what was seen by eye versus read automatically, findings framed as things for the human to confirm, remakes only after a yes to the price, and

SKILL.md

honest-review.SKILL.md
name: honest-review
description: >-
  Shared step of the marketing playbooks (make-static-ads, run-organic-social): how to review
  generated images and video honestly. Covers what was seen by eye versus read automatically, findings
  framed as things for the human to confirm, remakes only after a yes to the price, and at most two
  tries per item. Loaded by those playbooks; not for direct use.
version: 0.1.1

honest-review

Used by: make-static-ads (its render-review step) and run-organic-social. The rubric — what to check — lives in each playbook; this atom is how to check and how to report.

1. Know what you can perceive

| You can | How | Say | |---|---|---| | See images | The host shows them, or a shell host downloads the file and opens it | "checked by eye" | | Read an automatic description | `gooseworks:media_analyze` on the asset (description, visible text, for video a word-timed transcript and sampled shots) | "the automatic read shows…" | | Watch motion or hear audio | Almost never — a transcript and sampled frames are not watching | never claim it |

Decide the mode at the start and label every item with how it was checked. Never present the engine's own "passed" or "checked" as your review.

2. Compare against the truth, not against expectations

  • Product: the brand's real product photos (curated — never an earlier generated image as the reference).
  • Words: the approved text (script, the image brief's exact on-image text, on-image copy) word for word.
  • Claims: the signed claims; anything drawn or spoken that is not on the approved text is a finding.
  • When you cannot see: compare the automatic read of the output with the automatic read of the reference **on named fields** — part or item count, readable label or on-screen text, colour words, which product is in which scene — and report each mismatch specifically ("the reference reads 'DIVE DEEP' on the label; the output read shows 'DIVE DEEEP'").

3. Report findings honestly

  • Each finding: what, where (region, scene, time), how it was found. From an automatic read: "the automatic read shows X at <place> — please confirm". Text absent from sampled frames is "not seen", never "missing"; a transcript difference may be the speech-to-text.
  • Items not checked by eye get a three-item checklist for the human, specific to that item ("zoom on the logo; count the lid loops; does the green match your Sage?").
  • Never call generated media "ready" on automatic reads alone — "ready for your look" / "ready for your watch-through".
  • Say plainly what only the human can judge (taste, motion, voice, pacing, music, overall feel).

4. Remakes

  • Only for a defect that is real (seen by eye, or confirmed by the human).
  • Only on a yes to the engine's quote for that remake, shown as given; never an unquoted paid edit, never your own price.
  • At most two tries per item; then drop it (or hand the choice to the human) and say why.
  • Changed words or claims in a remake are shown before it is made, even when an earlier yes covers the money.

5. Record

  • Feedback to the engine (where the tool takes it): negative ratings and reason codes only for engine faults (garbled text, wrong product, distortion); strategy choices go in the comment.
  • A durable lesson the human states becomes a brand rule only through the `save-learning` skill (`../save-learning/SKILL.md`).
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