agent-creator
Use when creating expert agents. Generates agent.md with frontmatter, hooks, required…
Use when a film needs a look before any scene code — ads, launch teasers, brand films, type-led films with no screenshots, or whenever a draft looks flat (white ground, small tiles, centered text, fades, slow camera drift, logo opener). Locks .motion/look.md at Gate 0 (3 text
$ npx -y skills add fusengine/agents --skill motion-art-direction --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/motion-art-directionContext preview
The summary Claude sees to decide when to auto-load this skill.
Use when a film needs a look before any scene code — ads, launch teasers, brand films, type-led films with no screenshots, or whenever a draft looks flat (white ground, small tiles, centered text, fades, slow camera drift, logo opener). Locks .motion/look.md at Gate 0 (3 text
name: motion-art-direction description: "Use when a film needs a look before any scene code — ads, launch teasers, brand films, type-led films with no screenshots, or whenever a draft looks flat (white ground, small tiles, centered text, fades, slow camera drift, logo opener). Locks .motion/look.md at Gate 0 (3 text sketches → challenger locks the tone blind → reference board → look.md + 3 key frames → owner sees them) and owns the scene step's first templates (cut-rhythm, composition-grid, kinetic-type). Richness from area-weighted value contrast, type as a large object, composition, rhythm and motion density — a purposeful gesture at every moment (letter/word kinetics, one recurring geometric actor, animated objects, 3D where it serves), prompt-motion.com as the density reference — never from effects." versions: fuse-motion: "1.0.0" user-invocable: false references: references/dials.md, references/gate-zero.md, references/reference-board.md, references/prompt-patterns.md, references/composition.md, references/type-as-image.md, references/objects.md, references/rhythm.md, references/contrast.md, references/bans.md, references/templates/look.md, references/templates/kinetic-type.md, references/templates/composition-grid.md, references/templates/cut-rhythm.md related-skills: motion-method, motion-craft, motion-render, motion-review, motion-assets, fuse-design:design-method
<objective> Own the ART DIRECTION of a film: the visual system every state is built inside. It is locked in `.motion/look.md` and its 3 key frames, which the owner sees and approves at **G0** before any scene code. It also owns the first templates of the scene step.
It exists because the first real ad (fusengine.ch) was rejected as "trop simplet, horrible": a white ground, small blue tiles, centered text, fades and a slow camera drift. The fix that followed (depth-by-effect) was rejected as AI slop. The direction is now fixed: a film reads rich through **value contrast** (two large planes far apart in lightness, a full-bleed ink or accent field on one state in three), **type as a large object** (one word ≥ 4× its label, cropped by the frame), **composition** (flush-left, asymmetric, never centered) and **rhythm** (cuts and gestures on a tempo grid). The owner approved that still look and asked for more animation, after prompt-motion.com: so **motion density** — a purposeful gesture in progress at every moment (no span over 0.75 s without one, the final CTA still ≤ 1.2 s, beats every 0.5–1 s), type moving at letter and word level, one recurring geometric actor, animated objects, and 3D where the expert judges it serves. Decorative effects, fades and drift are banned outright.
The method mirrors `fuse-design:design-method` (dials, obligations, screen-holding floor, Gate 0, absolute bans, slop test, blind sketches), transposed to film. This skill points to those files instead of copying them. </objective>
Contract §8 order. It is the only order, in every fuse-motion file:
| Step | Who | What | |------|-----|------| | Brief + beat map | `motion-expert` via `motion-method` | `.motion/brief.md` (`genre`, register) + `.motion/beats.md` | | 1 Sketches | `motion-expert` | 3 text-only tone candidates ([gate-zero.md](references/gate-zero.md)) | | 2 Tone lock | `fuse-ai-pilot:challenger` | Judges the 3 sketches blind and locks ONE tone | | 3 Board | `motion-expert` + fuse-browser | 6 refs = 3 traits × 2 for the locked tone → `board.png`, `refs.md` ([reference-board.md](references/reference-board.md)) | | 4 Look | `motion-expert` | Every field of [templates/look.md](references/templates/look.md) + 3 key frames in words | | 5 **G0** | owner | Sees the key frames + look.md and approves in their own message | | 6 Scene | `motion-expert` | cut-rhythm → composition-grid → kinetic-type; `motion-render` gives mechanics only | | Review | `motion-critic` via `motion-review` | Frames vs look.md; hard-fail IDs live only in `motion-review` references/hard-fails.md | | Scripts | `fuse-ai-pilot:sniper` | Validation after scene code |
**No `.motion/scene/*` file is written before look.md and the 3 key frames exist and the owner has seen and approved the key frames.** The harness does not enforce G0 yet: the `motion` scope gates G1/G2 only, so this rule holds because the agent stops.
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| Area | Core rule | Reference | |------|-----------|-----------| | **Dials** | 7 numbers, argued. VALUE_CONTRAST area-weighted ≥ 60 + full bleed on ⌈N/3⌉ states; TYPE_SCALE ≥ 4; largest type ≥ 180 px; HOLD ≥ 0.25 s/word; MOTION_DENSITY ≥ 1 gesture/s, ≤ 0.75 s gesture-free, CTA still ≤ 1.2 s. Equal to the critic floors | [dials.md](references/dials.md) | | **Gate 0** | §8 order; every look.md field + key frames seen by the owner, or no scene code | [gate-zero.md](references/gate-zero.md) | | **Board** | After the tone lock: 3 traits × 2, open/mid/end stills, one borrow / one don't | [reference-board.md](references/reference-board.md) | | **Composition** | 6-col flush-left grid, never centered, key word ≥ 4×, bleed, camera moves on a cut ≤ 2 beats | [composition.md](references/composition.md) | | **Type** | 2–4 words per beat, letter/word kinetics (stagger, slam, scale jump, split) rotated, frame 0 at full value | [type-as-image.md](references/type-as-image.md) | | **Objects** | One recurring actor (travels, wipes, splits, floods, becomes the CTA); objects that stand for the product; 3D by judgment, justified | [objects.md](references/objects.md) | | **Rhythm** | Cuts and gestures on the tempo grid, a beat every 0.5–1 s, ≤ 0.75 s gesture-free, CTA built then still ≤ 1.2 s | [rhythm.md](references/rhythm.md) | | **Prompt patterns** | 10 prompt-motion.com prompts summarised; 6-block brief, state chains, density | [prompt-patterns.md](references/prompt-patterns.md) | | **Contrast** | ink / paper / accent in OKLCH, planes ≥ 20 %, no mid-tones, accent as a plane | [contrast.md](referenc
A plugin ecosystem that turns Claude Code into a supervised, multi-agent development environment.
Repo: fusengine/agents
Use when creating expert agents. Generates agent.md with frontmatter, hooks, required…
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