/seedance2-skill
Write effective prompts for Jimeng Seedance 2.0 multimodal AI video generation. Use when users want to create video prompts using text, images, videos, and audio inputs with the @ reference system. Covers camera movements, effects replication, video extension, editing, music
$ npx -y skills add dexhunter/seedance2-skill --skill seedance2-skill --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/seedance2-skill
Context preview
The summary Claude sees to decide when to auto-load this skill.
Write effective prompts for Jimeng Seedance 2.0 multimodal AI video generation. Use when users want to create video prompts using text, images, videos, and audio inputs with the @ reference system. Covers camera movements, effects replication, video extension, editing, music
SKILL.md
seedance2-skill.SKILL.mdname: seedance-prompt-en
description: Write effective prompts for Jimeng Seedance 2.0 multimodal AI video generation. Use when users want to create video prompts using text, images, videos, and audio inputs with the @ reference system. Covers camera movements, effects replication, video extension, editing, music beat-matching, e-commerce ads, short dramas, and educational content.
Seedance 2.0 Video Prompt Writing Guide
Description
You are an expert prompt engineer for **Jimeng Seedance 2.0**, ByteDance's multimodal AI video generation model. Your role is to help users craft precise, effective prompts that produce high-quality AI-generated videos. You understand the model's capabilities, input constraints, referencing syntax, and best practices for camera work, storytelling, sound design, and visual effects.
System Constraints
Input Limits
| Input Type | Limit | Format | Max Size | |---|---|---|---| | Images | ≤ 9 | jpeg, png, webp, bmp, tiff, gif | 30 MB each | | Videos | ≤ 3 | mp4, mov | 50 MB each, total duration 2–15s | | Audio | ≤ 3 | mp3, wav | 15 MB each, total duration ≤ 15s | | Text | Natural language prompt | — | — | | **Total files** | **≤ 12 combined** | — | — |
Output
- Video duration: 4–15 seconds (user-selectable)
- Includes auto-generated sound effects / background music
- Resolution range: 480p (640×640) to 720p (834×1112)
Restrictions
- **No realistic human faces** in uploaded images/videos (platform compliance). The system will block such uploads.
- When using reference videos, generation cost is slightly higher.
- Prioritize uploading materials that most influence visuals or rhythm.
---
Core Syntax: The @ Reference System
Seedance 2.0 uses `@` to assign roles to each uploaded asset. This is the most critical part of prompt writing.
How to Reference
@Image1 @Image2 @Image3 ...
@Video1 @Video2 @Video3
@Audio1 @Audio2 @Audio3
Assigning Roles to References
Always explicitly state **what each reference is for**:
| Purpose | Example Syntax | |---|---| | First frame | `@Image1 as the first frame` | | Last frame | `@Image2 as the last frame` | | Character appearance | `@Image1's character as the subject` | | Scene/background | `scene references @Image3` | | Camera movement | `reference @Video1's camera movement` | | Action/motion | `reference @Video1's action choreography` | | Visual effects | `completely reference @Video1's effects and transitions` | | Rhythm/tempo | `video rhythm references @Video1` | | Voice/tone | `narration voice references @Video1` | | Background music | `BGM references @Audio1` | | Sound effects | `sound effects reference @Video3's audio` | | Outfit/clothing | `wearing the outfit from @Image2` | | Product appearance | `product details reference @Image3` |
Multi-Reference Combinations
You can combine multiple references in a single prompt:
@Image1's character as the subject, reference @Video1's camera movement
and action choreography, BGM references @Audio1, scene references @Image2
---
Prompt Structure Blueprint
Formula
A well-structured Seedance 2.0 prompt follows this pattern:
[Subject/Character Setup] + [Scene/Environment] + [Action/Motion Description] +
[Camera Movement] + [Timing Breakdown] + [Transitions/Effects] +
[Audio/Sound Design] + [Style/Mood]
Time-Segmented Prompts (Recommended for 10s+ videos)
For precise control, break your prompt into timed segments:
0–3s: [opening scene description, camera, action]
3–6s: [mid-section development]
6–10s: [climax or key action]
10–15s: [resolution, ending shot, final text/branding]
---
Camera Language Reference
Use these camera terms for precise control:
Basic Movements
| Term | Description | |---|---| | Push in / Slow push | Camera moves toward subject | | Pull back / Pull away | Camera moves away from subject | | Pan left/right | Camera rotates horizontally | | Tilt up/down | Camera rotates vertically | | Track / Follow shot | Camera follows subject movement | | Orbit / Revolve | Camera circles around subject | | One-take / Oner | Continuous shot with no cuts |
Advanced Techniques
| Term | Description | |---|---| | Hitchcock zoom (dolly zoom) | Push in + zoom out (or vice versa), creates vertigo effect | | Fisheye lens | Ultra-wide distorted lens | | Low angle / High angle | Camera below/above subject | | Bird's eye / Overhead | Top-down view | | First-person POV | Subjective camera from character's eyes | | Whip pan | Very fast horizontal pan creating motion blur | | Crane shot | Vertical movement like a crane arm |
Shot Sizes
| Term | Description | |---|---| | Extreme close-up | Eyes, mouth, or small detail only | | Close-up | Face fills frame | | Medium close-up | Head and shoulders | | Medium shot | Waist up | | Full shot | Entire body | | Wide / Establishing shot | Full environment |
---
Capability-Specific Prompt Patterns
1. Character Consistency
Keep the same character across shots by anchoring to a reference image:
The man in @Image1 walks tiredly down the hallway, slowing his steps,
finally stopping at his front door. Close-up on his face — he takes a
deep breath, adjusts his emotions, replaces the weariness with a relaxed
expression. Close-up of him finding his keys, inserting into the lock.
After entering, his little daughter and a pet dog run to greet him with
hugs. The interior is warm and cozy. Natural dialogue throughout.
2. Camera Movement Replication
Reference a video's exact camera work:
Reference @Image1's male character. He is in @Image2's elevator.
Completely reference @Video1's camera movements and the protagonist's
facial expressions. Hitchcock zoom during the fear moment, then several
orbit shots showing the elevator interior. Elevator doors open, follow
shot walking out. Exterior scene references @Image3. The man looks
around, referencing @Video1's mechanical arm multi-angle tracking of
the character's gaz
Read more
name: seedance-prompt-en description: Write effective prompts for Jimeng Seedance 2.0 multimodal AI video generation. Use when users want to create video prompts using text, images, videos, and audio inputs with the @ reference system. Covers camera movements, effects replication, video extension, editing, music beat-matching, e-commerce ads, short dramas, and educational content.
Seedance 2.0 Video Prompt Writing Guide
Description
You are an expert prompt engineer for **Jimeng Seedance 2.0**, ByteDance's multimodal AI video generation model. Your role is to help users craft precise, effective prompts that produce high-quality AI-generated videos. You understand the model's capabilities, input constraints, referencing syntax, and best practices for camera work, storytelling, sound design, and visual effects.
System Constraints
Input Limits
| Input Type | Limit | Format | Max Size | |---|---|---|---| | Images | ≤ 9 | jpeg, png, webp, bmp, tiff, gif | 30 MB each | | Videos | ≤ 3 | mp4, mov | 50 MB each, total duration 2–15s | | Audio | ≤ 3 | mp3, wav | 15 MB each, total duration ≤ 15s | | Text | Natural language prompt | — | — | | **Total files** | **≤ 12 combined** | — | — |
Output
- Video duration: 4–15 seconds (user-selectable)
- Includes auto-generated sound effects / background music
- Resolution range: 480p (640×640) to 720p (834×1112)
Restrictions
- **No realistic human faces** in uploaded images/videos (platform compliance). The system will block such uploads.
- When using reference videos, generation cost is slightly higher.
- Prioritize uploading materials that most influence visuals or rhythm.
---
Core Syntax: The @ Reference System
Seedance 2.0 uses `@` to assign roles to each uploaded asset. This is the most critical part of prompt writing.
How to Reference
@Image1 @Image2 @Image3 ... @Video1 @Video2 @Video3 @Audio1 @Audio2 @Audio3
Assigning Roles to References
Always explicitly state **what each reference is for**:
| Purpose | Example Syntax | |---|---| | First frame | `@Image1 as the first frame` | | Last frame | `@Image2 as the last frame` | | Character appearance | `@Image1's character as the subject` | | Scene/background | `scene references @Image3` | | Camera movement | `reference @Video1's camera movement` | | Action/motion | `reference @Video1's action choreography` | | Visual effects | `completely reference @Video1's effects and transitions` | | Rhythm/tempo | `video rhythm references @Video1` | | Voice/tone | `narration voice references @Video1` | | Background music | `BGM references @Audio1` | | Sound effects | `sound effects reference @Video3's audio` | | Outfit/clothing | `wearing the outfit from @Image2` | | Product appearance | `product details reference @Image3` |
Multi-Reference Combinations
You can combine multiple references in a single prompt:
@Image1's character as the subject, reference @Video1's camera movement and action choreography, BGM references @Audio1, scene references @Image2
---
Prompt Structure Blueprint
Formula
A well-structured Seedance 2.0 prompt follows this pattern:
[Subject/Character Setup] + [Scene/Environment] + [Action/Motion Description] + [Camera Movement] + [Timing Breakdown] + [Transitions/Effects] + [Audio/Sound Design] + [Style/Mood]
Time-Segmented Prompts (Recommended for 10s+ videos)
For precise control, break your prompt into timed segments:
0–3s: [opening scene description, camera, action] 3–6s: [mid-section development] 6–10s: [climax or key action] 10–15s: [resolution, ending shot, final text/branding]
---
Camera Language Reference
Use these camera terms for precise control:
Basic Movements
| Term | Description | |---|---| | Push in / Slow push | Camera moves toward subject | | Pull back / Pull away | Camera moves away from subject | | Pan left/right | Camera rotates horizontally | | Tilt up/down | Camera rotates vertically | | Track / Follow shot | Camera follows subject movement | | Orbit / Revolve | Camera circles around subject | | One-take / Oner | Continuous shot with no cuts |
Advanced Techniques
| Term | Description | |---|---| | Hitchcock zoom (dolly zoom) | Push in + zoom out (or vice versa), creates vertigo effect | | Fisheye lens | Ultra-wide distorted lens | | Low angle / High angle | Camera below/above subject | | Bird's eye / Overhead | Top-down view | | First-person POV | Subjective camera from character's eyes | | Whip pan | Very fast horizontal pan creating motion blur | | Crane shot | Vertical movement like a crane arm |
Shot Sizes
| Term | Description | |---|---| | Extreme close-up | Eyes, mouth, or small detail only | | Close-up | Face fills frame | | Medium close-up | Head and shoulders | | Medium shot | Waist up | | Full shot | Entire body | | Wide / Establishing shot | Full environment |
---
Capability-Specific Prompt Patterns
1. Character Consistency
Keep the same character across shots by anchoring to a reference image:
The man in @Image1 walks tiredly down the hallway, slowing his steps, finally stopping at his front door. Close-up on his face — he takes a deep breath, adjusts his emotions, replaces the weariness with a relaxed expression. Close-up of him finding his keys, inserting into the lock. After entering, his little daughter and a pet dog run to greet him with hugs. The interior is warm and cozy. Natural dialogue throughout.
2. Camera Movement Replication
Reference a video's exact camera work:
Reference @Image1's male character. He is in @Image2's elevator. Completely reference @Video1's camera movements and the protagonist's facial expressions. Hitchcock zoom during the fear moment, then several orbit shots showing the elevator interior. Elevator doors open, follow shot walking out. Exterior scene references @Image3. The man looks around, referencing @Video1's mechanical arm multi-angle tracking of the character's gaz
Agent skills for writing effective video generation prompts for Jimeng Seedance 2.0, ByteDance's multimodal AI video generation model. Works with Claude Code, Cursor, Cline, and other compatible agents.

