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/go-performance

Use when optimizing Go code, investigating slow performance, or writing performance-critical sections. Also use when a user mentions slow Go code, string concatenation in loops, or asks about benchmarking, even if the user doesn't explicitly mention performance patterns. Does

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golang-skills
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$ npx -y skills add cxuu/golang-skills --skill go-performance --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/go-performance

Context preview

The summary Claude sees to decide when to auto-load this skill.

Use when optimizing Go code, investigating slow performance, or writing performance-critical sections. Also use when a user mentions slow Go code, string concatenation in loops, or asks about benchmarking, even if the user doesn't explicitly mention performance patterns. Does

SKILL.md

go-performance.SKILL.md
name: go-performance
description: Use when optimizing Go code, investigating slow performance, or writing performance-critical sections. Also use when a user mentions slow Go code, string concatenation in loops, or asks about benchmarking, even if the user doesn't explicitly mention performance patterns. Does not cover concurrent performance patterns (see go-concurrency).
allowed-tools: Bash(bash:*)

Go Performance Patterns

Resource Routing

  • `scripts/bench-compare.sh` - Run when comparing benchmark results, saving baselines, or producing JSON benchmark metadata.
  • `references/BENCHMARKS.md` - Read when writing benchmarks, using benchstat, or profiling with pprof.
  • `references/STRING-OPTIMIZATION.md` - Read when optimizing string conversion, concatenation, or byte/string boundaries.

Performance-specific guidelines apply only to the **hot path**. Don't prematurely optimize—focus these patterns where they matter most.

---

Prefer strconv over fmt

When converting primitives to/from strings, `strconv` is faster than `fmt`:

s := strconv.Itoa(rand.Int()) // ~2x faster than fmt.Sprint()

| Approach | Speed | Allocations | |----------|-------|-------------| | `fmt.Sprint` | 143 ns/op | 2 allocs/op | | `strconv.Itoa` | 64.2 ns/op | 1 allocs/op |

---

Avoid Repeated String-to-Byte Conversions

Convert a fixed string to `[]byte` once outside the loop:

data := []byte("Hello world")
for b.Loop() { // Go 1.24+; use b.N loops only for older Go
    w.Write(data) // ~7x faster than []byte("...") each iteration
}

---

Prefer Specifying Container Capacity

Specify container capacity where possible to allocate memory up front. This minimizes subsequent allocations from copying and resizing as elements are added.

Map Capacity Hints

Provide capacity hints when initializing maps with `make()`:

m := make(map[string]os.DirEntry, len(files))

**Note**: Unlike slices, map capacity hints do not guarantee complete preemptive allocation—they approximate the number of hashmap buckets required.

Slice Capacity

Provide capacity hints when initializing slices with `make()`, particularly when appending:

data := make([]int, 0, size)

Unlike maps, slice capacity is **not a hint**—the compiler allocates exactly that much memory. Subsequent `append()` operations incur zero allocations until capacity is reached.

| Approach | Time (100M iterations) | |----------|------------------------| | No capacity | 2.48s | | With capacity | 0.21s |

The capacity version is **~12x faster** due to zero reallocations during append.

---

Pass Values

Don't pass pointers as function arguments just to save a few bytes. If a function refers to its argument `x` only as `*x` throughout, then the argument shouldn't be a pointer.

func process(s string) { // not *string — strings are small fixed-size headers
    fmt.Println(s)
}

**Common pass-by-value types**: `string`, `io.Reader`, small structs.

**Exceptions**:

  • Large structs where copying is expensive
  • Small structs that might grow in the future

---

String Concatenation

Choose the right strategy based on complexity:

| Method | Best For | |--------|----------| | `+` | Few strings, simple concat | | `fmt.Sprintf` | Formatted output with mixed types | | `strings.Builder` | Loop/piecemeal construction | | `strings.Join` | Joining a slice | | Backtick literal | Constant multi-line text |

---

Benchmarking and Profiling

Always measure before and after optimizing. Use Go's built-in benchmark framework and profiling tools.

go test -bench=. -benchmem -count=10 ./...

> **Validation**: After applying optimizations, run `bash scripts/bench-compare.sh` to measure the actual impact. Only keep optimizations with measurable improvement.

---

Quick Reference

| Pattern | Bad | Good | Improvement | |---------|-----|------|-------------| | Int to string | `fmt.Sprint(n)` | `strconv.Itoa(n)` | ~2x faster | | Repeated `[]byte` | `[]byte("str")` in loop | Convert once outside | ~7x faster | | Map initialization | `make(map[K]V)` | `make(map[K]V, size)` | Fewer allocs | | Slice initialization | `make([]T, 0)` | `make([]T, 0, cap)` | ~12x faster | | Small fixed-size args | `*string`, `*io.Reader` | `string`, `io.Reader` | No indirection | | Simple string join | `s1 + " " + s2` | (already good) | Use `+` for few strings | | Loop string build | Repeated `+=` | `strings.Builder` | O(n) vs O(n²) |

---

Related Skills

  • **Data structures**: See [go-data-structures](../go-data-structures/SKILL.md) when choosing between slices, maps, and arrays, or understanding allocation semantics
  • **Declaration patterns**: See [go-declarations](../go-declarations/SKILL.md) when using `make` with capacity hints or initializing maps and slices
  • **Concurrency**: See [go-concurrency](../go-concurrency/SKILL.md) when parallelizing work across goroutines or using sync.Pool for buffer reuse
  • **Style principles**: See [go-style-core](../go-style-core/SKILL.md) when deciding whether an optimization is worth the readability cost
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AI Agent Skills for writing idiomatic, production-quality Go code. 20 modular skills teach AI coding assistants Go best practices derived from: Google Go Style Guide Effective Go Uber Go Style Guide Go Wiki CodeReviewComments Skills are tuned following

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