reprompter-goal-workfl…
RePrompter Improve output formats — compress a finished spec-XML prompt to a `/goal <objective>` command (Codex CLI, Claude Code…
RePrompter Build intent — one prompt that builds a whole app/game/site in one session (default), or a brief that seeds a Repromptverse team. Use when: "one-shot this", "one-shot a X", "tek promptla", "tek seferde", "vibe a game", "build me a whole app", "build me a whole game",
$ npx -y skills add aytuncyildizli/reprompter --skill reprompter-oneshot --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/reprompter-oneshotContext preview
The summary Claude sees to decide when to auto-load this skill.
RePrompter Build intent — one prompt that builds a whole app/game/site in one session (default), or a brief that seeds a Repromptverse team. Use when: "one-shot this", "one-shot a X", "tek promptla", "tek seferde", "vibe a game", "build me a whole app", "build me a whole game",
name: reprompter-oneshot description: | RePrompter Build intent — one prompt that builds a whole app/game/site in one session (default), or a brief that seeds a Repromptverse team. Use when: "one-shot this", "one-shot a X", "tek promptla", "tek seferde", "vibe a game", "build me a whole app", "build me a whole game", "build me a whole site", "build me X like <product>", or when reprompter-improve's specifiability router picks outcome-prose. Don't use for bounded changes (bugfix, endpoint, a feature in named files) — use reprompter-improve. Outputs: three-paragraph prose build brief (named reference, staffing with a separate harsh checker, 5-12 item done-list + stack). Not scored on the six dimensions.
> Mode skill of the `reprompter` plugin. Entry/routing: `../reprompter/SKILL.md`. "Split across a team" hands the finished brief to `../reprompter-team/SKILL.md` (Repromptverse). Content below is verbatim from root SKILL.md lines 1285-1311; the template is `references/oneshot-template.md`. > > **Required reading:** `../reprompter/references/advanced-features.md`. The always-on rules in `../reprompter/SKILL.md` → "Core shared rules" (context check, uncertainty permission) apply to every build brief.
For "one-shot this", "one-shot a X", "tek promptla", "tek seferde", "vibe a game", "build me a whole app/game/site" — the user wants **the whole thing built**, not a prompt they will hand to themselves. Two execution shapes: **one prompt** (default, below) or **split across a team** — if the user asks for a team (or says yes when the ask clearly spans 2+ independent domains), hand the finished brief to Repromptverse: the done-list becomes the team's success criteria, the harsh checker becomes the Phase-4 evaluator, and each work area becomes an agent scope. See `references/oneshot-template.md` "Split across a team".
Full template, interview, bracket-filling rules, and worked example: `references/oneshot-template.md`. Read it when this intent triggers.
The shape in brief — three prose paragraphs, no XML. This describes **default mode**; maximal mode replaces paragraph 3's checklist with the unreachable reference as its only bar and has no done-list at all:
1. **What good looks like** — a real named reference (never "AAA"/"polished", which let the model pick its own generous bar), one phrase of what quality means here, two seed work areas, then "anything you could think of" so the model enumerates the rest itself. 2. **Who does the work** — get one end-to-end slice running first, then expand; work areas in parallel where they don't touch, one helper per area, integrating as you go. A **separate** helper checks each piece and is told to be a harsh critic, not an encouraging one, and it writes and calibrates its own checks. Never let a builder grade its own work - self-graded work always passes. On a runtime with no helper mechanism, swap both helper sentences for an explicit hostile self-review pass and say it is weaker; never leave a prompt demanding a separate checker where none can exist. 3. **When it is done** (default mode) — a 5-12 item done-list, each item checkable by looking at the built thing, each closable as "not possible in {stack}, because X" only when genuinely impossible, or recorded unverified when a named measurement condition cannot be reproduced. The checker confirms items on the real running artifact, never on the builder's summary, and a final smoothing pass reconciles the separately built pieces before stopping. Plus the stack, which is the only technical instruction and shapes the result more than it looks like it will.
One-Shot output is **not scored** on the six dimensions - it is a prose build brief, not a structured prompt. Its bar in default mode is the checklist: 5-12 items, every one checkable by looking at the built thing. Maximal mode has no checklist by design.
Hard rules for this lane:
Your prompt sucks. Let's fix that. Interactive interview → structured prompt → quality scored → ready to execute.
RePrompter Improve output formats — compress a finished spec-XML prompt to a `/goal <objective>` command (Codex CLI, Claude Code…
RePrompter Improve intent — turn a rough prompt into a scored, structured spec prompt (or an outcome-prose build brief when the…
RePrompter Reverse mode (advanced) — extract the prompt DNA from a great output and emit the XML prompt that would have produced…
RePrompter team execution (Repromptverse / Agent Teams) — score the raw task, plan a 2-5 agent team, write a reprompted prompt…
Two intents: Improve ("reprompt this") emits a scored spec prompt; Build ("one-shot this") emits a build prompt for a whole…