grill-with-docs
Grilling session that challenges your plan against the existing domain model, sharpens terminology, and updates documentation…
Disciplined diagnosis loop for hard bugs and performance regressions. Reproduce → minimise → hypothesise → instrument → fix → regression-test. Use when user says "diagnose this" / "debug this", reports a bug, says something is broken/throwing/failing, or describes a performance
$ npx -y skills add amazingloft999-droid/mattpocock-skills --skill diagnose --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/diagnoseContext preview
The summary Claude sees to decide when to auto-load this skill.
Disciplined diagnosis loop for hard bugs and performance regressions. Reproduce → minimise → hypothesise → instrument → fix → regression-test. Use when user says "diagnose this" / "debug this", reports a bug, says something is broken/throwing/failing, or describes a performance
name: diagnose description: Disciplined diagnosis loop for hard bugs and performance regressions. Reproduce → minimise → hypothesise → instrument → fix → regression-test. Use when user says "diagnose this" / "debug this", reports a bug, says something is broken/throwing/failing, or describes a performance regression.
A discipline for hard bugs. Skip phases only when explicitly justified.
When exploring the codebase, use the project's domain glossary to get a clear mental model of the relevant modules, and check ADRs in the area you're touching.
**This is the skill.** Everything else is mechanical. If you have a fast, deterministic, agent-runnable pass/fail signal for the bug, you will find the cause — bisection, hypothesis-testing, and instrumentation all just consume that signal. If you don't have one, no amount of staring at code will save you.
Spend disproportionate effort here. **Be aggressive. Be creative. Refuse to give up.**
1. **Failing test** at whatever seam reaches the bug — unit, integration, e2e. 2. **Curl / HTTP script** against a running dev server. 3. **CLI invocation** with a fixture input, diffing stdout against a known-good snapshot. 4. **Headless browser script** (Playwright / Puppeteer) — drives the UI, asserts on DOM/console/network. 5. **Replay a captured trace.** Save a real network request / payload / event log to disk; replay it through the code path in isolation. 6. **Throwaway harness.** Spin up a minimal subset of the system (one service, mocked deps) that exercises the bug code path with a single function call. 7. **Property / fuzz loop.** If the bug is "sometimes wrong output", run 1000 random inputs and look for the failure mode. 8. **Bisection harness.** If the bug appeared between two known states (commit, dataset, version), automate "boot at state X, check, repeat" so you can `git bisect run` it. 9. **Differential loop.** Run the same input through old-version vs new-version (or two configs) and diff outputs. 10. **HITL bash script.** Last resort. If a human must click, drive _them_ with `scripts/hitl-loop.template.sh` so the loop is still structured. Captured output feeds back to you.
Build the right feedback loop, and the bug is 90% fixed.
Treat the loop as a product. Once you have _a_ loop, ask:
A 30-second flaky loop is barely better than no loop. A 2-second deterministic loop is a debugging superpower.
The goal is not a clean repro but a **higher reproduction rate**. Loop the trigger 100×, parallelise, add stress, narrow timing windows, inject sleeps. A 50%-flake bug is debuggable; 1% is not — keep raising the rate until it's debuggable.
Stop and say so explicitly. List what you tried. Ask the user for: (a) access to whatever environment reproduces it, (b) a captured artifact (HAR file, log dump, core dump, screen recording with timestamps), or (c) permission to add temporary production instrumentation. Do **not** proceed to hypothesise without a loop.
Do not proceed to Phase 2 until you have a loop you believe in.
Run the loop. Watch the bug appear.
Confirm:
Do not proceed until you reproduce the bug.
Generate **3–5 ranked hypotheses** before testing any of them. Single-hypothesis generation anchors on the first plausible idea.
Each hypothesis must be **falsifiable**: state the prediction it makes.
> Format: "If <X> is the cause, then <changing Y> will make the bug disappear / <changing Z> will make it worse."
If you cannot state the prediction, the hypothesis is a vibe — discard or sharpen it.
**Show the ranked list to the user before testing.** They often have domain knowledge that re-ranks instantly ("we just deployed a change to #3"), or know hypotheses they've already ruled out. Cheap checkpoint, big time saver. Don't block on it — proceed with your ranking if the user is AFK.
Each probe must map to a specific prediction from Phase 3. **Change one variable at a time.**
Tool preference:
1. **Debugger / REPL inspection** if the env supports it. One breakpoint beats ten logs. 2. **Targeted logs** at the boundaries that distinguish hypotheses. 3. Never "log everything and grep".
**Tag every debug log** with a unique prefix, e.g. `[DEBUG-a4f2]`. Cleanup at the end becomes a single grep. Untagged logs survive; tagged logs die.
**Perf branch.** For performance regressions, logs are usually wrong. Instead: establish a baseline measurement (timing harness, `performance.now()`, profiler, query plan), then bisect. Measure first, fix second.
Write the regression test **before the fix** — but only if there is a **correct seam** for it.
A correct seam is one where the test exercises the **real bug pattern** as it occurs at the call site. If the only available seam is too shallow (single-caller test when the bug needs multiple callers, unit test that can't replicate the chain that triggered the bug), a regression test there gives false confidence.
**If no correct seam exists, that itself is the finding.** Note it. The codebase a
My agent skills that I use every day to do real engineering - not vibe coding. Developing real applications is hard. Approaches like GSD, BMAD, and Spec-Kit try to help by owning the process.
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